I'm definitely interested. Like Teeth, I'm pretty much a tabletop RPG virgin. I've maybe played 5 chaotic and badly organised sessions of V:tM back in the day. If there's any way to do this at a time that isn't 4 in the morning in Europe, that'd be great.
4 in the morning PUTS SOME HAIR ON YOUR CHEST BOY
Actually, that's 9pm your time so it looks like it's juuuust possible. Although to petrolpetal, it looks like that would be 10pm for you, so make of that what you will!
As for not showing up for the first sesh, if we can make it a regular "thing", FATE is easy enough to pick up that you don't really have to worry about slowing everyone else down while you learn to play. We'd just need to set aside 15 minutes or so for you to start to create your character (other people collaborate in that, which is why you wouldn't just want to make one beforehand) (and the process is simple enough that you can finish the creation aspect while the game is starting).
The system is waaaaaaaaay less complicated than 3rd edition DnD or Pathfinder or, really, just about anything else that's out there besides story games and the Dungeon World / Apocalypse World games (which are practically story games themselves). Here's a blank character sheet, to give you an idea of the relative simplicity:http://www.evilhat.com/home/wp-content/uploads/2013/04/Fate-Core-Character-Sheet.pdf
Another thing that I like about it is that, just like old skool DnD (at least for me) it neither requires nor particularly encourages the use of miniatures and/or maps. Due to the setting (Europe in the late 30s/early 40s, exact time and place TBD) I might include a map of the area for reference's sake, but if you're searching in a rickety warehouse with heavy boxes that are about to fall down, there are game mechanics where you can just be like "I'm gonna push over those boxes" instead of moving your character next to them, making a Strength check, rolling for damage, etc.