Author Topic: SGU 24  (Read 83955 times)

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Online amysrevenge

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Re: SGU 24
« Reply #30 on: June 20, 2011, 07:04:53 pm »
If you do science or fiction in the early part of the show you should do it again 20 hours later with the same three or four topics and tiny changes made to each (or no changes depending on how tired everybody is).

Then again, it would work better if only Steve was aware that it was going to happen that way, so I might have just ruined it by tipping off Jay and any other rogue reading this. Doh!

I suppose, if it was possible, it would be nice to have all of the regular segments (WTN, SoF, etc.) recurring at semi-regular intervals.

Real-time WTN guessing could be interesting for instance.
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Offline DeanMorrison

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Re: SGU 24
« Reply #31 on: June 21, 2011, 12:20:30 pm »
Bringing back some old segments like the Skeptical Puzzle would be good, with some real time guessing from the panellists and/or the viewing audience.

Offline DRmeg378

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Re: SGU 24
« Reply #32 on: June 21, 2011, 12:33:14 pm »
I think a short greeting or interview with a listener from each time zone could be fun. Or also, have listeners record short clips to be played at the top of every hour.
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Offline Eternally Learning

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Re: SGU 24
« Reply #33 on: June 21, 2011, 02:20:11 pm »
I think reading and answering listener emails as they come in would be neat and potentially funny.  Just keep it anonymous to be safe.  I also like Meg's idea about listener sound-bites.  Perhaps set up and announce a Google Voice number that people can call into and leave voicemails on.  That way you'd get transcripts and could screen easily for troublemakers.


Offline Eternally Learning

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Re: SGU 24
« Reply #34 on: June 23, 2011, 11:16:34 am »
I'll add some more thoughts I had:

How about a skeptic chat roulette where fans of the show could log on and you would randomly select someone to introduce themselves?

I think a live on-the-fly version of Science or Fiction would be interesting.  Not sure of the setup there and how easy it would be to sequester Steve from the others, but I’m sure there’s a creative way to make it work.

There, without a doubt, needs to be some kind of skeptical drinking game between two or more of you.  Everyone has to do a shot anytime Bob says “Nano” etc. (on second thought, scrap that specific example.  Alcohol poisoning is not fun).

Offline Scybert

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Re: SGU 24
« Reply #35 on: June 23, 2011, 03:19:53 pm »
How is this being funded?  Is it a fund-raiser itself?  I'm guessing the panel is volunteering, but there are travel and bandwidth expenses.

Offline Skeptic

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Re: SGU 24
« Reply #36 on: June 23, 2011, 03:27:41 pm »
I'll add some more thoughts I had:

How about a skeptic chat roulette where fans of the show could log on and you would randomly select someone to introduce themselves?

Yeah I think this would be a good way to have chats with the fans.  If we can somehow show that we are forum members by  providing our voice chat details you can see who it is and determine if we are reliable.  It's likely the forum users will be reasonable.  We enter the voice chat room and you choose to speak to us or not.

Offline Mozart321

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Re: SGU 24
« Reply #37 on: June 29, 2011, 08:21:12 am »
I think it would be good to get every member of the team to come up with a Science or Fiction.  It would be interesting to hear Steve answering.  It doesn't happen often enough.

Offline TalkingBook

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Re: SGU 24
« Reply #38 on: June 29, 2011, 01:29:07 pm »
I think it would be good to get every member of the team to come up with a Science or Fiction.  It would be interesting to hear Steve answering.  It doesn't happen often enough.

+1, with the last round having the theme of sleep deprivation.
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Offline Henning

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Re: SGU 24
« Reply #39 on: June 29, 2011, 03:09:32 pm »
Secret words!
Each rogue keeps a list of three, springs the word on the rest of the group when the first person says it, a shot of whiskey is administered... by the end of the show, potentially 15 forbidden words the skeptics must remember not to say.
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Offline TalkingBook

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Re: SGU 24
« Reply #40 on: June 29, 2011, 05:46:48 pm »
Try to get everybody listening to donate $24.  ;)

Also, are times already set? As of right now, I'm considering trying to listen to the whole thing live, though I'm not too confident about my ability to ward off sleep.
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Offline SQ the ΣΛ/IGMд

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Re: SGU 24
« Reply #41 on: June 29, 2011, 06:52:57 pm »
Do a seance at midnight, the so-called "dead-time"

Watch in amazement as nothing happens.
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Offline filip

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Re: SGU 24
« Reply #42 on: June 29, 2011, 08:43:31 pm »
How about at any time during the 24 hours they bust out a secret hand shake. O

Offline Eternally Learning

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Re: SGU 24
« Reply #43 on: July 01, 2011, 03:23:41 pm »
I think it'd be interesting to be scouring the news while taping, find a science story, and take us through the process of how it gets from there to a segment on the show.  It could literally include you guys discussing it at the end as if it were a regular episode.  In the same vein as that, I think any other behind-the-scenes  glimpses we got would be welcome too.

Offline filip

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Re: SGU 24
« Reply #44 on: July 01, 2011, 07:19:00 pm »
I want a fight to the death between Jay and Bob.