Author Topic: D&D Modules... favorites?  (Read 3797 times)

0 Members and 1 Guest are viewing this topic.

Offline arthwollipot

  • Reef Tank Owner
  • *********
  • Posts: 8875
  • Observer of Phenomena
Re: D&D Modules... favorites?
« Reply #15 on: January 22, 2018, 03:35:52 PM »
There are a very few very vague hints that one of the upcoming projects for 5e is going to be reviving Spelljammer. I could be misinterpreting some things that some of the WoTC designers have said on Twitter, but it would make me very excited.
Self-described nerd. Pronouns: He/Him.

Tarvek: There's more to being an evil despot than getting cake whenever you want it.
Agatha: If that's what you think, then you're DOING IT WRONG!

Offline SkeptiQueer

  • Too Much Spare Time
  • ********
  • Posts: 7736
  • DEEZ NUTZ
Re: D&D Modules... favorites?
« Reply #16 on: January 22, 2018, 05:27:58 PM »
Have I mentioned my subreddit?

Hey so you know how reddit is hot flaming garbage? Well www.reddit.com/r/dndnext is one of my hangs and also I'm a comoderator, and yesterday we banned yet another toxic shitbird. We're down to clown with whatever you're into as long as you're not a piece of shit. We have a sidebar and wiki and just a generally not-shit userbase. Occasionally I review modules that I've used/modified for use in an ongoing campaign. Maybe heck my shit out, brah?
HIISSSSSSSS

Offline John Albert

  • Too Much Spare Time
  • ********
  • Posts: 6425
Re: D&D Modules... favorites?
« Reply #17 on: January 22, 2018, 06:57:50 PM »
I don't think that Reddit is hot flaming garbage. I think Reddit has an awful reputation that it is still having a difficult time shaking off.

Reddit's creators didn't set out to make a horrible place. They just believed in the liberal ideal of an open forum for unfettered discourse, so they made a Web-based newsgroup forum with an absolute freedom of speech policy. Which of course made it a natural haven for trolls, misogynists, sexual predators and assorted toxic bigots. Hindsight is 20-20, and it's easy to look back and write them off as irresponsible shitlords. But if the Reddit creators are guilty of anything, it's a mixture of blind idealism and a seemingly blithe tolerance for toxicity that's rooted in a misplaced faith in the goodness of humanity.

Ever since Reddit's early days, the creators of each subreddit have had the authority to moderate their groups however they see fit. Of course most people tend to fall within the realm of decent and reasonable folks, so the majority of Reddit communities have always been pretty good about self-policing their own content.

But the parts of Reddit that were bad had a tendency to be really, really bad. Like, predatory, ruin-people's-lives kind of bad that you also see in the darkest corners of 4chan. All the negative publicity that Reddit received behind subreddits like /r/jailbait and /r/creepshots brought the entire website an overall reputation for vileness that may not have been fully warranted.

Reddit has changed its policies behind all that negative press, and has largely improved. There's still a pretty high concentration of toxic assholes, but not all that much worse then you see elsewhere on the Web, and again it mostly boils down to individual subreddits and how they're moderated.

There's a lot of great content on Reddit, but the odd edgelord fucksticks can crop up in unexpected places so you kind of have to treat each subreddit as its own self-contained community instead of judging the entire thing as a whole. Glad to see you're doing your part to clean up your own neighborhood.

Just my 2¢.

Checking out your subreddit now.
« Last Edit: January 22, 2018, 07:02:44 PM by John Albert »

Offline arthwollipot

  • Reef Tank Owner
  • *********
  • Posts: 8875
  • Observer of Phenomena
Re: D&D Modules... favorites?
« Reply #18 on: January 23, 2018, 05:16:24 AM »
Have I mentioned my subreddit?

Hey so you know how reddit is hot flaming garbage? Well www.reddit.com/r/dndnext is one of my hangs and also I'm a comoderator, and yesterday we banned yet another toxic shitbird. We're down to clown with whatever you're into as long as you're not a piece of shit. We have a sidebar and wiki and just a generally not-shit userbase. Occasionally I review modules that I've used/modified for use in an ongoing campaign. Maybe heck my shit out, brah?
I posted there a fair bit for a while, under the name DocWally (I deleted my arthwollipot account on Reddit years ago, and as you know, user names can't be revived. I remember suggesting that now that 5th Edition was out, the term "DNDNext" was no longer valid as it was just the codename for the public playtest prerelease version of the rules.
Self-described nerd. Pronouns: He/Him.

Tarvek: There's more to being an evil despot than getting cake whenever you want it.
Agatha: If that's what you think, then you're DOING IT WRONG!

Offline John Albert

  • Too Much Spare Time
  • ********
  • Posts: 6425
Re: D&D Modules... favorites?
« Reply #19 on: January 24, 2018, 10:46:05 AM »
That's a good D&D sub. I've added it to my bookmarks, but I'm not going to post anything about my ongoing campaign which involves members from this forum.  ;)

« Last Edit: January 24, 2018, 03:24:22 PM by John Albert »

Offline Beleth

  • Administrator Emeritus
  • Reef Tank Owner
  • *********
  • Posts: 8087
Re: D&D Modules... favorites?
« Reply #20 on: January 24, 2018, 01:08:28 PM »
There are a very few very vague hints that one of the upcoming projects for 5e is going to be reviving Spelljammer. I could be misinterpreting some things that some of the WoTC designers have said on Twitter, but it would make me very excited.

Me too! I've made a huge Spelljammer story arc that's spanned three different groups now, and I'd love for there to be official 5e rules for it.
I expect to pass through this world but once;
any good thing therefore that I can do, or any kindness that I can show to any fellow creature, let me do it now;
let me not defer or neglect it, for I shall not pass this way again.
-- Stephan Grellet

Offline PANTS!

  • One leg at a time.
  • Poster of Extraordinary Magnitude
  • **********
  • Posts: 11909
  • What seals? I auditioned for this job.
Re: D&D Modules... favorites?
« Reply #21 on: January 26, 2018, 09:50:57 AM »
EXCELLENT THREAD!

I think my fave is "The Great Modron March" - a 2nd Ed Planescape adventure.  But from 1st Ed the "Demonweb Pits" is also just cool and fun.  It opened up my idea of what D&D could be. 

Both were translated for 5e. 

QotDP is however very high level - maybe not so good for your purposes.  You can use the lead in adventures, but quite frankly I find Against The Giants stuff just boring.  The Vault of The Drow is better, but it is still higher level.

The Great Modron March  - BTW this USED to be available on DMsGuild but was removed. I wonder why.....   :P

Queen of the Demonweb Pits

There are a very few very vague hints that one of the upcoming projects for 5e is going to be reviving Spelljammer. I could be misinterpreting some things that some of the WoTC designers have said on Twitter, but it would make me very excited.

Me too! I've made a huge Spelljammer story arc that's spanned three different groups now, and I'd love for there to be official 5e rules for it.

I am pretty sure the next overarching campaign will be set in Planescape.  There were hints that it would be a world spanning campaign, and that's why it looked like it might be Spelljammer, but the developers are all over the place talking about Sigil, Modrons, and factions, etc.
« Last Edit: January 26, 2018, 10:00:50 AM by PANTS! »
Now where I come from
We don't let society tell us how it's supposed to be
-Uptown, Prince 👉

The world is on its elbows and knees
It's forgotten the message and worships the creeds

Offline arthwollipot

  • Reef Tank Owner
  • *********
  • Posts: 8875
  • Observer of Phenomena
Re: D&D Modules... favorites?
« Reply #22 on: January 26, 2018, 05:35:03 PM »
I am pretty sure the next overarching campaign will be set in Planescape.  There were hints that it would be a world spanning campaign, and that's why it looked like it might be Spelljammer, but the developers are all over the place talking about Sigil, Modrons, and factions, etc.
That also is entirely possible. I'd be less interested in that, but that doesn't mean that I wouldn't buy the book :)
Self-described nerd. Pronouns: He/Him.

Tarvek: There's more to being an evil despot than getting cake whenever you want it.
Agatha: If that's what you think, then you're DOING IT WRONG!

Offline mindme

  • Reef Tank Owner
  • *********
  • Posts: 8761
    • http://www.yrad.com/cs
Re: D&D Modules... favorites?
« Reply #23 on: April 23, 2018, 08:23:36 AM »
I loved the Giants series. And Judges Guild Dark Tower. Village of Hommlet was a hoot.
"Because the world needs more Mark Crislip."

Conspiracy Skeptic Podcast
Korean Podcast
Michael Goudeau, Vegas Comedy Entertainer Available for Trade Shows

Offline arthwollipot

  • Reef Tank Owner
  • *********
  • Posts: 8875
  • Observer of Phenomena
Re: D&D Modules... favorites?
« Reply #24 on: April 23, 2018, 05:33:09 PM »
There was another old 1st Edition series that I really liked - The Desert of Desolation, which I have copies of but don't seem to be able to find right now, which worries me. The players get thrown into a great desert, come across a giant pyramid, encounter glass seas plied by pirates on skate-ships, and eventually go on an extradimensional romp through environments such as a Möbius Tower (in which the bottom level connects to the top level and yes, it has a Pit of Everfall) and an environment that is literally crumbling beneath their feet into a chaotic abyss.
Self-described nerd. Pronouns: He/Him.

Tarvek: There's more to being an evil despot than getting cake whenever you want it.
Agatha: If that's what you think, then you're DOING IT WRONG!

Offline PANTS!

  • One leg at a time.
  • Poster of Extraordinary Magnitude
  • **********
  • Posts: 11909
  • What seals? I auditioned for this job.
Re: D&D Modules... favorites?
« Reply #25 on: April 23, 2018, 07:49:26 PM »
There was another old 1st Edition series that I really liked - The Desert of Desolation, which I have copies of but don't seem to be able to find right now, which worries me. The players get thrown into a great desert, come across a giant pyramid, encounter glass seas plied by pirates on skate-ships, and eventually go on an extradimensional romp through environments such as a Möbius Tower (in which the bottom level connects to the top level and yes, it has a Pit of Everfall) and an environment that is literally crumbling beneath their feet into a chaotic abyss.

That's a good'n.  Its one of those supermodules that combined and recontextualized all the old vaguely connected modules of a series.  In this case it was the I series (at least the first part of that series.)
Now where I come from
We don't let society tell us how it's supposed to be
-Uptown, Prince 👉

The world is on its elbows and knees
It's forgotten the message and worships the creeds

Offline SkeptiQueer

  • Too Much Spare Time
  • ********
  • Posts: 7736
  • DEEZ NUTZ
Re: D&D Modules... favorites?
« Reply #26 on: April 24, 2018, 04:02:10 AM »
There was another old 1st Edition series that I really liked - The Desert of Desolation, which I have copies of but don't seem to be able to find right now, which worries me. The players get thrown into a great desert, come across a giant pyramid, encounter glass seas plied by pirates on skate-ships, and eventually go on an extradimensional romp through environments such as a Möbius Tower (in which the bottom level connects to the top level and yes, it has a Pit of Everfall) and an environment that is literally crumbling beneath their feet into a chaotic abyss.
I'm going to have to find that one!
HIISSSSSSSS

Offline SkepticalEsquire

  • Well Established
  • *****
  • Posts: 1203
  • Cthulhu is Love
Re: D&D Modules... favorites?
« Reply #27 on: April 24, 2018, 12:12:55 PM »
There was another old 1st Edition series that I really liked - The Desert of Desolation, which I have copies of but don't seem to be able to find right now, which worries me. The players get thrown into a great desert, come across a giant pyramid, encounter glass seas plied by pirates on skate-ships, and eventually go on an extradimensional romp through environments such as a Möbius Tower (in which the bottom level connects to the top level and yes, it has a Pit of Everfall) and an environment that is literally crumbling beneath their feet into a chaotic abyss.

Never played it as the super-module, but did play 2 of its components, Pharaoh and Oasis of the White Palm.  Both were great adventures, not in small part due to the DM being an exceptional story teller. Still have them actually, including an extra copy still mint in packaging.
Canada -Land of shitty music and bears.

Offline arthwollipot

  • Reef Tank Owner
  • *********
  • Posts: 8875
  • Observer of Phenomena
Re: D&D Modules... favorites?
« Reply #28 on: April 25, 2018, 05:16:37 PM »
Yeah, I really enjoyed those ones. I don't know where they are, but they're not with the rest of my D&D modules, which is a bit distressing. I really need to find them again.

Not that I have the time or the social headspace to play any more games right now.
Self-described nerd. Pronouns: He/Him.

Tarvek: There's more to being an evil despot than getting cake whenever you want it.
Agatha: If that's what you think, then you're DOING IT WRONG!

Offline brilligtove

  • Too Much Spare Time
  • ********
  • Posts: 7404
  • Ignorance can be cured. Stupidity, you deal with.
Re: D&D Modules... favorites?
« Reply #29 on: April 26, 2018, 08:56:27 PM »
I know I ran through those modules and the combined one back in the day. I may have to check the attic for the things.
evidence trumps experience | performance over perfection | responsibility – authority = scapegoat | emotions motivate; data doesn't

 

personate-rain