Author Topic: Dwarf Fortress  (Read 12299 times)

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Offline JamesTate

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Dwarf Fortress
« on: Apr 15, 2009, 05:36:51 PM »
Is fucking awesome!

This is my third successful (as in, the dwarfs haven't starved, or dehydrated to death!)

I got a magma pool in this map, and I that going to be fun to experiment with. In my last poorly design fortress, I had an issue with fuel for my forge, and metal smithy. The magma will solve this. I am also thinking of making a pit from my front hall into magma for any would be invader, or unlucky dwarfs. (Freaken soapers).

I know sorid plays.

Does anybody else?
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Offline Neutral Milk

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Re: Dwarf Fortress
« Reply #1 on: Apr 19, 2009, 09:20:29 PM »
Sounds like an updated Lemmings.
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Offline JamesTate

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Re: Dwarf Fortress
« Reply #2 on: Apr 20, 2009, 12:31:10 AM »
Not really. It something closer to a City Dev/Empire Management Game, with Rogue Like Elements.

Its very hard to define.  I get to decide on which dwarf does what, and what they make, and the design on the fortress itself, but there interpersonal relationships and reactions I can't control. The above fortress fell through as I had a goblin ambush that took out a 1/3 of my population which caused the 1/3 of what left to go into melancholy and die. Which caused the last 1/3 to sober up, become sad and die.
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Online Sordid

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Re: Dwarf Fortress
« Reply #3 on: Apr 20, 2009, 04:47:44 AM »
The best description of DF I've hears is that it's a combination of Dungeon Keeper (building your own Moria), The Sims (outfitting rooms, relationships, likes, dislikes, etc), and the early Settlers (production chains from raw materials to useable products).
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Offline JamesTate

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Re: Dwarf Fortress
« Reply #4 on: Apr 20, 2009, 05:17:12 AM »
Are you on the forum, bay 12 forum, Sorid?
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Re: Dwarf Fortress
« Reply #5 on: Apr 20, 2009, 05:36:07 AM »
Yes.
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Offline TalkingBook

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Re: Dwarf Fortress
« Reply #6 on: Apr 20, 2009, 06:34:09 AM »
So I just downloaded this game, looks completely awesome so far, but one question:
Is it normal for ALL my dwarves to need alcohol to get through the working day?  :o
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Re: Dwarf Fortress
« Reply #7 on: Apr 20, 2009, 06:42:49 AM »
Yes. They need booze or else they will work slowly and eventually become unhappy enough to fly into murderous rage. Which of course turns other dwarves unhappy too. So just stock up on booze. :D
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Offline JamesTate

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Re: Dwarf Fortress
« Reply #8 on: Apr 20, 2009, 04:35:08 PM »
So I just downloaded this game, looks completely awesome so far, but one question:
Is it normal for ALL my dwarves to need alcohol to get through the working day?  :o
The dwarfs will drink water, but like Sorid said, they don't like being sober. And injured dwarfs can only drink water. (I have a comatose Dwarf that got caught in a grassland fire. Going on three months now.)
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Offline whitedevilbrewing

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Re: Dwarf Fortress
« Reply #9 on: Apr 22, 2009, 11:13:49 PM »
Ya the dwarves will actually get unhappy if they can't be smashed while they work.

Dwarf Fortress is awesome on many levels.  Not the least of which is the fact that a lot of the fun has to be created in your own mind. 

Building absurd megaprojects like inverted pyramids, epic scale obsidian production craters etc is another part of the fun.

The military aspects are more buggy than the rest, but offer some of the greatest opportunity for carnage-related hilarity.

If you guys haven't played DF and want a good idea of what it can be like if you're willing to invest a bit of effort and imagine... I present the saga of Boatmurdered:

http://lparchive.org/LetsPlay/Boatmurdered/

(update 16 is particularly entertaining)

Offline Domino

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Re: Dwarf Fortress
« Reply #10 on: Apr 23, 2009, 07:54:16 AM »
I just read a good deal of that Boatmurdered.

You got me, I'm intrigued. I might have to give this a go when I go home. Damn you skeptics, I'm meant to be working!!

How does this succession game thing work? Might be fun to try.

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Re: Dwarf Fortress
« Reply #11 on: Apr 23, 2009, 08:46:11 AM »
How does this succession game thing work? Might be fun to try.

That should be fairly clear from the Boatmurdered example. You play for a while and then you send your savegame to the next person.

Also, note that Boatmurdered was played on an old version of the game with only 2D terrain. The current version has Z-levels, allowing you to dig up and down as well. Also, chasm, underground river, and magma are no longer a given.
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Offline TalkingBook

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Re: Dwarf Fortress
« Reply #12 on: Apr 23, 2009, 09:08:40 AM »
Two days later and I'm completely addicted. This is bad news for my semester.

I just started a new game near a river and lost two war dogs to a carp in the first 2 seconds. That's not hyperbole. They really weren't joking about the carp.  ;D

Also funny: the elven trade caravan just traveled to me on my road built completely out of wood. They didn't even grumble, maybe they didn't notice.
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Offline Karyn

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Re: Dwarf Fortress
« Reply #13 on: Apr 23, 2009, 09:58:04 AM »
Is that ascii?
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Offline TalkingBook

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Re: Dwarf Fortress
« Reply #14 on: Apr 23, 2009, 11:44:54 AM »
Is that ascii?

Yes, that's ASCII. But you can also download a tileset that makes it look like this:



It really helps if you have experience with Rougelikes.
"Truth gains more even by the errors of one who, with due study, and preparation, thinks for himself, than by the true opinions of those who only hold them because they do not suffer themselves to think." ~John Stuart Mill, On Liberty (1859)