Author Topic: Casting Call - PBEM Rifts game named "Stormriders"  (Read 1395 times)

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Offline brilligtove

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Re: Casting Call - PBEM Rifts game named "Stormriders"
« Reply #15 on: July 16, 2018, 11:44:17 PM »
Jeez, I forgot how overpowered Dragons are. I'm thinking Crazy will be the way I'd like to go. I love the whimsy of a Dog Boy who is a rejected experiment based on a Pomeranian or Chihuahua, but the point is not to disrupt the game. ;) If psychic is on the table though, Mind Melter is my fav.

Are we in Coalition territory?
« Last Edit: July 16, 2018, 11:53:32 PM by brilligtove »
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Offline Desert Fox

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Re: Casting Call - PBEM Rifts game named "Stormriders"
« Reply #16 on: July 17, 2018, 12:00:09 AM »
The group is in a small town that was just attacked by bandits. Pennsylvania is outside of CS controlled territory. 
There are families of runaway dog boys  so could be a child of one of them.
Psychic are on the table as well.
"Give me the storm and tempest of thought and action, rather than the dead calm of ignorance and faith. Banish me from Eden when you will; but first let me eat of the fruit of the tree of knowledge."
— Robert G. Ingersoll

Offline brilligtove

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Re: Casting Call - PBEM Rifts game named "Stormriders"
« Reply #17 on: July 17, 2018, 12:21:51 AM »
I'm pretty sure I'd like to play a Crazy with Pain Frenzy - if that works.

...I just found my homebrew rules from maybe 2005?
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evidence trumps experience | performance over perfection | responsibility – authority = scapegoat | emotions motivate; data doesn't

Offline Desert Fox

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Re: Casting Call - PBEM Rifts game named "Stormriders"
« Reply #18 on: July 17, 2018, 02:43:13 AM »
Never ran a game with a crazy . . .I have to be honest, I am concerned at how well a crazy could work with the rest of the group. They tend to not be team players.
"Give me the storm and tempest of thought and action, rather than the dead calm of ignorance and faith. Banish me from Eden when you will; but first let me eat of the fruit of the tree of knowledge."
— Robert G. Ingersoll

Offline brilligtove

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Re: Casting Call - PBEM Rifts game named "Stormriders"
« Reply #19 on: July 22, 2018, 10:17:50 PM »
Having completed the character creation process with DF and had my character introduced to the other characters, I can attest that DF is a helpful and responsive GM.

Having started to read the logs of this game, I can tell you that it's going to be a lot of fun!
evidence trumps experience | performance over perfection | responsibility – authority = scapegoat | emotions motivate; data doesn't

Offline Desert Fox

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Re: Casting Call - PBEM Rifts game named "Stormriders"
« Reply #20 on: July 27, 2018, 02:24:46 PM »
Heard some intrested for a few other potential players but have not heard back.
Just wanted to check back just in case.
"Give me the storm and tempest of thought and action, rather than the dead calm of ignorance and faith. Banish me from Eden when you will; but first let me eat of the fruit of the tree of knowledge."
— Robert G. Ingersoll

Offline brilligtove

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Re: Casting Call - PBEM Rifts game named "Stormriders"
« Reply #21 on: March 29, 2019, 06:00:22 PM »
Gotta say, I'm having a ton of fun in this game. Playing a Crazy who really is crazy is crazy fun.
evidence trumps experience | performance over perfection | responsibility – authority = scapegoat | emotions motivate; data doesn't

Offline Desert Fox

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Re: Casting Call - PBEM Rifts game named "Stormriders"
« Reply #22 on: April 03, 2019, 08:37:19 PM »
Great, I am glad you like the game. I will say that transferring it to discord has made it much better. 
"Give me the storm and tempest of thought and action, rather than the dead calm of ignorance and faith. Banish me from Eden when you will; but first let me eat of the fruit of the tree of knowledge."
— Robert G. Ingersoll

Offline brilligtove

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Re: Casting Call - PBEM Rifts game named "Stormriders"
« Reply #23 on: April 03, 2019, 08:47:31 PM »
It's so much more reliable than the Yahoo groups and such, yeah.
evidence trumps experience | performance over perfection | responsibility – authority = scapegoat | emotions motivate; data doesn't

 

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