Author Topic: Besiege, a physics based puzzle game  (Read 1488 times)

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Offline Mormegil

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Besiege, a physics based puzzle game
« on: February 19, 2016, 11:57:46 AM »
I came across an early access game on Steam called "Besiege" maybe a month ago.  My wife and I started really playing it a bit more than a week ago.  It's very reminiscent of Kerbal Space Program, but with medieval / Renaissance type technology.  The objective is build machines / siege engines to accomplish a variety of goals on specific levels (mostly destroying things).

Anybody else tried this?

Here's the trailer


I also went a bit crazy and documented my build of a Trebuchet

Offline Drunken Idaho

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Re: Besiege, a physics based puzzle game
« Reply #1 on: February 19, 2016, 12:11:04 PM »
That looks so cool!

And it also looks like it could consume my life for a long time...
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Offline Mormegil

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Re: Besiege, a physics based puzzle game
« Reply #2 on: February 19, 2016, 12:14:48 PM »
That looks so cool!

And it also looks like it could consume my life for a long time...

I won't lie.  I accidentally went to sleep at 4 am once.

Though, to be fair, I fell asleep on the couch, and "on the way to bed" at 1 am, I wanted to fix just one last thing on that trebuchet...

Offline Mormegil

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Re: Besiege, a physics based puzzle game
« Reply #3 on: March 07, 2016, 12:47:47 PM »
I built a Rocker-bogie suspension system, like the ones in the Mars rovers.  The system is said to be able to climb over obstacles as high as twice the diameter of the wheels.  Mine wasn't quite that good.


 

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