Sounds great. I almost thought you already made the transition, the connection this past week has been extremely well, basically zero lag.
Anyway, there are a few minor ideas/suggestions/questions that might be worth considering.
- Will it be possible to run serveral worlds at once? Experience shows that people often get bored with a map after 1-2 months, even if it contains super epic builds. Even now the awesome SGU commune is virtually uninhabited (as you said in the video, once you finish building something, there isn't much point going back). I played on a server before that added a freshly seeded map every quarter and gave all people the ability to teleport from one spawnpoint to another (but not within maps).
- The highest tier might be given the power to change the time of day.
- Lockable chests and automatic inventory chest upon death would be neat.
- Have you thought about a repair/shop system?