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Media => Games => Topic started by: Louie on December 17, 2014, 03:38:35 PM

Title: Games We've Recently Played (And Wot We Fink)
Post by: Louie on December 17, 2014, 03:38:35 PM
Magicite

A fun little rogue-like platformer with basic resource gathering and crafting. There's a ticking clock on each level (after a while a near-unbeatable floating head thing comes looking to one-shot you), which adds a sense of urgency. This game is unapologetically hard, but I'm enjoying learning from my mistakes. Graphically, it's a very basic pixel art affair, which suffices.  The controls are tight. and I suspect the many unlockable items and characters will keep me hooked for some time.

7.5/10
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on December 19, 2014, 02:37:50 PM
I gave dragon age: origins a try, with steam sales and all.

ooh boy, what a bloody disappointment. Maybe I have grown older, but I couldn't stand it the moment I heard the 'ethereal gibberish female vocals' song when I started the game. And from that, it was a snoozefest with boring combat, boring Englyshe language (Morrigan being the worst offender. Too bad there was no "double dare her to say "tis" and if she does, stab her in the eye with a blunt stick" option) and a generic fantasy setting that is played completely straight-faced, with very little sense of fun or even adventure. Aff. I don't think I will ever finish it.

5/10

I think I'll just replay Baldur's Gate instead.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: amysrevenge on December 19, 2014, 02:44:05 PM
I think I'll just replay Baldur's Gate instead.

That's what's running on my phone this second, as I have lunch.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on December 20, 2014, 02:20:15 PM
Fallout 3

10/10

It is honestly one of the best games ive played. There is so much to do, see and explore outside of the main questline, I could play this game 100 times and still have stuff to see and explore. Sandbox at its best.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: MikeHz on December 20, 2014, 02:59:40 PM
Fallout 3

10/10

It is honestly one of the best games ive played. There is so much to do, see and explore outside of the main questline, I could play this game 100 times and still have stuff to see and explore. Sandbox at its best.

Love that game. I have ivested many hours in it, and have yet to finish all the missions.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Bones2U on December 21, 2014, 01:13:35 PM
My Original was Wasteland... loved the 80s and the introduction to computer gaming back then has made me the dork I am now... With the release of Wasteland 2 this year, my 80s geek is out in full force

This also goes along with the original Fallout and Fallout 2 and Fallout Tactics with always be my favorite go-to games to replay
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on December 21, 2014, 03:04:22 PM
I frequently teplay Wasteland.  Love that game so much my heart explodes like a blood sausage.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: petrolpetal on December 28, 2014, 07:49:31 AM
My dad gave me a set of Hnefatafel for Christmas. What a fantastic 2 person board game! Loving it and addicted. It's all about strategy and keeping you eye on the games objectives. It's an ancient Viking game,I believe.

He also made our family a set of Morabaraba, an old African 2 player game.Easy to learn - even for young kids - but strategic and engaging. The rules are published on the internet. Both games are really easy to make : you just need masonite or cardboard and buttons!

Also been playing Settlers of Catan - great game too. Would not be easy to make though!

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SnarlPatrick on December 28, 2014, 07:59:10 AM
I played "Lords of the Fallen", a genuinely difficult hack and slash rpg in the style of Dark Souls, but with a much more PC friendly interface and advanced graphics. It is distinguished by a very restrictive energy system. You cannot sustain an attack indefinitely, or for heavy weapons, even for more than 1-2 swings. Heavy Armour and weaponry is genuinely cumbersome and slow, while light armor will genuinely not protect you well and give you very little room to fuck up. You will die, dozens and dozens of times requires actual learning of combat system and adaptation to seemingly impossible conditions.  Long campaign with many unique bosses and enemy types.  If anyone is interested in a more challenging action/rpg, this is worth picking up. I can see why someone might find it frustrating though.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on January 24, 2015, 11:53:21 PM
Im replaying Majoras Mask as I only borrowed it for a few weeks years ago and never got to the end.
Im emulating so handy saves are a godsent, sure I COULD traipse through the same things over and over everytime I die but I really dont want to!
I forgot how much is on offer in this game amd the depth of the story! I simultaneously cant stop spending all my free time playing and dont want to ever finish.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on January 25, 2015, 03:04:44 AM
Finished AC4 the Black Flag recently. It was surprisingly fun for an AC game, with the pirating and all, though it hit diminishing returns after a while. Also, the plot was terribly paced and it felt a bit like KOTOR 2, as if huge amount of content were cut for some reason. There was no actual ending, the game was just over after some point, with all major loose ends tied up in the last five minutes, completely out of the blue.

Now I'm playing borderlands 2 and replaying New Vegas.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Unlimited on January 25, 2015, 03:46:45 AM
Rai if you like Black Flag then you might like Watch Dogs, its also by Ubisoft. It is basically AC2 mixed with GTA4 and you can hack things with your phone. Pretty good story line but I am just sitting there the whole time wishing and hoping they will reference AC lore and timeline, and they sort of do. But I read after googling from the CEO that the references are just easter eggs not actually hints at them being in the same world.

Banished is fun if you want to waste time making villagers happy.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on January 25, 2015, 06:23:15 AM
Im replaying Majoras Mask as I only borrowed it for a few weeks years ago and never got to the end.
Im emulating so handy saves are a godsent, sure I COULD traipse through the same things over and over everytime I die but I really dont want to!
I forgot how much is on offer in this game amd the depth of the story! I simultaneously cant stop spending all my free time playing and dont want to ever finish.

I recently replayed Windwaker with the boy (so much goodness) and we are now replaying Skyward Sword. He got a new copy for his birthday after scratching the old one. I have Majoras Mask on the virtual console. The moon freaks out my youngest child though.

We also got him Disney Infinity. Despite the beautifully made models, the gameplay just hasn't grabbed us. To be honest, it has hardly been played. It seems like Epic Mickey - all mouth and no trousers. If you know what I mean.

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on January 25, 2015, 02:40:13 PM
I bought Anno 2070 forever ago, and never really played it.  Got into it over the weekend and it is quite fun.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on February 09, 2015, 07:42:10 AM
Dying Light. The story is bog standard (although the much better production values make it a lot easier to suit through than predecessor Dead Island's abortion of a yarn), but I found the game incredibly fun to play. Once you master the controls you parkours around town like the energizer bunny, which never lost its appeal, even some 30 hours into the game. The combat has its quirks, but feels meaty and challenging. There are plenty of abilities, weapons etc. to unlock to maintain a satisfying feeling of progression. When you start out, even a solitary zombie takes some time to put down. By the end, you're mowing them down by the dozen, but if you get swamped and aren't careful, you'll still die. Luckily the checkpoint system is quite forgiving.

What I like best about this game is the emergent gameplay. Dying Light's sandbox is a compelling one. You feel like a total badass when you decapitate a bunch of zombies with a series of well-trained slashes of your katana and then dropkick another one, causing it to go flying and impale itself and one of its mates on a set of wall-mounted spikes. Mmm, graphic violence.

8.5/10
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on February 09, 2015, 12:14:17 PM
Darkest Dungeon -- early access

So far so fun.  I reaaaaally dig the writing in this game.  It's your Diablo-esque gothic dialed up to absurdity, which is precisely the sweetspot for that sort of writing as far as I'm concerned.

Game mechanics are engaging enough so far, you get your bunch of heroes and go on adventuring and they become afflicted with various crap from stress in the dungeons, so you meditate, drink, pray, flagellate, gamble and whore them until they are ready to go back in.  They gain XP, loot and upgrades to take on bigger challenges, and you keep turning the crank.  Very satisfying.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on February 14, 2015, 11:54:26 AM
I've recently gotten into online multilayer for Assassin's Creed: Black Flag. Quite addicting.

9/10 for the multiplayer
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SnarlPatrick on February 15, 2015, 02:44:48 AM
Dying Light.

Yeah, this game is the shit. Nighttime is actually totally scary and will kill you.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on February 15, 2015, 07:50:48 AM
Mr Jack.  An excellent 2 player board game.  Not enough of those out there.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: petrolpetal on February 15, 2015, 03:01:28 PM
Mr Jack.  An excellent 2 player board game.  Not enough of those out there.

I agree - need more 2 person games. Mr Jack sounds good, but could you play it over and over without it getting boring? There seem to be mixed reviews on this point.

Have you tried Hnefatafal or Morabaraba? Both easy to find on the interwebz and easy to make. Both are strategy games. Hnefatafal is also called Viking chess.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on February 15, 2015, 08:24:22 PM
Shadow of the colossus

9/10

Jesus, the only problem I have with it is that it is too short. You would think that a game with so few game machanics would be boring, but fighting monsters as big as apartment complexes  doesnt seem to get old.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SnarlPatrick on February 20, 2015, 12:06:32 AM
Mark of the Ninja (http://www.markoftheninja.com/) accomplishes perfectly, the seemingly impossible. A 2d platformer stealth game. You wouldn't think it could work, but HOLY SHIT does it. The art style is spectacular. The story is compelling. The soundtrack is excellent. It even has massive replay value, as you can beat each level in 4 distinct ways, as a non-lethal ghost, as a hidden assassin, as an aggressive warrior, or as an aspect of terror, acquiring collectables, unlocking meaningful upgrades, techniques and useful gadgets. Enemy AI and puzzles are genuinely challenging and beating an area you had trouble with is immensely satisfying.

"The benchmark by which all stealth games are now measured." 10/10 Destructoid.
10/10 Steam rating.
4.5/5 Metacritic rating.
10/10 Snarl Rating.

(https://s-media-cache-ak0.pinimg.com/originals/6e/6b/39/6e6b3971a358fb57f36ea22242214819.jpg)
(http://sneakybastards.net/wp-content/uploads/2012/09/7-observe2.png)
(http://www.takuchat.com/wp-content/uploads/2013/04/mark1.jpg)
(http://www.therefinedgeek.com.au/wp-content/uploads/2012/11/Mark-of-the-Ninja-Screenshot-Wallpaper-Upgrades-and-Archetype-choice.jpg)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Dan I on February 25, 2015, 07:21:22 PM
I just picked up "Homeworld: Remastered Collection" if you missed Homeworld when the games came out back in the late 90s early 2000s and you're on fan of space strategy games (think Sins of a Solar Empire) you NEED to get this.

The biggest thing (aside from the minimalist storytelling and awesome visuals) is the fact that it was honest-to-God 3D movement. You can totally pull a Wrath of Khan "his thinking betrays a two-dimensional mindset" on an enemy.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: DoktorBob on February 25, 2015, 07:38:20 PM
Majora's Mask.  Ah, the memories.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on February 26, 2015, 02:46:07 AM
I played through Dead Island because they gave it away on Xbox Live. Terrible game. Wouldn't recommend it. 5 broken hammers out of 10.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on February 26, 2015, 10:35:00 AM
Majora's Mask.  Ah, the memories.

The new 3D remake might finally make me go out and buy a 3DS
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: DoktorBob on February 26, 2015, 12:56:36 PM
Majora's Mask.  Ah, the memories.

The new 3D remake might finally make me go out and buy a 3DS

The other Zelda for 3DS (the one made for it) was very good as well.  Mario Kart is great fun, as always.  I also have bought smash brothers but haven't had time to sit down and play it yet.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on February 26, 2015, 02:09:35 PM
Started playing Rome: Total War again, great game.  I've tried Rome 2 but its too much detail.  I think the original as just about the right combination of strategy, tactics and I don't have to think too much to play. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on February 26, 2015, 02:31:40 PM
Majora's Mask.  Ah, the memories.

The new 3D remake might finally make me go out and buy a 3DS

The other Zelda for 3DS (the one made for it) was very good as well.  Mario Kart is great fun, as always.  I also have bought smash brothers but haven't had time to sit down and play it yet.

The 3d on Ocarina of Time 3DS was great until you actually needed to do anything at which point you had to turn it off or risk dying. Otherwise, a fantastic port of a wonderful game. Also, yeah, mariokart kicks arse in any format. The best racing game in terms of playability and excitement imho. I am a massive Wii U supporter. It has been a great machine to own for so many reasons, not the least of which have been Mariokart, Zelda and a wicked back catalogue of Virtual Console games.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Unlimited on March 16, 2015, 10:52:25 AM
Rim World!

I have lost so many hours to this tedious little sim.

A video I made!

https://www.youtube.com/watch?v=hjX5ILFITLI (https://www.youtube.com/watch?v=hjX5ILFITLI)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on March 16, 2015, 12:03:26 PM
NEO Scavenger.  There's an excellent game in here, I am sure, yet somehow I always die, yet I want to play more.  Could desperately use a tutorial.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: superdave on March 16, 2015, 12:32:27 PM
The Oregon Trail Deluxe
Still pretty awesome.  I am much better at it than when I was 9.
https://archive.org/details/msdos_Oregon_Trail_Deluxe_The_1992
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on April 06, 2015, 07:54:50 PM
Short and sweet: if you liked the old Unity RPGs like Baldur's Gate, Icewind Dale and Planescape: Torment, get Pillars of Eternity NOW. Oh, who am I kidding, you're probably already playing it. I'm going to go back to doing that right now. F-ing fantastic.

9.5/10 for me.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on April 06, 2015, 09:56:53 PM
Damnit Louie, you just convinced me to blow the rest of my birthday wad in my Steam wallet.  Downloading Pillars now.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 06, 2015, 10:06:31 PM
Yeah, it's really an incredible game, the kind of game that a. reminds you of Baldur's Gate and b. ends up pissing you off when you realize that it's been like 15 years since Baldur's Gate came out and *nothing* has been anywhere near this good since that time. What the fuck, game companies? What the fucking fuck?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Eternally Learning on April 06, 2015, 11:21:33 PM
Upgraded my 3DS to the New 3DS and before I got a chance to sell it on eBay, my brother-in-law hooked me up with a friend of his looking to trade his PSVita (with games) for my old 3DS (XL).  I definitely made out on the trade and was able to take advantage of a PSN sale where a ton of games were $0.80 that are usually much more than that.  As such:

Gravity Rush

(click to show/hide)

I'm still in progress on this game, but I've passed the 50% mark of the storyline so I can give at least a reasonable account of it.  I'm not a big anime fan or anything and though this game definitely has a Japanese feel to it, I am having quite a bit of fun.  The story is pretty dumb so far as I can tell, but the gameplay mechanics are novel and difficult to master making it more and more fun to hone one's skills.  Also, the graphics are spectacular for a portable system.

Hotline Miami

(click to show/hide)

This game is flipping amazing!  It is violent as all hell (well, as violent as you can get with a 16-bit top down visual style that is), but I have had so much fun working my way through this game.  Basically, there is a loose story that means your job is to go to a place and massacre everyone there (typically they are supposedly the Russian Mob) and that is what every level consists of more or less. Most buildings have multiple floors and each new floor starts a checkpoint for you, and oh my god will you need that checkpoint.  You will die constantly in this game as a matter of course, but the respawn method is so quick and seamless, with the checkpoints so reasonably spaced that it is not a problem at all.  All there is, is just you slowly but surely refining your path of carnage throughout the floor to get the most points and not die (1 hit kills you btw).  The gameplay is so tight too that once you get going, you feel like a freaking beast.

I'll post more as I play through them more.  I have about 10 games to burn through.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on April 07, 2015, 04:25:06 AM
Short and sweet: if you liked the old Unity RPGs like Baldur's Gate, Icewind Dale and Planescape: Torment, get Pillars of Eternity NOW. Oh, who am I kidding, you're probably already playing it. I'm going to go back to doing that right now. F-ing fantastic.

9.5/10 for me.

Yeah, absolutely amazing. The only gripe I have is that the NPCs are not as plentiful and cool as in BG. There were 25 of them in BG 1, and only 8 in Pillars, none of whom are a Minsc.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on April 07, 2015, 12:21:39 PM
Weren't a lot of the NPC added to BG Expanded Edition?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 07, 2015, 12:35:42 PM
Weren't a lot of the NPC added to BG Expanded Edition?
There were a great deal of NPCs that came with the original game as well. One thing to bear in mind was that the original game assumed that the *only* character you created yourself was the main character.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on April 07, 2015, 12:39:06 PM
Weren't a lot of the NPC added to BG Expanded Edition?
There were a great deal of NPCs that came with the original game as well. One thing to bear in mind was that the original game assumed that the *only* character you created yourself was the main character.

But unless you are a chronic min/maxer, why would you create more than one character?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 07, 2015, 01:06:16 PM
Some people are chronic min/maxers. For that matter, I've seen people beat the game with a one-character mage-only party, which is not easy at all but I guess you could do a 2-character mage/tank combo or something... otherwise, I personally don't know why you'd want to do that but then I loved the crap out of BG and found Icewind Dale a bit on the boring side.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on April 07, 2015, 01:32:52 PM
Been playing the expansions for GTA IV. Yes, four. I am behind.

They're great, but seem a little hastily thrown together at times. I think Ballad of Gay Tony is probably better than the Lost biker gang thing. Much longer too. Still, great voice acting all around, as always; cool story, funny cameos by Niko, Roman, Brucie, etc. But man, I wish there were a gun shop in north Algonquin.

8.5/10
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: MikeHz on April 07, 2015, 02:36:16 PM
I finished Singularity. Fun little FPS, with strong elements of Bioshock. Good visuals and an interesting time-manipulation elements.

I just started Crysis. It's pretty much a straight forward FPS. Thus far, good but not great.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on April 09, 2015, 04:20:15 AM
"Life is Strange (http://store.steampowered.com/agecheck/app/319630/)" is a different thing altogether. I'll go as far as saying it's the most original and genre defying game out there at the moment, and the critical acclaim it's receiving is beyond justified.

On the complete opposite side of the "Awesome" spectrum (meaning it's also awesome but for completely different reasons) it's "Carmageddon: Reincarnation (http://store.steampowered.com/agecheck/app/249380/)", a reboot of the "Carmageddon" series that's absolutely 100% faithful to the originals and is the purest form of FUN I've had in a long - long time! It's currently in public beta, though, so there's stability issues still, but the game is SWEEEET.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on April 11, 2015, 02:49:37 PM
Does anyone else become nauseated playing FPS? Played the Destiny demo last week and it took me out of commission for hours.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on April 12, 2015, 11:54:13 AM
Does anyone else become nauseated playing FPS? Played the Destiny demo last week and it took me out of commission for hours.
Checked your eyesight lately?
That could be caused by bad eyesight. Also could be something neurological, to do with screen refresh rates.
Check if you can turn on/off vsync on that game and see if it changes anything.

Sent from my HTC One_M8 using Tapatalk

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on April 13, 2015, 12:39:07 AM
Does anyone else become nauseated playing FPS? Played the Destiny demo last week and it took me out of commission for hours.
Checked your eyesight lately?
That could be caused by bad eyesight. Also could be something neurological, to do with screen refresh rates.
Check if you can turn on/off vsync on that game and see if it changes anything.

Sent from my HTC One_M8 using Tapatalk

My eyesight isn't good and I wear glasses when I play games. I think a lot of the nausea has to do with contradictory sensory input, but then again, I have white matter lesions on my occipital lobe. Maybe that contributes.

What is vsync?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on April 13, 2015, 06:55:51 AM
Does anyone else become nauseated playing FPS? Played the Destiny demo last week and it took me out of commission for hours.
Checked your eyesight lately?
That could be caused by bad eyesight. Also could be something neurological, to do with screen refresh rates.
Check if you can turn on/off vsync on that game and see if it changes anything.

Sent from my HTC One_M8 using Tapatalk

My eyesight isn't good and I wear glasses when I play games. I think a lot of the nausea has to do with contradictory sensory input, but then again, I have white matter lesions on my occipital lobe. Maybe that contributes.

What is vsync?
It's a setting must games have that locks framerate to that of your monitor. Solves a lot of tearing and flickering issues.

Sent from my HTC One_M8 using Tapatalk

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Obvious Reasons on April 13, 2015, 07:50:04 AM
Does anyone else become nauseated playing FPS? Played the Destiny demo last week and it took me out of commission for hours.
I might, if the FOV (field of view) in the game is too small. It has become a pet peeve for me in the past few years and now it's among the first technical things I pay attention to in FPS games. I prefer a FOV of 85-90°, even on small screens. Anything below 80° likely causes some amount of annoyance and potentially motion sickness/nausea.

Destiny, being a console game, likely has a small FOV and no way of changing it, which sucks. I can usually get used to it after one or two sessions though, making me resistant to the motion sickness. So if you enjoyed the game enough to try putting yourself through potential suffering again, it might get better.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 13, 2015, 10:50:36 AM
I haven't played Destiny but sometimes there's a separate config file outside of the game itself you can adjust the FOV on. Source: I watch TotalBiscuit "review" stuff (he refuses to call them reviews but that's what they are) and he is CONSTANTLY banging on about FOV sliders.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 14, 2015, 03:54:20 PM
Until TB started talking about I wasn't aware that FOV was a thing.  I mean I knew about the viewport geometry being a thing, I didn't know that people get sick from different FOV settings.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 14, 2015, 04:07:50 PM
Yeah, it's an artifact of modern gaming systems, where you get these big monitors that should take up, say, 80 degrees of your vision but often times the FOV setting only takes up 60, which creates a system where your brain has to work double-time to translate stuff (or you could just sit further away from your monitor but that's not always a good option) and, well, some people get headaches from that. It was never an issue with console games because you generally played those from the other side of the room anyway.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on April 15, 2015, 04:59:11 AM
Wow, this is new to me as well. Fascinating stuff!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: moj on April 19, 2015, 10:00:13 AM
Mortal kombat x
   They have had a lot of problems with roll out and DLC pricing. That said I like and wish more games would have mobile tie ins. Like injustice you get rewards in mobile for things you do on the PC or console and the other way around. Also like injustice the mobile game is a tiered card game with bronze, silver and gold cards of each character. While I'm more of a fan of the DC universe. In someways I like the mobile game more as I spend more time on my ipad than laptop. But the PC game has so much more content. Many Characters have multiple variations of powers and every character has a huge arsenal of attacks. It' s not just hitting the same key over and over again. The mobile version is more of a button smasher, the PC version takes some practice to do the more complicated combos and attacks. Not all the bugs have been fixed, but so far have been enjoying both versions.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 20, 2015, 12:52:01 PM
GTA V -- 9/10

It's back and it's pretty bad-ass.  What can be said about GTA that hasn't been said before, it's the perfect blend of story-telling and fully fleshed-out characters with upper-shelf game mechanics.  Not top notch game mechanics, but good enough to service the story.

I've yet to try multiplayer, but the single-player campaign has my full attention at the moment.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on April 21, 2015, 07:29:48 AM
Teethering has pretty much said everything I could say about GTA V, and much more succinctly than I could accomplish. It's a 9/10 for me, too... but a 4/10 for Rockstar. 

Yeah, I get it, this was the biggest game launch ever back in 2013 - and that was just for two platforms. It's been a complicated process bringing the game to all available platforms. Delays were to be expected. But a good year and a half to get it to PC? And even then, it was not bug tested properly. A six and a half years project by a company with immense wealth (which received a massive boost when GTA V was released to PS3 and Xbox 360 - Rockstar's made enough money to buy the sodding moon) - and there's still a bug that has the launcher draw so many resources that the game crashes, among other back-to-desktop bugs, which thousands of people seem to be experiencing. Poor show. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on April 21, 2015, 07:38:09 AM
Discovery+   yet-to-decide/10

A passable, cheap alternative to Minecraft. It is available as a Metro app in the Windows Store. It only costs £1.90. The boy and the girl love it. If they enjoy it enough I will buy the full Minecraft but we are S-K-I-N-T at the moment.

The boy has filled a mountain with TNT which made a big bang. He then created a world almost entirely full of torches. Thatsamyboy. I have created a castle with an enormous basement. That is pretty standard, innit? The eldest girl has big plans for her castle. Fun fun fun but it is too early to rate it. Also, it crashes occasionally.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Hanes on April 26, 2015, 11:02:08 PM
Picked up Shadow of Mordor yesterday.

Uninstalled it today.  The game was designed for a console controller, and I disagree with the control scheme for keyboard/mouse.

The best melee 1st/3rd person shooter to date--that I've played--is Jedi Outcast.  Why?  Because it tried, and often succeeded, in giving you actual control over the lightsaber,  Where, physically in this simulated three dimensional space, do I want to swing it.  It made that a fairly natural process.  This new game was more about "moves," and everything was a move you could do.  A countermove, a sneak attack move, and whatever move.  I mean, not that you could actually move, like out of the way of an attacker, no for that you should use the "dodge move."  Here's an idea, just give me a sword and the ability to place it where I want in this simulated three dimensional space, and I will place it in the heart of my enemies.

I guess the kids these days like that style of control, and I can see how it caught on with consoles since you can't aim or place something, with accuracy, in a 3d space using only your thumbs, but people need to just grow the fuck up and buy a mouse.

 :zombie:

P.S.
Elder Scrolls is amazing for exactly the same reason.  And I will make little hills out of the heads of my enemies.  Of course the torso hill will naturally be bigger, but that won't be the tourist attraction.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 27, 2015, 01:29:18 AM
Hmm. I had zero problems playing with keyboard and mouse and frankly I thought that was pretty much the most innovative AAA title that's come out in the past several years.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on April 27, 2015, 05:50:22 AM
Earthbound deluxe romhack. Hard as well, but new life into an old game.  Completely rebalancing things. http://forum.starmen.net/forum/Community/PKHack/Earthbound-Deluxe (http://forum.starmen.net/forum/Community/PKHack/Earthbound-Deluxe)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on April 27, 2015, 06:37:31 AM
I was bored recently and thought to give World of Tanks a go. It is a free to play online shooter with tanks. The pay to win aspects are remarkably toned down (though still present), and while it can get extremely frustrating, it can also be highly amusing at times, especially if you play it in a casual manner.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Obvious Reasons on April 28, 2015, 07:48:00 AM
Recently I've been playing Banished (http://store.steampowered.com/app/242920/) again. It is a very relaxing medieval-themed town building game.

There is no real goal in the game, other than survival and expansion. You need to provide food, warmth and shelter for your townsfolk. You get food from various sources, such as fishing and farming. You get warmth to get through the cold winters by chopping logs into firewood, or mining for coal. Building additional houses will make adults move to new homes to start their own families and increase population. You can build a trade depot to buy raw materials, products or new seeds for crops from travelling traders. Later on your town will attract wandering nomads seeking citizenship. Allowing them in will give a quick boost to your population and workforce, but carry the risk of them bringing in disease.

While there are a number of other features not described above, the game still lacks depth. You will have built one of everything pretty quickly, and after that it's just a matter of expansion. You can still enjoy the game by designing and building nice looking towns, but the lack of variety will likely make you not get back into the game very soon after putting it down.

Luckily it's a PC game and it supports modding. Currently I'm playing the mod called Colonial Charter: Excellent Adventure, which remedies the lack of depth quite well. It adds longer production chains (for example: wheat milled into flour, milk processed into cheese, flour and cheese together make cheese bread. Yum.), more housing options, several upper tier buildings and a ton of farmable crops and products. If you're going to pick up this game, there is no reason to not install Colonial Charter right away. It doesn't really require any base knowledge of the game to get into.

Overall I would heartily recommend it if you're looking for a city building game. Especially now, since it is on sale on Steam (http://store.steampowered.com/app/242920/) until May 4th for about 13 €, and even the vanilla game is well worth that in my opinion. The hardware requirements are also pretty much toaster- level, so it's likely to run even on older computers and non-gaming laptops.

It's slow paced and incredibly nice looking, so it's perfect for a relaxing evening.

Spoilered to reduce space:
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(click to show/hide)
(click to show/hide)

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 28, 2015, 08:00:40 AM
GTA 5 on PC. The single-player mode is pretty bad for a number of reasons, but GTA Online is huge fun. The only problem is finding decent people to play with, since the matchmaking is absolutely pants and very often it's a case of having to restart several times because one person on the team doesn't know what he's doing, keep getting himself killed, and doesn't listen to advice.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 28, 2015, 11:48:29 AM
What's wrong with single-player?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 28, 2015, 12:04:40 PM
What's wrong with single-player?
You don't get to interact with a pimp who speaks in autotune, for one. Did I mention I've been playing Saints Row III?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 28, 2015, 01:25:01 PM
Pretty much that, yeah. To put it more generally, none of the characters you play or encounter are interesting or funny or likable, which is a problem when interacting with them is supposed to be a source of entertainment. The game also can't quite decide what its tone is supposed to be. Often I find myself unsure whether what's going on is supposed to be funny or tragic or just revolting for the sake of it. It seems to me that the developers are taking themselves way too seriously and they're trying to be artsy when what we really want from them is a fun, lighthearted romp through a huge open world full of things to do. Pretentious is the word I'd use.

None of this is a problem in multi-player, of course. You just create a character to your liking and start tearing shit up.

Oh, and there's the problem with vehicles as well. In story mode each character has his own personal vehicle which stays with him, which is great, except they're all crap and you can't replace them with different ones. This means that yes, you can steal a Fauxrrari and spend hundreds of thousands of dollars upgrading it both visually and in terms of performance, but it's just going to disappear on you when you leave it somewhere. Or you drive it to a mission that then asks you to use a different vehicle. Or it gets destroyed by cops. Etc., etc. On the other hand, the multi-player portion of the game basically uses the Saints Row system where your vehicles just go back to your garage when destroyed/despawned (though with the pointless addition of having to phone an insurance company), they have a map icon, and you can have them delivered to wherever you are. Why none of this is in single-player, I have no idea.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on April 28, 2015, 01:40:56 PM
What's wrong with single-player?
You don't get to interact with a pimp who speaks in autotune, for one. Did I mention I've been playing Saints Row III?
That game was the bomb. And the fourth one looks like it's even more crazy-town.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 28, 2015, 01:53:46 PM
I am rendered speechless by the description of GTA V as lacking interesting or funny characters.  Or the idea that Saints Row is better.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 28, 2015, 02:05:59 PM
I am rendered speechless that you could say this in a world in which we know that the Holocaust happened.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on April 28, 2015, 02:09:27 PM
Pretty much that, yeah. To put it more generally, none of the characters you play or encounter are interesting or funny or likable, which is a problem when interacting with them is supposed to be a source of entertainment. The game also can't quite decide what its tone is supposed to be. Often I find myself unsure whether what's going on is supposed to be funny or tragic or just revolting for the sake of it. It seems to me that the developers are taking themselves way too seriously and they're trying to be artsy when what we really want from them is a fun, lighthearted romp through a huge open world full of things to do. Pretentious is the word I'd use.

None of this is a problem in multi-player, of course. You just create a character to your liking and start tearing shit up.

Oh, and there's the problem with vehicles as well. In story mode each character has his own personal vehicle which stays with him, which is great, except they're all crap and you can't replace them with different ones. This means that yes, you can steal a Fauxrrari and spend hundreds of thousands of dollars upgrading it both visually and in terms of performance, but it's just going to disappear on you when you leave it somewhere. Or you drive it to a mission that then asks you to use a different vehicle. Or it gets destroyed by cops. Etc., etc. On the other hand, the multi-player portion of the game basically uses the Saints Row system where your vehicles just go back to your garage when destroyed/despawned (though with the pointless addition of having to phone an insurance company), they have a map icon, and you can have them delivered to wherever you are. Why none of this is in single-player, I have no idea.

Haven't these always been the problem with the GTA series, with the possible exception of Vice City. I really can't recall too many interesting, funny or likeable characters from GTA III or San Andreas (never played IV, but haven't heard many good things about its NPCs).

The car thing was always there, if you didn't stash away your car in a garage, it despawned very quickly, no matter how much effort or in-game money you spent obtaining it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 28, 2015, 04:32:14 PM
Haven't these always been the problem with the GTA series, with the possible exception of Vice City. I really can't recall too many interesting, funny or likeable characters from GTA III or San Andreas (never played IV, but haven't heard many good things about its NPCs).
Eh, it's on and off, honestly. III wasn't really very heavy on characterization at all, the protagonist was even completely mute. Vice City and San Andreas had some pretty good characters, IMO. CJ was just likable, plus he tried to keep his neighborhood clean of drug dealers, which made him something of a quasi-good guy. IV then completely abandoned the tone set by VC and SA and went for a much more dreary, humorless atmosphere (at least as far as the story and characters were concerned).

Quote
The car thing was always there, if you didn't stash away your car in a garage, it despawned very quickly, no matter how much effort or in-game money you spent obtaining it.

Well yeah, but Saints Row introduced a better system half a decade ago, so I was kinda hoping Rockstar would copy it. Which they did, but only in Online. Not in story mode.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 28, 2015, 04:33:54 PM
If you're describing GTA V as humourless than I don't think you've played the game, frankly.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 28, 2015, 05:38:01 PM
If you're describing GTA V as humourless than I don't think you've played the game, frankly.

Am I doing that? Let's take a look:

IV then completely abandoned the tone set by VC and SA and went for a much more dreary, humorless atmosphere (at least as far as the story and characters were concerned).

No, turns out I'm not doing that.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 28, 2015, 06:23:54 PM
If you're describing GTA V as humourless than I don't think you've played the game, frankly.

Am I doing that? Let's take a look:

IV then completely abandoned the tone set by VC and SA and went for a much more dreary, humorless atmosphere (at least as far as the story and characters were concerned).

No, turns out I'm not doing that.

From what you said earlier about none of the characters being likeable or funny in GTA V together with your description of GTA IV abandoning the irreverent tone I connected the dots.  So I guess then there were some funny characters in GTA V?  It's wasn't all dark and bleak?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 28, 2015, 07:02:58 PM
If you're describing GTA V as humourless than I don't think you've played the game, frankly.

Am I doing that? Let's take a look:

IV then completely abandoned the tone set by VC and SA and went for a much more dreary, humorless atmosphere (at least as far as the story and characters were concerned).

No, turns out I'm not doing that.

From what you said earlier about none of the characters being likeable or funny in GTA V together with your description of GTA IV abandoning the irreverent tone I connected the dots.  So I guess then there were some funny characters in GTA V?  It's wasn't all dark and bleak?
No, dumas, let me check on that.

Quote from: something teethering totally just said in this thread absolutely
I hate beets.
Exactly.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 28, 2015, 09:38:11 PM
From what you said earlier about none of the characters being likeable or funny in GTA V together with your description of GTA IV abandoning the irreverent tone I connected the dots.  So I guess then there were some funny characters in GTA V?  It's wasn't all dark and bleak?

IV is significantly bleaker and more depressing. It doesn't even attempt humor for the most part, the only bright spot in this regard being Brucie. V does attempt it, but it just falls flat, IMO. Like I said, I often can't tell if I'm supposed to laugh or be repulsed. Michael's interactions with his family, for instance. That mission where he gets drugged, robbed, and thrown out of his car by his son. Was that supposed to be funny or...? Because it wasn't. None of it was. I was hoping Trevor would be that funny, wacky kind of psycho that provides crazy hijinx and comic relief, but he's not, he's just an asshole psycho with no redeeming qualities whatsoever. I played the story mode a little bit beyond the first heist and I don't think I encountered a single genuinely funny moment in that time.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 28, 2015, 10:11:08 PM
In my opinion Trevor is by far the most memorable and well written videogame character ever.  In any game or any franchise.  It's not funny in the style of Adam Sandler high brow comedy, but it is definitely not a dark and brooding game that takes itself too seriously, as Trevor and Michael's family demonstrate.  To not find Trevor entertaining when he's with his crew of Wade and Don is ... well... I guess to each their own.

GTA V is definitely the best game of the GTA franchise IMO.  It's best written, most fleshed out in terms of characters and story and you may not like anyone, because they're all scumbags, but The Sopranos and Breaking Bad showed that's no barrier to being interested in their fate or even rooting for them to succeed.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Soldier of FORTRAN on April 29, 2015, 09:17:19 AM
Pillars of Eternity.

It's wonderful.  It feels like another great Infinity Engine RPG a la Baldur's Gate or Icewind Dale
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Doubting Thomas on April 29, 2015, 03:23:13 PM
Bought DIRT Rally in Early Access today. It's a bit hard by default, but that just makes it more worthwhile once you learn to master it better, I suppose. It's better than DIRT 3, imo. Less arcade'ish. I've made a short video for the curious..

DIRT Rally Expert (http://www.youtube.com/watch?v=s9cPB8YWTDE#ws)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Unlimited on May 09, 2015, 04:45:36 PM
Recently I've been playing Banished (http://store.steampowered.com/app/242920/) again. It is a very relaxing medieval-themed town building game.

There is no real goal in the game, other than survival and expansion. You need to provide food, warmth and shelter for your townsfolk. You get food from various sources, such as fishing and farming. You get warmth to get through the cold winters by chopping logs into firewood, or mining for coal. Building additional houses will make adults move to new homes to start their own families and increase population. You can build a trade depot to buy raw materials, products or new seeds for crops from travelling traders. Later on your town will attract wandering nomads seeking citizenship. Allowing them in will give a quick boost to your population and workforce, but carry the risk of them bringing in disease.

While there are a number of other features not described above, the game still lacks depth. You will have built one of everything pretty quickly, and after that it's just a matter of expansion. You can still enjoy the game by designing and building nice looking towns, but the lack of variety will likely make you not get back into the game very soon after putting it down.

Luckily it's a PC game and it supports modding. Currently I'm playing the mod called Colonial Charter: Excellent Adventure, which remedies the lack of depth quite well. It adds longer production chains (for example: wheat milled into flour, milk processed into cheese, flour and cheese together make cheese bread. Yum.), more housing options, several upper tier buildings and a ton of farmable crops and products. If you're going to pick up this game, there is no reason to not install Colonial Charter right away. It doesn't really require any base knowledge of the game to get into.

Overall I would heartily recommend it if you're looking for a city building game. Especially now, since it is on sale on Steam (http://store.steampowered.com/app/242920/) until May 4th for about 13 €, and even the vanilla game is well worth that in my opinion. The hardware requirements are also pretty much toaster- level, so it's likely to run even on older computers and non-gaming laptops.

It's slow paced and incredibly nice looking, so it's perfect for a relaxing evening.

Spoilered to reduce space:
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1920x1080
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My town center! I have The Fountain and some other mods but I think I might have to erase them to instal colonial so I am waiting until I'm bored. Also I went afk and all my people died =( But I love my town center! Just need some benches and it would be perfect.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on May 09, 2015, 04:52:37 PM
Kingdom Hearts 1.5

I dont know what I was expecting, and I feel like a fool for saying this, but it was too fluffy and nice and cute. I know I know, its a Disney RPG, but as a life long Final Fantasy addict, I was expecting a little edge.

That being said, mechanics were easy to use, and not as needlessly complicated as some RPGs, the storyline was interesting, and I got a kick out of battling and fighting with disney regulars.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Obvious Reasons on May 11, 2015, 05:07:04 PM
[...]
1920x1080
(click to show/hide)

My town center! I have The Fountain and some other mods but I think I might have to erase them to instal colonial so I am waiting until I'm bored. Also I went afk and all my people died =( But I love my town center! Just need some benches and it would be perfect.
Your image doesn't appear correctly (for me at least), but I got the url (http://s1.postimg.org/e5tgslf3h/Application_x64_2015_05_09_16_41_24_85.jpg) from the post. Looks nice. CC: Excellent Adventure has at least the mod that adds those hedges. I haven't done anything fancy with them yet, but what little I have looks amazing. There's a CC mod compatibility list here (http://colonialcharter.com/index.php/forum/help-support/229-mod-compatibility), so you may or may not be able to switch over to CC. But be careful, and back up your saves.

I got big groups of nomads arriving in my town. I welcome everyone, so I got two big boosts of population and workforce, and also outbreaks of mumps and diphtheria. Vaccinate your people, nomads! Luckily I had a hospital ready, which prevented an epidemic. Also I had enough schools to educate the nomad children, so this surely means those diseases are now gone for good  ::)

(click to show/hide)
(click to show/hide)

Edit: Fixed url
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on May 20, 2015, 07:50:59 PM
The Witcher 3.

Granted, I'm only about four hours in, but man... this game is fantastic. I'm playing it on the third difficulty setting - 'hard' basically - and it's very challenging to master the combat system, but very rewarding when I put some monsters down without taking a scratch. The combat feels responsive and meaty, and the animations are top-notch and satisfyingly bloody. This game is definitely more Game of Thrones than it is Tolkien, which also shows in the rather grim nature of the world. For me personally, it's infinitely more interesting than any of the Dragon Age games. Feels so much more real and decidedly less stilted.

The graphics are gorgeous, even on my aging PC - which the game seems to have automatically optimised itself for really well. The gameplay is delightfully smooth.  I don't know how they've done it, but the performance is great all-round. With a game like GTA V, I have weird framerate issues and something like minimising to desktop makes my computer suffer. It takes sodding ages and will probably make the game crash. The Witcher 3? No problem, while you'd think it's pretty resource intensive.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on May 21, 2015, 11:06:35 AM
Mario Kart 8 in 200cc mode. 9.5/10
What a blast! A great game made even greater.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on May 21, 2015, 11:19:36 AM
Did I praise "Life is Strange" here lately? Because Episode 3 came out yesterday and it's AMAZING.
This is hands down the most creative game I've played in a LONG while, it has a vibe that just can't be explained.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on May 21, 2015, 02:10:49 PM
Too busy now.  But the last time I really dove into a game was two weekends ago, when I finally finished Far Cry 4. 

I had a goal to level up completely, and that involved clearing two Outposts without being seen by the enemies inside them, and I unfortunately only had the higher-level Outposts left to clear.  But, I spent nearly two hours just trying to clear two of them undiscovered, which I largely did by chucking bait into the areas and letting wild animals kill almost everyone for me, and finishing off the last guys by sniping with the crossbow... or a heavy machine gun that had a scope for some reason.  Only four outposts remained, and I went in all guns blazing and cleared those in 40 minutes.

Played some Atari 2600 games with my kid last weekend.  Tapper, mostly.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on May 21, 2015, 04:06:54 PM
DC Universe Online.

The game is a lot of fun, but I cant see how it can be playable/enjoyable once you've completed all the missions. I wish the environment and civilians were more interactive. I also wish we could randomly attack other players.

I'd love to be able to, as a villain, find a place in Metropolis or Gotham where I can cause a ton of havoc and have some NPC heroes (like Batman and Superman) and real life people come in and try to stop me (and vice versa).

I also can't figure out the research and development thing. It doesn't help that I can't really see much of the text.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on May 27, 2015, 04:31:51 PM
Okay, I retract my statement that it can't be enjoyable after the levels 1-30 missions were completed (I thought hose were the only missions). It gets harder and better as time goes on loads of fun. I do wish, however, that the environment were more interactive.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on May 27, 2015, 06:30:06 PM
The Witcher 3.

Granted, I'm only about four hours in, but man... this game is fantastic. I'm playing it on the third difficulty setting - 'hard' basically - and it's very challenging to master the combat system, but very rewarding when I put some monsters down without taking a scratch. The combat feels responsive and meaty, and the animations are top-notch and satisfyingly bloody. This game is definitely more Game of Thrones than it is Tolkien, which also shows in the rather grim nature of the world. For me personally, it's infinitely more interesting than any of the Dragon Age games. Feels so much more real and decidedly less stilted.

The graphics are gorgeous, even on my aging PC - which the game seems to have automatically optimised itself for really well. The gameplay is delightfully smooth.  I don't know how they've done it, but the performance is great all-round. With a game like GTA V, I have weird framerate issues and something like minimising to desktop makes my computer suffer. It takes sodding ages and will probably make the game crash. The Witcher 3? No problem, while you'd think it's pretty resource intensive.

Except that I recently ran into the save game bug and got set back a few hours.

BAH
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on May 28, 2015, 09:18:47 AM
With certain "outside stressers" becoming less of an issue, I think I will be able to play games again without my memories of them being ruined by the situation hovering over my personal life.  But, the last I played was Mortal Kombat X online with a friend of mine where we basically spent two hours bitching about life and our relationship disasters.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on May 28, 2015, 10:02:13 PM
I finally checked out Banished, I played through a vanilla game for a bit and enjoyed it, It was fun but didn't feel like a complete game after building all that was available. Then I tried the Curse of the Golden Llama mod and WOW, this mod is fantastic and adds a ton of content. A very enjoyable game.

I have also been playing Galactic Civ 3 since Beta, its out in full now (1.02) and it is also an enjoyable game. I'm looking forward to 1.1 where they are adding steam workshop mods.

These days I only seem to like games that have workshop content, It was by far the best idea Steam ever had, Mods have existed forever but making them so simple to grab and play just makes the experience so much better.

Tabletop Sim will be going full on June 5th so I recomend grabbing it before the price goes up, Now if I could only get some players for Dune!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Unlimited on May 29, 2015, 10:45:43 AM
Looked at the changelog on their website and I would say that last update to the Colonialism mod added easily twice the content it already had. Haven't played it yet gotta check it out.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on May 29, 2015, 07:43:14 PM
Well, Ive been playing town of salem.


Its an online version of the cops vs gangsters game known as "Mafia"

Its great. Each night the mafia must kill one person, each day, the police may choose to hang one person. If you are mafia, its your job to kill the town people, if you kill em all, you win. If you are police, or another town role , you must kill the mafia.

It actually does a pretty decent job of recreating the mafia game online, and it uses roles that really only work in an online format
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on May 29, 2015, 07:48:56 PM
Well, Ive been playing town of salem.

username is andrewclunn.  Add me.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on May 29, 2015, 08:21:53 PM
Well, Ive been playing town of salem.


Its an online version of the cops vs gangsters game known as "Mafia"

Its great. Each night the mafia must kill one person, each day, the police may choose to hang one person. If you are mafia, its your job to kill the town people, if you kill em all, you win. If you are police, or another town role , you must kill the mafia.

It actually does a pretty decent job of recreating the mafia game online, and it uses roles that really only work in an online format
Who the fuck would play a game like that?   :laugh:

I needs me a link.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on May 29, 2015, 08:23:02 PM
Well, Ive been playing town of salem.


Its an online version of the cops vs gangsters game known as "Mafia"

Its great. Each night the mafia must kill one person, each day, the police may choose to hang one person. If you are mafia, its your job to kill the town people, if you kill em all, you win. If you are police, or another town role , you must kill the mafia.

It actually does a pretty decent job of recreating the mafia game online, and it uses roles that really only work in an online format
Who the fuck would play a game like that?   :laugh:

I needs me a link.

http://www.blankmediagames.com/TownOfSalem/
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Naturebox on May 29, 2015, 09:46:58 PM
The Witcher 3 was absolutely amazing, very engrossing storyline (that you have minor to major control over) and surprising moments of emotion littered through out the game (Anna)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on May 30, 2015, 05:56:51 PM
Roguelight (http://managore.itch.io/roguelight)

As the website says, the deeper you travel the darker it gets, and you only have your arrows to light the way. It's a rogue-like platformer with a similar premise to Rogue Legacy, only set in almost complete darkness. Killing enemies and lighting lanterns gets you coins, which you use to buy permanent upgrades, which allow you to make it deeper into the dungeon and kill more enemies and light more lanterns for even more coins and even better upgrades. Eventually, after many runs, you're strong enough to make it to the boss. It's a very simple, light-weight game, and fairly short too, but I'm having a blast with it nevertheless.

It's the darkness that makes it interesting. You set your arrows on fire to provide light, but you have only a limited number of them, and keeping your bow drawn causes the arrow to gradually burn out. This makes the game less about the platforming and combat as such, which are bother rather easy, and more about managing your arrows. Not every enemy is worth killing and not every lantern is worth lighting. You have to choose wisely when it's worthwhile to exchange your arrows for coins and when you should be conserving your ammunition, otherwise you'll end up stumbling around in darkness with no arrows to light your way.

Overall I found it pretty damn compelling. I like the simple, retro graphics and soundtrack, and all the gameplay mechanics seem to work exactly as they should. And hey, it's 7 MB and distributed under the pay-what-you-want model, so there's no reason not to give it a shot.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on June 01, 2015, 09:53:15 AM
As I'm still waiting to get Witcher III, I'm still pushing through Bloodborne.  Over the weekend, I reached a point where progress was effectively stopped at three boss battles.  So I did brief grinding and took on Amygdala, so that's one boss down.  Unfortunately, it didn't seem to open up any new area to the game, which was unfortunate.  Still, damn this is a good game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on June 01, 2015, 09:56:53 AM
The one thing about Witcher 3 is that if you've played earlier versions at all then you'll want to start at the 2nd from the highest setting at least. I've died a few times now because I stupidly waded into battle without dodging/rolling enough and not checking my health, but the minor annoyance over having to retrace my steps a few times is more than balanced by the feeling of danger at this level.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on June 01, 2015, 12:36:58 PM
The one thing about Witcher 3 is that if you've played earlier versions at all then you'll want to start at the 2nd from the highest setting at least. I've died a few times now because I stupidly waded into battle without dodging/rolling enough and not checking my health, but the minor annoyance over having to retrace my steps a few times is more than balanced by the feeling of danger at this level.

Witcher 2 was one of my favorite games on the X360, so I've really been waiting for this one, but have to wait a bit longer.  Might as well try to finish Bloodborne first.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on June 01, 2015, 01:37:00 PM
Super Chibi Knight (http://www.superchibiknight.com/).  Behold, I am an eight year old girl with a wooden sword, and I am here to slay the forces of evil (and pay homage to all of the good parts of Zelda 2).   I am unstoppable on my colorful animal mounts!  Or I can take the other path and go for spells and sword techniques over mounts, making the game rage inducingly hard...

8 / 10
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on June 01, 2015, 01:44:46 PM
The one thing about Witcher 3 is that if you've played earlier versions at all then you'll want to start at the 2nd from the highest setting at least. I've died a few times now because I stupidly waded into battle without dodging/rolling enough and not checking my health, but the minor annoyance over having to retrace my steps a few times is more than balanced by the feeling of danger at this level.

Yeah... anything below that difficulty level makes the game way too easy. It's not exactly terrifyingly hard on 'hard' either, but at least I've died a few times after making stupid mistakes - which is pretty much what I'm looking for, challenge-wise.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on June 01, 2015, 05:50:58 PM
Having not played any previous Witcher games, but having been given the above advice by Louie, I found the combat ridiculous at first.  Nothing I seemed to do worked and I always died.  A few hours in, it has "clicked", and I would agree that provides the appropriate level of challenge.

A Vice review I read called it a sequel to Red Dead Redemption made by the people who make Game of Thrones.  That seems exactly correct to me.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on June 02, 2015, 10:48:23 AM
I am also playing the Witcher 2 … having a hell of a time fighting. The problem is that I played through the beginning, when they sort of teach you the basics of the combat system, around a year ago. Now I can't remember how it works. Is there a timing thing like in Assassin's Creed? Should I be parrying and riposting? I get beat up by any enemies if they show up more than one at a time.

Maybe I shouldn't have put it on Hard.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on June 02, 2015, 11:45:17 AM
I am also playing the Witcher 2 … having a hell of a time fighting. The problem is that I played through the beginning, when they sort of teach you the basics of the combat system, around a year ago. Now I can't remember how it works. Is there a timing thing like in Assassin's Creed? Should I be parrying and riposting? I get beat up by any enemies if they show up more than one at a time.

Maybe I shouldn't have put it on Hard.

I'm having the same problem.  It's really weird to play this game after Shadow of Mordor or Batman: Arkham games, because you jump into a battle expecting you'll be able to block damage.  And then you die.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on June 02, 2015, 01:29:33 PM
I am also playing the Witcher 2 … having a hell of a time fighting. The problem is that I played through the beginning, when they sort of teach you the basics of the combat system, around a year ago. Now I can't remember how it works. Is there a timing thing like in Assassin's Creed? Should I be parrying and riposting? I get beat up by any enemies if they show up more than one at a time.

Maybe I shouldn't have put it on Hard.

I'm having the same problem.  It's really weird to play this game after Shadow of Mordor or Batman: Arkham games, because you jump into a battle expecting you'll be able to block damage.  And then you die.

I started it as well, it felt odd playing with a keyboard/mouse combo on my PC, would I be better off with a game pad or will I get used to it? I only played for a few minutes but planned on getting heavy into the game on an upcoming break.

Note: I preferred the key/mouse with skyrim and I tried both for extended periods
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on June 06, 2015, 08:15:13 AM
I am also playing the Witcher 2 … having a hell of a time fighting. The problem is that I played through the beginning, when they sort of teach you the basics of the combat system, around a year ago. Now I can't remember how it works. Is there a timing thing like in Assassin's Creed? Should I be parrying and riposting? I get beat up by any enemies if they show up more than one at a time.

Maybe I shouldn't have put it on Hard.

I'm having the same problem.  It's really weird to play this game after Shadow of Mordor or Batman: Arkham games, because you jump into a battle expecting you'll be able to block damage.  And then you die.

You can block human (and human-like) opponents just fine, but when it comes to the monsters, dodging is the name of the game. Mastering the 'quick dodge' rather than the roll, which puts you too far away to strike back, is essential.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on June 07, 2015, 09:23:30 PM
The Swapper (https://www.gog.com/game/the_swapper)

What it seems to be: A puzzle platformer based around creating clones of yourself and swapping control from one to another to solve puzzles.

What it actually is: A surprisingly deep exploration of the questions surrounding the nature of consciousness, with obvious references to Dennett and Chalmers. This is a thinking man's (or woman's!) video game. I don't want to spoil anything, so just go buy it. It's currently $3 on GoG, and at that price it's an absolute steal.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on June 08, 2015, 02:05:55 AM
I've owned that game forever, but haven't gotten around to playing it yet.  I'm gonna move it up the list based on that.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on June 10, 2015, 05:22:46 AM
Risk of Rain

A decent platformer with roguelike elements that's unfortunately dragged down by several misguided design decisions. The game is just way too hard in general. I can sometimes make it to the second level, where I usually get stuck in a deep pit that I can't get out of because I didn't get the random drop that lets you double jump. The enemies are just too tough and move too quickly, which isn't helped at all by the fact that your three special abilities aside from your basic attack are restricted by cooldowns. And yes, dodging is a special ability, so you have to wait four seconds before you can dodge again. Enjoy that. This could have been the platformer equivalent of Dark Souls but I'm sad to say it falls short of the mark by a rather large margin.

Oh, and the fact that the game mocks you with a snide message when you die and doesn't respond to Alt+F4 doesn't exactly win it any favors.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on June 10, 2015, 09:52:48 AM
I couldn't disagree more with the above.  Risk of Rain is, yes, hard, but once you get a hang of the rhythm of the character you are using, it all clicks.  You also have to resist the urge to stay in the early levels for a long time as the game gets harder on a timer, not on level progression.  Finishing early levels quickly (or at least once you've gotten a few upgrades) is the key to proceeding.

I've finished the game with a few characters now, and can easily say it's one of the best rogue-lite platform-ish games I've ever played.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on June 10, 2015, 12:45:47 PM
Actually it gets harder on both a timer and on level progression. Trying to go quickly hasn't worked for me at all, I just get destroyed in level 2 even quicker because I don't have the necessary upgrades.

I'm still baffled by their decision to put the dodge roll on a four-second cooldown. That has to be one of the most idiotic design decisions I have ever seen in any game over my decades-spanning gaming career.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on June 10, 2015, 04:28:09 PM
The dodge roll is a complete immunity from damage.  Being able to spam it would basically make you invincible.  The timer requires you to plan carefully.

Maybe it's just not for you, but once I got the hang of it, I absolutely loved it.  Can't say the starting character is my favourite, but I did finish the game once with him.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on June 10, 2015, 04:51:39 PM
The obvious solution is to make the dodge roll not be complete immunity from damage.

I don't know. I think it is for me, I love this kind of shooter/platformer mix. IMO the problem is that it's simply not very good.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Anders on June 14, 2015, 03:50:06 PM
Re-visiting an old favorite of mine - SimCity4. I love this game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on June 16, 2015, 01:07:54 PM
I've been playing Civ IV, definitely like it better than Civ V.  Civ IV with a hex grid and a unit cap per tile greater than 1 but less than infinite 10ish would be the perfect Civ game. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Obvious Reasons on June 22, 2015, 04:46:22 AM
I also like the combat in Civ 5 in the sense that battles aren't always fought until one of the units is dead. There are of course units with a retreat possibility (cavalry mostly) in Civ 4, but I think it's a really weak 10% at first, and it doesn't increase all that rapidly as the units level up.

There is a really good fantasy mod for Civ 4 called Fall From Heaven 2 you might want to check out. Assuming you're not familiar with it already. It's been a while since I last played it, and I haven't followed it at all, so it might be worth checking out myself in case there's some new and improved stuff.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on June 30, 2015, 02:03:23 PM
So Terraria got updated to version 1.3 today, which apparently doubled the game's content. Again. I reinstalled the game and dug up my old save file only to discover to my horror that I've completely forgotten how to Terraria. 10/10, would fumble around hopelessly again.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on June 30, 2015, 02:22:59 PM
So Terraria got updated to version 1.3 today, which apparently doubled the game's content. Again. I reinstalled the game and dug up my old save file only to discover to my horror that I've completely forgotten how to Terraria. 10/10, would fumble around hopelessly again.

uh oh....this is bad for my spare time.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on June 30, 2015, 03:04:52 PM
I could never get into Terraria. Just seems so… two dimensional when compared to Minecraft.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on June 30, 2015, 03:32:59 PM
Two dimensional gamplay, but much more in depth content.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on June 30, 2015, 04:09:06 PM
Minecraft is more of a toy than a game. Terraria is much more structured, it has a lot more stuff to do, tiers of equipment to find/craft, bosses to defeat, etc.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: arthwollipot on June 30, 2015, 09:28:09 PM
I played Terraria for a bit, but I never found any of that. It just seemed to me to be a directionless and goalless platformer. What do I need to do to get to the good stuff?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on July 01, 2015, 06:11:49 AM
Read the wiki, basically. Yeah, that's the one thing Terraria doesn't have, actual quests. Aside from some vague hints in NPC dialog the game doesn't really tell you what to do, and it can be really boring and/or frustrating to endlessly run around trying to figure out what you're supposed to do next.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on July 02, 2015, 10:04:06 AM
Valdis Story: Abyssal City

This is the best metroidvania I have ever played.

EDIT -

Just realized it's part of a weekly humble bundle (http://www.humblebundle.com/weekly).
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on July 02, 2015, 10:31:33 AM
Kerbel Space Program Steam Store Link (http://store.steampowered.com/app/220200/)
It has a REALLY steep learning curve that would frustrate a lot of gamers, casual or otherwise, but once you get the hang of it, of its physics, economy and mechanisms, restart your campaign several times and watch a bunch of online videos and read a few WikiHow articles, you start getting the hang of it and actually having exciting amounts of fun! (for space nerds especially, maybe exclusively).
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on July 02, 2015, 10:51:09 AM
We bought a PS3 and Minecraft. Now we are having a total blast. Just waiting for Little Big Planets 1, 2 and Karting to arrive and we can pretend it is 2011.
I love watching my kids play Minecraft go screwy and demand that I give the controller back.  >:D
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on July 02, 2015, 12:19:38 PM
Kerbel Space Program Steam Store Link (http://store.steampowered.com/app/220200/)
It has a REALLY steep learning curve

Steep learning curve? Bwaahahahahaaa! You're having a laugh. Play one of the really early versions, those have a steep learning curve due to having no map and barely any instruments. Wanna know how much you need to change your speed to alter your orbit in a desired way? Alt-tab out of the game and type orbital mechanics equations into WolframAlpha. Ah, those were the days... :laugh:

Anyway, I'm changing my rating of Terraria. 0/10, has a cooldown on healing pots and enemies that fly through blocks, are immune to knockback, and are faster than you. Any one of those would be fine, in combination they're a game-killer.

Edit: And shit you can't see that shoots you with shit you can't see. And ridiculously wonky platforming mechanics, and a complete lack of any kind of inventory managements system. I could go on. I'm starting to remember why I gave up on this piece of shit game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: RumbleFishTwist on July 13, 2015, 11:38:26 PM
I'm a big Team Fortress 2 player. Seems I get other games, play them for a bit, then go back to TF2.
I just got Dino D-Day. It seems fun so far but I'll have to get used to it.
Anyone have any recommendations for other dinosaur games?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on July 14, 2015, 01:20:27 AM
Kerbel Space Program Steam Store Link (http://store.steampowered.com/app/220200/)
It has a REALLY steep learning curve

Steel learning curve? Bwaahahahahaaa! You're having a laugh. Play one of the really early versions, those have a steep learning curve due to having no map and barely any instruments. Wanna know how much you need to change your speed to alter your orbit in a desired way? Alt-tab out of the game and type orbital mechanics equations into WolframAlpha. Ah, those were the days... :laugh:

Anyway, I'm changing my rating of Terraria. 0/10, has a cooldown on healing pots and enemies that fly through blocks, are immune to knockback, and are faster than you. Any one of those would be fine, in combination they're a game-killer.

Edit: And shit you can't see that shoots you with shit you can't see. And ridiculously wonky platforming mechanics, and a complete lack of any kind of inventory managements system. I could go on. I'm starting to remember why I gave up on this piece of shit game.
Christ. Could you be any more like the Comic Book Guy?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on July 14, 2015, 01:33:19 AM
agar.io is everything.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on July 14, 2015, 05:47:24 AM
Agar.io is Realpolitik: The Game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on July 14, 2015, 06:51:13 AM
Soooo...

Minecraft 12/10

What can I say that has not already been said somewhere on the net?

I delayed buying it until my children were old enough to enjoy it. The girls are 9 and 4, the boy is 7. Just right.

We started out with survival mode and got killed and trapped a few times until we worked out the basics. Now we (me, the boy, the eldest girl) all have castles built into the sides of mountains with smaller outposts in different regions. In the boy's world we dug a mine that was 13 floors deep until we hit bedrock. There we found gold, diamonds and redstone. We built a tiny little minecart track with the paltry gold we found.

Then we played the creative mode. I built a roller coaster that went through the jungle, under a village, over the tallest mountain and back down again through a series of caves. We laughed, (oh how we laughed!) when the villagers rode the roller coaster. We nearly cried with laughter when the creeper got in it. We shouted at chickens who got in the way.

We have barely started. I am so excited about the possibilities. Everyone is happy for it to be played on the big telly as it is mostly quite entertaining to watch.

We have even visited the Nether.

It may just be the best game I have ever played.

Maybe. Certainly it is one of the top five.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on July 14, 2015, 11:15:01 AM
Playing on the TV, so I assume Xbox PS4 edition?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on July 14, 2015, 12:07:18 PM
Just upgraded my GPU in preparation for AAA season (especially Star Wars: Battlefronts) and meanwhile testing it on The Witcher 3. I kinda don't like the new control scheme (I played TW2 only recently so I'm still used to that control scheme) but the game is visually stunning (it helps that I have top of the line specs)

(screenshots:)
(click to show/hide)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on July 14, 2015, 01:17:25 PM
Playing on the TV, so I assume Xbox PS4 edition?

PS3 version, although I am seriously considering getting the PC version too.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on July 14, 2015, 02:54:11 PM
Soooo...

Minecraft 12/10

What can I say that has not already been said somewhere on the net?

I delayed buying it until my children were old enough to enjoy it. The girls are 9 and 4, the boy is 7. Just right.

We started out with survival mode and got killed and trapped a few times until we worked out the basics. Now we (me, the boy, the eldest girl) all have castles built into the sides of mountains with smaller outposts in different regions. In the boy's world we dug a mine that was 13 floors deep until we hit bedrock. There we found gold, diamonds and redstone. We built a tiny little minecart track with the paltry gold we found.

Then we played the creative mode. I built a roller coaster that went through the jungle, under a village, over the tallest mountain and back down again through a series of caves. We laughed, (oh how we laughed!) when the villagers rode the roller coaster. We nearly cried with laughter when the creeper got in it. We shouted at chickens who got in the way.

We have barely started. I am so excited about the possibilities. Everyone is happy for it to be played on the big telly as it is mostly quite entertaining to watch.

We have even visited the Nether.

It may just be the best game I have ever played.

Maybe. Certainly it is one of the top five.
Great review! This game is so amazing.

Incidentally, I am looking for someone to play with online on Xbox 360; more specifically, to boost the multiplayer achievements, and get to The End, kill the dragon, etc. Add Weizenbock to your friends.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on July 14, 2015, 04:10:03 PM
Playing on the TV, so I assume Xbox PS4 edition?

PS3 version, although I am seriously considering getting the PC version too.

PC version is a completely different game.  Vanilla alone is quite different, add mods into the mix and it really is completely different.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on July 17, 2015, 04:16:34 PM
Soooo...

Minecraft 12/10

What can I say that has not already been said somewhere on the net?

I delayed buying it until my children were old enough to enjoy it. The girls are 9 and 4, the boy is 7. Just right.

We started out with survival mode and got killed and trapped a few times until we worked out the basics. Now we (me, the boy, the eldest girl) all have castles built into the sides of mountains with smaller outposts in different regions. In the boy's world we dug a mine that was 13 floors deep until we hit bedrock. There we found gold, diamonds and redstone. We built a tiny little minecart track with the paltry gold we found.

Then we played the creative mode. I built a roller coaster that went through the jungle, under a village, over the tallest mountain and back down again through a series of caves. We laughed, (oh how we laughed!) when the villagers rode the roller coaster. We nearly cried with laughter when the creeper got in it. We shouted at chickens who got in the way.

We have barely started. I am so excited about the possibilities. Everyone is happy for it to be played on the big telly as it is mostly quite entertaining to watch.

We have even visited the Nether.

It may just be the best game I have ever played.

Maybe. Certainly it is one of the top five.

Damnit, now I really want to have some kids.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on July 17, 2015, 05:07:10 PM
 :o
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Unlimited on July 19, 2015, 01:20:11 AM
Starbound - Pretty much like terraria except you have a spaceship that visits other planets. Pretty awesome can't wait for next patch.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on July 19, 2015, 07:11:54 AM
Starbound is very promising but at the moment it doesn't have anywhere near as much content as Terraria. The developers even said as much, stating that they're working on the engine and gameplay mechanics, and that adding heaps of content later will be relatively easy.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Eternally Learning on July 19, 2015, 07:24:19 AM
Has anyone here played Space Engineers?  It's kind of like a sci-fi Minecraft but where all the ship and station systems are crafted and managed by you and not just the design.  It's a bit over my head in terms of time to commit to learn it, and it's a bit  laggy of my laptop, but the concept is fun to play arouns with, even when you don't know what you're doing.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on July 19, 2015, 04:53:11 PM
Has anyone here played Space Engineers?  It's kind of like a sci-fi Minecraft but where all the ship and station systems are crafted and managed by you and not just the design.  It's a bit over my head in terms of time to commit to learn it, and it's a bit  laggy of my laptop, but the concept is fun to play arouns with, even when you don't know what you're doing.

I messed around with it a bit, but found that solo play was waaay to tedious. Maybe we could start an SGU shipbuilding enterprise if we get more folks.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Obvious Reasons on July 20, 2015, 02:30:37 AM
I recently finished the first Witcher game (Enhanced Edition) and I liked it very much. The combat system was a bit weird at first, the game showed its age in the graphical department (especially the facial animations) and Geralt's voice actor was a bit too monotone even considering the type of character he is. But the interesting world, good characters and the story and questline more than made up for all that. The choices were often hard and few characters seemed completely trustworthy.

I liked how interwoven all the quests seemed to be. Some seemingly insignificant side quests could have considerable effects on the main questline. For instance, due to my rudeness and poor choice of words I was stuck in the main quest with the only apparent option being one that I knew to be a wrong one. So I resorted to doing side quests while trying to figure out other solutions. One of those quests was to arrange a drinking party with some of Geralt's old buddies. During the drunken discussions some information about a key character came to light, which caused a domino effect and unravelled the mystery in the main quest.

I especially liked a certain aspect of the ending. It let you figure out a very significant thing by yourself and it never spelled it out or even acknowledged it outside the hints it gave you. I'm usually pretty bad at spotting these, but I still imagine there are people who missed the reveal at the end. Or maybe due to my poor spotting skill, I completely misinterpreted the whole thing.

I also did a few of the additional short stories (that come with the Enhanced Edition, I assume) and they seem to vary in quality quite a bit. The first one about some swamps was very poor, with no voice acting and a very straightforward and simple quest. On the other hand, the two I did after that were quite good. One about making hard choices about witcher neutrality and another one about saving Dandelion's neck once again. I intend to finish the rest of them as well, but I also moved on to Witcher 2. Obviously the graphical fidelity is better, but unfortunately you really can see the corrupting touch of console game design upon it. The least of which wasn't the miniscule FOV (53° I read somewhere), but praise the Emperor for PC game modding.


On the topic of Starbound:
It seemed very promising at first, but I've long since abandoned all hopes of it ever becoming anything. The developers unfortunately just seem so incompetent. There's been so many redesigns it seems clear they don't have a clear vision of what the gameplay is supposed to be like. The game has certainly improved since the earlier versions and I have felt the wonder of exploring alien worlds, but in the end it lacks the kind of charm and character Terraria has. So I'd recommend you wait for about half a decade for Chucklefish to settle on a design and develop the game, and in the meanwhile stick to Terraria and its occasional content-doubling updates.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on July 22, 2015, 04:28:36 PM
Antichamber (http://www.antichamber-game.com/)

An amazing first-person puzzler that relies on a very crisp, clean graphics style and mind-bending puzzles that defy the laws of physics. You will have to unlearn what you have learned, and the game takes gleeful pleasure in challenging your assumptions and preconceptions about what it is and how it works. Definitely one of my favorite games of all time.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on July 23, 2015, 09:13:09 AM
Chroma Squad

Tactical RPG Power Rangers parody tv show manager game.

8 / 10
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on August 10, 2015, 01:44:20 PM
I finally finished Bloodborne, essentially.  I got one of the endings, end credits, and the game started over with all my stuff intact.  A brooding, dark, extremely difficult, but a fun and fascinating game.  Still one of the best (single game) reasons to own a PS4. 

The sheer amount of stuff that there is yet to do makes me want to go back to it, and I'll probably be able to move through it fairly quickly upon the second playthrough, since I know where most stuff is already.  Tempting, but I have other stuff to do.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on August 10, 2015, 02:29:24 PM
You've been playing Bloodborne? No wonder you're depressed. Try something a bit more upbeat, like Splatoon!

Lately I've gone back to playing Gears of War 3 a lot. Their Horde mode is still the best thing ever. I got too frustrated with The Witcher 2, and ran out of things to do in Just Cause 2.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on August 13, 2015, 01:27:55 PM
You've been playing Bloodborne? No wonder you're depressed. Try something a bit more upbeat, like Splatoon!

Lately I've gone back to playing Gears of War 3 a lot. Their Horde mode is still the best thing ever. I got too frustrated with The Witcher 2, and ran out of things to do in Just Cause 2.

Ppsshhh, I have perfectly valid reasons for my gloomy disposition.  Outside of Bloodborne.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on August 14, 2015, 10:55:39 PM
Celestian Tale: The Old North

I'm torn.  Some things are SO GOOD about this indie jrpg.  But they're fixing some bugs that really should have been caught in beta.  I think it will be a great game in 2 months when they've ironed those out, but for now I have to give it a 6 / 10.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on August 18, 2015, 11:54:42 AM
I have finally found a mobile game that is actually holding my attention... er, outside of the one my team made.  Fallout Shelter hit the Google Play store this last week and I've been tapping away at that.  Not exactly a great replacement for actual Fallout (got the Pip Boy edition of Fallout 4 preordered), but it's functional and not terribly full of Canadian-Devil-style money-stealing bullshit.  Fully playable without buying a thing.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Beleth on August 18, 2015, 09:42:18 PM
I went to GenCon and got to try out a bunch of different board games. Here's a summary.

Planes (AEG)
By the people who made the very popular game Trains, Planes should really be called "Airport". Your pieces represent a party of five people in a busy airport terminal who are all trying to get to your airplane. Each player is trying to get to a different airplane. The terminal is a one-way loop; if a member of your party passes your airplane, they have to go all the way around again.

Basically it's mancala with alternate win conditions. I hate mancala (long story) and I did not like this version either.

Valley of the Kings: Afterlife (AEG)
The sequel to the deckbuilding game Valley of the Kings, you play as an archaeologist raiding old Egyptian tombs for fun and profit.

I have never liked deckbuilding games... until this one. I loved this game and I trounced the other 3 people playing it. We learned how to play from the game's designer, Tom Cleaver. Two big thumbs up.

Aaaand the power is flickering so I am going to have to continue this later.


Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on August 25, 2015, 09:54:59 AM
Rocket League on the PS4 is probably the best multiplayer game of the year.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on August 25, 2015, 01:31:47 PM
The Doom That Came to Atlantic City  7.5/10

A fun reverse Monopoly game mashed up with Cthulhu.  Fairly simple rule set, but still interesting emergent game play. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on August 25, 2015, 02:08:45 PM
The Doom That Came to Atlantic City  7.5/10

A fun reverse Monopoly game mashed up with Cthulhu.  Fairly simple rule set, but still interesting emergent game play.

Is that a board game?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on August 25, 2015, 02:42:48 PM
I just finished Bioshock Infinite. Not sure it was better than the first one. The convoluted time-travel thing is all right, as far as that goes, the ending was fine, I guess. Kind of abrupt, I guess? Games in that series always end the same way.

The mechanic with the tears (tear like a rip, not crying) worked out well in combat. I was playing on Hard and it was kinda hard, so that's good. The final battle, though? I don't know. Maybe wishing for a boss fight is too cliché and 20 years ago, but anyway when I was done I didn't realize that had been the final fight. Mass Effect 3 was the same way. There were boss fights in the game! Just no final boss. Doesn't satisfy me as much.

It was good. Better than most games, probably. Now if they could just stop making the same game over and over. I think we've sufficiently explored the ramifications of princess-saving stories, guys. Oh god there was a bit where you needed to press a button to tie her fucking girdle, or corset, or whatever. I mean, seriously?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on August 25, 2015, 03:34:52 PM
The Doom That Came to Atlantic City  7.5/10

A fun reverse Monopoly game mashed up with Cthulhu.  Fairly simple rule set, but still interesting emergent game play.

Is that a board game?

Yessir.  Sure is.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: moj on August 25, 2015, 04:14:08 PM
Fallout shelter  Its a mobile game where you are overseer of your own vault. I want to like it more but am sucking bad. I can't seem to keep anyone above 10%. I play to there specal traits and put them in the right jobs but can still not produce enough food or water.


Elder scrolls onilne. I like it a lot, easy to play and get lost in. Tons to do, glad they got rid of the monthly fee, I would not have picked it up with that.

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on August 26, 2015, 09:34:31 AM
Fallout shelter  Its a mobile game where you are overseer of your own vault. I want to like it more but am sucking bad. I can't seem to keep anyone above 10%. I play to there specal traits and put them in the right jobs but can still not produce enough food or water.


Elder scrolls onilne. I like it a lot, easy to play and get lost in. Tons to do, glad they got rid of the monthly fee, I would not have picked it up with that.

My full first day in Fallout Shelter was "everybody sad, everybody hungry, not much power or water."  What works is to build fewer spaces and just upgrade the ones you have, and then just give it a bit of time.  Everything was pretty good for about three days, then I sent 6 people out (to complete an objective), and a molerat attack killed a third of the idiots in my shelter.  The rest of the people got really sad after that, what with being around all the corpses, but eventually I made enough caps to revive all of them.

The game is okay, but not particularly engrossing.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on September 02, 2015, 11:49:47 AM
Injustice - Gods Among Us (http://store.steampowered.com/news/18223/)
Really great! It's like a (good) DC animated movie (and in New52 no less) but with extended fights to get through story points.
The cut-scenes are a little clanky, but the story is solid enough to get it through.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: moj on September 02, 2015, 01:26:53 PM
There is a mobile version of injustice as well, once you beat the story mode on the console version you unlock superman in a prison uniform in the mobile version. I really enjoy both version and wish more games would have mobile to console/pc tie ins. The mobile is great for a tablet, not so much on a phone.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on September 02, 2015, 04:54:09 PM
Exanima

On the one hand I really want to recommend this, on the other hand this is one of those weird games that not many people will enjoy.

At first I really hated it, I thought it was a drunken hobo fighting simulator or QWOP with swords. While that's true to some extent, it's not nearly as awful as it first appears. It's a medieval arena fighter and dungeon crawl with a physics-based movement and combat system that generates your movements and attacks procedurally rather than using canned animations. And it takes a lot of getting used to, and I do mean a lot. Eventually I managed to get pretty good at it and started to enjoy it, though I'm still a bit ambivalent about whether it's actually good or not. Just because it's possible to master a game doesn't mean the game is good, after all. It could certainly use some tweaking to make the controls more responsive. Even with a hours and hours of practice there's still a lot of stumbling around and getting stuck on doors, chairs, boxes, and opponents.

Despite all that, though, I can't help but find the experience very compelling and fun. There's something immensely satisfying about defeating opponents cleanly and quickly, about progressing deeper and deeper into the dungeon and finding new equipment and little hints and snippets of lore. I'm definitely going to keep playing until I beat it.

If you do want to try it, bear in mind that it's a very old-school experience. It's permadeath with autosave, and there are only two healing potions in the entire dungeon. Which, incidentally, happens to be vast and extremely labyrinthine, harking back to the hardcore dungeon crawlers of the '90s, and I mean the "you gotta make your own map on graph paper" kind of hardcore. You'll get a compass rose on your screen if you find the cunningly hidden compass, but that's pretty much it for navigation aids provided by the game.

If you want something completely different, something incredibly innovative and at the same time old-fashioned and deliberately unmodern, give Exanima a try. Oh, and do yourself a favor and don't touch the story mode until you beat both of the Arena modes.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on September 02, 2015, 11:39:13 PM
Duskers 8/10 (even in Alpha)

https://www.youtube.com/watch?v=yCq162meAkg

VERY engrossing game, where you use multiple drones to ransack derelicts spaceships using keyed in commands.  Roguelike in that there is permadeath, and each run is procedurally generated.

It is in alpha, but feels great even in its current state.

I've found myself dumping hours and hours into it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on September 04, 2015, 10:32:23 AM
Injustice - Gods Among Us (http://store.steampowered.com/news/18223/)
Really great! It's like a (good) DC animated movie (and in New52 no less) but with extended fights to get through story points.
The cut-scenes are a little clanky, but the story is solid enough to get it through.

Injustice is an outstanding game.  I was thrilled when it came out because it was finally "Mortal Kombat I could play with my kid," since it was made by the same team.  But holy crap, some of the story sequences were shockingly dark.  I was certain my kid would pick Superman first, but against all odds, he went with Aquaman, but his mainstays are Flash and Green Arrow.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on September 04, 2015, 11:23:21 AM
I love how varied it is, and how even when you finish story mode there's more story to unfold in the different game modes.
They really worked hard on bringing out the different aspects of each character.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on September 04, 2015, 11:28:06 AM
I really like the story behind Shadowrun: Dragonfall. I'm not the biggest fan of the Shadowrun world and I put down the original game fairly quickly because it just wasn't all that great, but Dragonfall has a pretty neat plot and this whole kind of "unpeeling the onion" way of revealing information that is very interesting (to me anyway). I imagine that some folks might be pissed that there's a Big Bad early on that you can't really defeat and have to run away from, and also that the game doles out Karma Points (that you then spend on improving your attributes) for good deeds and finishing levels rather than just for beating bad guys like Baldur's Gate or the Diablo series, but I can work with that way of doing stuff.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on September 04, 2015, 03:58:23 PM
Injustice - Gods Among Us (http://store.steampowered.com/news/18223/)
Really great! It's like a (good) DC animated movie (and in New52 no less) but with extended fights to get through story points.
The cut-scenes are a little clanky, but the story is solid enough to get it through.

Injustice is an outstanding game.  I was thrilled when it came out because it was finally "Mortal Kombat I could play with my kid," since it was made by the same team.  But holy crap, some of the story sequences were shockingly dark.  I was certain my kid would pick Superman first, but against all odds, he went with Aquaman, but his mainstays are Flash and Green Arrow.

I'm always getting my ass kicked by teens and probably kids when playing multiplayer. Bastards.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: RumbleFishTwist on September 08, 2015, 09:20:46 PM
I've been playing Dino D-Day for the last month or so and have been digging it.
It is kind of like "Day of Defeat: Source" but with Nazi dinosaurs!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on September 09, 2015, 07:43:53 PM
Picked up Dino Run (http://www.pixeljam.com/dinorun/) on the cheap. As a single player game 3 / 10.  As a multiplayer game 8 / 10.  Purposefully posting it here because I want other people to play with.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: RumbleFishTwist on September 10, 2015, 12:04:24 AM
^ I'll have to look into that.
What did I play Dino Run on? C64?
Multiplayer? How does that work? 1 on 1 races?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on September 10, 2015, 12:10:59 AM
Goat simulator.

Its entertaining for a couple hours, but then I never want to play it again. Its funner to watch people on youtube play it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on September 10, 2015, 07:30:51 AM
^ I'll have to look into that.
What did I play Dino Run on? C64?
Multiplayer? How does that work? 1 on 1 races?

Right now rooms with simultaneous runs.  Steam integration promises friend play room set ups.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on September 10, 2015, 09:04:57 AM
Also, ive been playing prototype for a few hours now, I still prefer infamous but mebey my veiw will change by the end.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on September 12, 2015, 12:19:17 AM
I'm getting a little addicted to ARK: Survival Evolved 

Somewhat like minecraft you start out naked on an island and must quickly mine resources to build tools, shelter and clothing before you starve, freeze to death or get eaten by dinosaurs. You WILL get eaten and you will get frustrated when you randomly respawn (naked again) in the middle of a night cycle and have to go figure out where you left your shelter and possession, at least you retain your experience and skills. Later as you progress you can domesticate the dinos for both transportation and as Dinosaurs of burden as well as other tasks including combat.

 I think its the first game where I have ever collected my own poo but it makes excellent fertilizer for the garden.  I mostly play it solo on my own computer but there are battles going on between large tribes of raptor and rex riding players online on pvp servers as well as large minecraft like communal building on others. If anyone wanted to get an SGU server going I mite be interested in playing more online.

The game looks really good and workshop mods exist to make it look even better.

If you are going to give it a try I advise choosing the southern part of the island as a start point and staying close to shore till you can handle other parts of the island. Be careful not to build your first shelter near a meat eaters spawn point, if you kill a compie the likelihood of more showing up in that local area the next day is high.  Also it took me a few hours to realize that the ocean is not salty and you can drink from all water sources, you will want to camp near water but not too close.

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on September 12, 2015, 01:27:20 AM
How much is it?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on September 12, 2015, 02:19:02 AM
$29.99 at the moment, its still early access and they are targeting early next year for a release. Its a full  playable game now and we get a new dinosaur or feature added almost weekly.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on September 15, 2015, 09:37:51 AM
So, I broke down after watching my son play Mario Maker in Target and Best Buy.  So I bought Mario Maker.

I say "broke down" because, even though I'm a Nintendo fan, I am highly critical of how often Nintendo churns out crap every year with Mario plastered on the cover.  Over the past three generations, they've averaged 3~6 Mario games per year, every single year.  They release Zelda in some form every year, as well.  And I just never liked Pokemon.  Suffice to say, I find it difficult to support some of their efforts these days due to their staggering laziness and inability to make anything without Mario, Link, or Pokemon on the cover.

That ranted, Mario Maker is absurdly wonderful.  It flows with charm from every corner of the game, and is a true celebration of the character--now celebrating his 30th anniversary.  Unbelievable.  This video game character has been around for 30 fucking years.

One of my gripes about the game so far is that you can't make "true" Super Mario World levels (it lacks the reserve item that SMW allowed), and there are not enough classic pieces--such as slopes and the corner bit that allowed Mario to run up walls in SMW.  Still, the game is awash in creativity and freedom.  Put a pipe in the game. Put an enemy in the pipe, so the pipe repeatedly drops enemies. Put wings on the enemy so it flies when it comes out of the pipe.  Give the enemy a Super Mushroom, so now it's a big flying enemy fed from a pipe.  The depth of the creativity and the behaviors and rules allowed make this incredibly fun to tool with.

Lastly, my major gripe is that the unlocking is both confusing and annoying.  It took way too long to finally get around to the Super Mario World graphics set (which was the one I wanted from the start), but the variety is still impressive, since you can make levels in the styles of Super Mario Bros, Super Mario Bros 3, Super Mario World, and New Super Mario U.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on October 01, 2015, 07:00:33 PM
So I kept trying to play Witcher 2, and now that I'm used to it, everything seems too easy. And I'm playing on Hard. Some fights are a little challenging, but not like before, when I didn't know how to do anything. Once you gain a few levels and skill up your guy, fights get way easier.

I guess it's pretty good. One thing that always annoys me in kind of RPG is the flower-picking thing. I swear I must have millions of assorted herbs on me, and I never use them because who needs potions? But I still can't stop picking flowers.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on October 02, 2015, 09:59:08 AM
Also, ive been playing prototype for a few hours now, I still prefer infamous but mebey my veiw will change by the end.

I loved Prototype, but have yet to play the sequel.  I really enjoyed the open-ended way pretty much every mission could be approached, and that the screen was frequently filled with chaos.  That kind of intensity really draws my attention.  My favorite weapon was the whip-arms, and one of my most memorable moments in the game came from using the whip arm to leap from helicopter to helicopter, three in a row, never going anywhere near the ground. 

Flung myself to a helicopter, killed the pilots, had the helicopter destroyed, leaped off and launched myself to the next one, repeat.  Exhilarating.  So far, I've only played Infamous: First Light, which was pretty brief.  It was fun, but I felt way more powerful in Prototype.



Currently, I've been playing Diablo III (complete version on PS4).  Last time, I cranked up the difficulty yet again to get a little more intensity out of it.  So I'm playing on Expert mode now.  When I started playing, I was playing it with someone who wanted to play on the easier difficulty, so we were either at Novice or Normal.  After she was gone, I started raising the difficulty because otherwise, the game can be a bit tedious.  Now I think I'm getting into the swing of things.

I also recently fired up Resogun again, which has gone through a series of updates since last I played it, and upon one play session, unlocked something like 5 or 6 Trophies at once.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on October 03, 2015, 04:36:36 AM
Currently playing Tomb Raider on Steam. The island environment is beautifully rendered and my PC seems to be holding up to the demands of the game. I thought the opening sequence and subsequent events were gripping, exciting and atmospheric. Loving it so far. Thanks be to Ambious for his Steam Deals Thread. Great game, dude.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on October 03, 2015, 12:12:25 PM
ARK Survival Evolved has completely consumed my life.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on October 04, 2015, 11:19:53 PM
So I kept trying to play Witcher 2, and now that I'm used to it, everything seems too easy. And I'm playing on Hard. Some fights are a little challenging, but not like before, when I didn't know how to do anything. Once you gain a few levels and skill up your guy, fights get way easier.

I guess it's pretty good. One thing that always annoys me in kind of RPG is the flower-picking thing. I swear I must have millions of assorted herbs on me, and I never use them because who needs potions? But I still can't stop picking flowers.
A scant few hours after writing this, I encountered a ridiculously hard fight against a couple mages. I'm sitting here talking trash to them and saying they don't want to mess with me, and suddenly there are four of them, and they just start throwing fireballs and lightning, and nine times out of ten I die before I can do anything at all. This fucking game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on October 05, 2015, 03:28:50 AM
Skyrim 8/10
Just polishing off the remaining side missions. It was a cool game but I often felt ambushed and railroaded by certain plots that made some of my choices redundant. Thats life right? The slutshaming mission was bizarre and disgusting- Woman A doesnt like Woman B having so much sex so you have to collect evidence of her last three lovers (who all bad mouth her) and then confront her with it to make her feel bad. Wtf?!
The combat was pretty crap and the leveling system isnt as good as say, Fallout 3.
But in terms of an amazing and immersive world that inspires majesty? Holy cow! The first time you see a dragon in the distance is just unforgettable.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on October 06, 2015, 09:58:09 AM
Picked up Tomb Raider at the Steam sale, I'd give it a 6/10.

THis would be a very fine game, if somewhat torture porn-ish, without the godawful combat bit. Fairly early into the game, I started dreading the appearance of the chest-high walls which denote an obligatory cover-based shootout where no matter how stealthy I start out, I will end up with fifteen people jumping into the fray to shoot at me from all possible directions, which is way more tedious than fun. There is also a completely superfluous close combat mechanic, which is only good for tackling isolated enemies whose buddies wont' murder you the second you exit cover.

I do enjoy the platformy puzzle bits a lot, had the developer put emphasis on that instead of cover-based boredom I would have liked the game a lot, but now I am not even sure I want to complete it for 30% fun and 70% "duck-pewpew-duck-pewpew-duck-pewpew until cutscene".

Oh, also QTEs. I hate QTEs, they are the Jim Belushi of video game mechanics.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on October 06, 2015, 10:22:28 AM
Picked up Tomb Raider at the Steam sale, I'd give it a 6/10.

THis would be a very fine game, if somewhat torture porn-ish, without the godawful combat bit. Fairly early into the game, I started dreading the appearance of the chest-high walls which denote an obligatory cover-based shootout where no matter how stealthy I start out, I will end up with fifteen people jumping into the fray to shoot at me from all possible directions, which is way more tedious than fun. There is also a completely superfluous close combat mechanic, which is only good for tackling isolated enemies whose buddies wont' murder you the second you exit cover.

I do enjoy the platformy puzzle bits a lot, had the developer put emphasis on that instead of cover-based boredom I would have liked the game a lot, but now I am not even sure I want to complete it for 30% fun and 70% "duck-pewpew-duck-pewpew-duck-pewpew until cutscene".

Oh, also QTEs. I hate QTEs, they are the Jim Belushi of video game mechanics.

Yeah, the QTE's are sucky, no doubt. Especially when I am playing with a PS3 controller using Xbox layout and I don't remember which button is mapped where.

The torture porn bit - the voyeurism is somewhat balanced by the fact that she kicks ass. However, it left me feeling uncomfortable.

That being said, I found it involving and atmospheric partly because of the sudden ambushes. I had a real feeling of dread. The jumping and rock climbing was great fun. I do enjoy a good stealth kill and the bow is cool.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on October 06, 2015, 10:53:25 AM
Picked up Tomb Raider at the Steam sale, I'd give it a 6/10.

THis would be a very fine game, if somewhat torture porn-ish, without the godawful combat bit. Fairly early into the game, I started dreading the appearance of the chest-high walls which denote an obligatory cover-based shootout where no matter how stealthy I start out, I will end up with fifteen people jumping into the fray to shoot at me from all possible directions, which is way more tedious than fun. There is also a completely superfluous close combat mechanic, which is only good for tackling isolated enemies whose buddies wont' murder you the second you exit cover.

I do enjoy the platformy puzzle bits a lot, had the developer put emphasis on that instead of cover-based boredom I would have liked the game a lot, but now I am not even sure I want to complete it for 30% fun and 70% "duck-pewpew-duck-pewpew-duck-pewpew until cutscene".

Oh, also QTEs. I hate QTEs, they are the Jim Belushi of video game mechanics.

Yeah, the QTE's are sucky, no doubt. Especially when I am playing with a PS3 controller using Xbox layout and I don't remember which button is mapped where.

The torture porn bit - the voyeurism is somewhat balanced by the fact that she kicks ass. However, it left me feeling uncomfortable.

That being said, I found it involving and atmospheric partly because of the sudden ambushes. I had a real feeling of dread. The jumping and rock climbing was great fun. I do enjoy a good stealth kill and the bow is cool.

I agree on most counts.

I do enjoy the ambushes, but way too much of them become tedious, prolonged shootouts with waves after waves of enemies, with no alternative ways to progress. You are railroaded into a room that is set up for a cover-based firefight, and no matter how stealthy you are, you will have to have a cover-based firefight with numerous enemies, while on fire. It doesn't help that all of these shootouts are exactly the same.

This also starkly contrasts with the story, where Lara is anything but a mass-murdering killbot. Playing a young girl who is sickened by killing and who also gets more xp for brutal executions is a surefire way to break immersion
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on October 06, 2015, 02:12:25 PM
Im a bit of a freak in that I do enjoy well integrated QTEs. Lots of the ones in that game are overly complex though.
I didnt see it as torture porn. I got to really like Lara in this game. I felt for her and winced whenever she took a spill. The gruesome death scenes are a motivation for me not to die so that I dont have to see that shit happen to someone Im invested in!
And the fact that she grows into a murder machine is something I loved because she just keeps surviving against crazier and crazier odds and comes to realise that she has got this shit.
The sense of fuckyeahness when you are stalking badguys at night in later parts and can hear that they are now the scared ones because this girl is a natural badass was absolutely delicious to me!
I also loved the climbing mechanic.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on October 06, 2015, 03:56:39 PM
Last night was the first time I played my team's game--running in Steam.  Hopefully we'll get the release updated and out by the end of October.  I've got some graphics to build until then.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on October 06, 2015, 05:01:33 PM
I've been playing a bit of the latest Metal Gear Solid. After getting screwed by Ground Zeroes last year I swore I would not be fooled again, a swearing which lasted about as long as it took for the latest version to come out. Actually, it's still pretty awesome (GZ was pretty awesome as well, it was just way too short), if a bit more forgiving than prior editions of the game (especially early on I had a bad habit of trying to stealthify my way into a place and then messing up and having to brute-force my way to victory) (oh, who am I kidding? That's still happening). It's relatively open-world as well, although I personally don't care about this as much as I care about the open-ended nature of the missions and side missions that provide you with lot and lots of different ways to take down individual soldiers and win levels. You do still get bonuses for being stealthy and/or not killing anyone so if you want to challenge yourself the way you might have been in earlier versions, that still exists.

It also has freaky/stupid crap in it because it is in the end a Metal Gear Solid game. I won't spoilerize, although you will meet much of the silliness in the first hour or so of gameplay that is a cross between a cutscene and a tutorial (and which, by the way, is waaaaaaaaay too long to do something like that).
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on October 06, 2015, 07:37:17 PM
Last night was the first time I played my team's game--running in Steam.  Hopefully we'll get the release updated and out by the end of October.  I've got some graphics to build until then.

Gravblocks or the secret strategy game?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Gerbig on October 06, 2015, 09:49:30 PM
ARK Survival Evolved has completely consumed my life.

Is it glitchy?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on October 06, 2015, 10:38:08 PM
ARK Survival Evolved has completely consumed my life.

Is it glitchy?

Not really.  Can run like crap on a  lot of computers though, it has not yet been optimized
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on October 07, 2015, 10:04:27 AM
Last night was the first time I played my team's game--running in Steam.  Hopefully we'll get the release updated and out by the end of October.  I've got some graphics to build until then.

Gravblocks or the secret strategy game?

GravBlocks.  It recently passed Steam Greenlight (almost 3 years after we put it up there), and we're getting it tested.  I'm cobbling together some Card and Badge graphics for Steam.  The game has 80 Achievements, and will have several cards as well.

The strategy game keeps getting put on the backburner, so it's become our "big eventual project."  I totally get how this shit happens now.  After we got approved for PS4 development, our team split a bit with most of us working on a different title we can get out sooner than the strategy game, while the other two guys were more interested in various programming tests for a while.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on October 07, 2015, 12:41:09 PM
ARK Survival Evolved has completely consumed my life.

Is it glitchy?

Not really.  Can run like crap on a  lot of computers though, it has not yet been optimized

It's on sale on steam (http://store.steampowered.com/app/346110/) at the moment.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on October 07, 2015, 01:24:26 PM
Oh, and Super Meat Boy is one of the new PSN+ "freebies," so I played that.  Somehow, I had actually gone this long without playing it.  Also: Kung Fu Rabbit on the Vita.  Not as impressed with that one.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Unlimited on October 08, 2015, 06:20:17 PM
Skyrim 8/10
Just polishing off the remaining side missions. It was a cool game but I often felt ambushed and railroaded by certain plots that made some of my choices redundant. Thats life right? The slutshaming mission was bizarre and disgusting- Woman A doesnt like Woman B having so much sex so you have to collect evidence of her last three lovers (who all bad mouth her) and then confront her with it to make her feel bad. Wtf?!
The combat was pretty crap and the leveling system isnt as good as say, Fallout 3.
But in terms of an amazing and immersive world that inspires majesty? Holy cow! The first time you see a dragon in the distance is just unforgettable.

nexusmods.com/skyrim (http://nexusmods.com/skyrim) doooo you know about this yet? because i played it at release, and i also just stopped playing it like 15 seconds ago, mods are gud. have to download and move a program called skse into your skyrim/data folder and run it to be able to use most of the good mods. ez stuff tho and worth it. even if you dont go full blown out mods you can still do things like update the textures and UI, skyUI specifically is required for skyrim IMO, changes inventory and crafting to sortable tables looks like it should be vanilla and functions perfectly.

what spec were you??
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on October 13, 2015, 07:35:38 PM
Concrete Jungle is pretty great.  I had played Megacity (the prequel) on iOS and enjoyed that, but the extra deckbuilding element and complexity of Concrete Jungle give this way more depth.  I'm ambivalent about the versus mode; it seems to require a great deal of knowledge of the available cards, especially those of your opponent, but the more I play, the less bothered I am by that.  Highly recommend if you're looking for a puzzle game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on October 13, 2015, 10:41:49 PM
I tried the Battlefront demo over the weekend. Pretty great. Needs some polish, cause it's a demo, but the Star Wars stuff works really well.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on October 14, 2015, 04:10:01 AM
I tried the Battlefront demo over the weekend. Pretty great. Needs some polish, cause it's a demo, but the Star Wars stuff works really well.

It's a BETA, to be pedantic, not a demo.
I enjoyed the heck out of it, even though I suck at shooters.
Aircraft controls for PC need some serious overhauling.
Can't wait for the full game!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on October 14, 2015, 10:15:07 AM
I started playing Resogun again on the PS4, and paid for the Season Pass--which is rare for me--so I could have a bunch of the extra stuff.  The extra content isn't just "moar levels" or anything, either, it's full-blown new modes and ways to play the game, which is pretty cool.  Some of them are like entirely new games. 

Lately, it's been mostly Resogun or Diablo III.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on October 14, 2015, 03:35:46 PM
I tried the Battlefront demo over the weekend. Pretty great. Needs some polish, cause it's a demo, but the Star Wars stuff works really well.

It's a BETA, to be pedantic, not a demo.
I enjoyed the heck out of it, even though I suck at shooters.
Aircraft controls for PC need some serious overhauling.
Can't wait for the full game!
Right, yeah, the beta. Don't know why I confused that term.

Yeah, the flying controls are pretty janky. I crashed more often than anything.

The battle of Hoth also seems really skewed toward the Empire. Which makes sense, I guess, canonically, but if you're playing on the Alliance team, it's kind of annoying.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on October 28, 2015, 11:04:38 AM
Was going to buy another Transformer yesterday at Target, if he was there (Roadbuster, whose TF Wiki page is filled with Ghostbusters references because even Transformers fans do not take this stuff too seriously), but went home with Transformers Devastation instead.  Roadbuster wasn't there.

The game is energetic and fun, but not quite as enjoyable as the War for/Fall of Cybertron games, which took the franchise a little more seriously.  Devastation is based entirely on the original G1 animated series.  So far, it looks like I might only be playing as a few Autobots--Optimus (of course), Bumblebee, Sideswipe, Wheeljack, and Grimlock.  Part of what made the War/Fall games great was playing both sides and getting into the characters.

Optimus is still voiced by his same die-hard voice actor, Peter Cullen.  But the guys who voiced other characters are either gone or dead.  The original Transformers managed Kasey Casem and Scatman Crothers in it's line-up, so Bumblebee (formerly Casem) sounds just a little off.  Same with Starscream and Megatron, as I believe their voice actor also died.  No Jazz means no Scatman.

The melee combat is very familiar to anyone who's played a Platinum game before--several mechanics are similar to Bayonetta.  Shooting combat isn't bad, but not as solid as a standard modern shooter.  Lots of combo gimmicks and Transforming is fun and looks great.  There are some clear budget cuts, as the environment isn't particularly varied, but the character models all look and animate beautifully so far.  Looks like many of the designs were adapted from a combination of the original G1 cartoon and the new Combiner Wars comics/figures sets.  Megatron, for instance, is the silver tank form from the new toy line-up. Instead of the pistol I posted on this site recently.

A lot of the writing is pretty loose, mostly hitting cliche' characterizations instead of attempting real depth.  I guess that's what the comics are for.  Still, though, fun so far.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on October 29, 2015, 06:55:06 AM
Arkham Knight
As a batman property- 8/10
As a game- 4/10
Its got to be tough making arkham games. Batman cant kill, create too much collatoral and the baddies have very specific gimmicks (there really arent many good ones either) so I have some sympathy, but they made bad choices.
The game is standard Arkham fare except they have included the batmobile which is not an extra option, but a vital and unavoidable part of the game. You spend most of the time driving Burnout style along pre set paths through the city or in tank battle simukators thatgive zero feeling of being batman. Its funny how on foot, you just point him in a direction and press a button and he does batman style stuff. You sweat the strategy and timing, he sweats the details. In the car though, you micromanage every turn and shot, along really rigid rails rather than having more control over route selection and tactics.
There is a good story thats very well told with different narrative tricks but too much of your time is spent listening to stilted dialogue and looking at huge holographic face time displays (anyone looking over your shoulder now knows Oracle is Babs Gordon)
Most annoying of all though is that you must hold X to run. That just doesnt flow in this type of game where frantic movement is part of the joy and how many situations are resolved.
Im not going to bother finishing this.

It was my first PS4 experience. Meh. Its very shiny I suppose. Skin textures are good. I thought this game would make me pine for a PS4 or XBone but it really felt no different than my PS3.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on October 29, 2015, 09:38:40 AM
I have been playing prison Architect lately. Bought it when it was in alpha but it is now finished, and the changes are pretty good. It's a very well rounded prison sim and quite fun to deal with. My son accidentally removed the pause when I was away and ended up with 6 escapees and a call from the mayor telling me that I had 6 hours to remove some things from my prison or I would get a penalty, 72 hours ago. Fun times.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on October 29, 2015, 10:30:35 AM
I've watch a couple of LPs on it, and it seems like a lot of fun
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on October 29, 2015, 11:19:42 AM
Arkham Knight
As a batman property- 8/10
As a game- 4/10
Its got to be tough making arkham games. Batman cant kill, create too much collatoral and the baddies have very specific gimmicks (there really arent many good ones either) so I have some sympathy, but they made bad choices.
The game is standard Arkham fare except they have included the batmobile which is not an extra option, but a vital and unavoidable part of the game. You spend most of the time driving Burnout style along pre set paths through the city or in tank battle simukators thatgive zero feeling of being batman. Its funny how on foot, you just point him in a direction and press a button and he does batman style stuff. You sweat the strategy and timing, he sweats the details. In the car though, you micromanage every turn and shot, along really rigid rails rather than having more control over route selection and tactics.
There is a good story thats very well told with different narrative tricks but too much of your time is spent listening to stilted dialogue and looking at huge holographic face time displays (anyone looking over your shoulder now knows Oracle is Babs Gordon)
Most annoying of all though is that you must hold X to run. That just doesnt flow in this type of game where frantic movement is part of the joy and how many situations are resolved.
Im not going to bother finishing this.

It was my first PS4 experience. Meh. Its very shiny I suppose. Skin textures are good. I thought this game would make me pine for a PS4 or XBone but it really felt no different than my PS3.

The first two years of a new console generation are never all that impressive.  Developers push technology lazily to get started and learn the tricks and weaknesses of the new hardware, and then start really pushing it later.  Graphically, we're not going to see major leaps anymore with new generations.

Also, I would have suggested Bloodborne as a first PS4 experience. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on October 29, 2015, 12:32:19 PM
The bigger issue with the new consoles is that they just weren't all that revolutionary for when they came out either. Both Microsoft and Sony sold the XBox 360 and PS3 as loss leaders, and both decided not to do that for the next generation, so the end result is that both companies may be on a more sustainable course but the actual console power is a bit on the meh side.

For me, though, the thing that ultimately got me back to only playing on computer (I had an XBone but have since given it away to family) is that the convenience factor just isn't really there anymore compared to PCs. The fun thing about consoles was always that I could walk down to the local EBX or Gamestop, buy a CD, take it home, stick it in my machine and play it more or less immediately. Now, even when I buy the CD I have to wait for it to install all of the latest patches, a step I actually don't have to take when I buy a PC game from Steam (because the download I make is already including all that stuff), so an impulse buy at the store actually means I have to take *longer* to get my gaming fix, generally speaking.

Beyond that, I'm certainly not in the PC GAMERZ 4 LIEF group and would love to play on console if the experience was OK, but with the exception of a very small number of games, what is it that I lose with console games that I can't get back with PCs? Nowadays if I want to throw it up on a big screen TV (which I don't currently own but hey, I've got a Best Buy near me and 2 arms* if I really wanted to do that) that's not that big of an issue. If I want to play with a controller, I still have an XBox 360 controller that I can use just fine with stuff. If I want to watch a movie or TV show, I can also do that just as easily with my PC as I ever could with a console. Off-hand, I can't think of a single thing that leads me to want to play on a console, and about 5 things that lead me to want to use a PC.

*SHUT UP TEETHERING
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on October 29, 2015, 05:03:20 PM
That pretty much sums up my feelings as well. I understood the appeal of consoles ten or twenty years ago when they were more powerful than contemporary PCs and you could just pop a disc in and play instantly. Now, though? I see no reason whatsoever to own one. Well, aside from exclusives, but I'm not going to buy a console just to play Bloodborne, especially with Dark Souls 3 on the way.

Pretty much the only worthwhile thing that consoles give us these days are the controllers, IMO. I do love playing with a controller, I find it much more comfortable and relaxing. But even in this respect the new generation was a disappointment. I think the biggest problem with consoles is that their controllers severely constrain game design due to the small number of buttons they have, which puts limits on how complex the games can be. Developers get around this by using things like menus, which are awkward, and context-sensitive button prompts, which never work properly and often make you do things you didn't want to do.

I was hoping for one thing and one thing only from the new generation of consoles, and that was just more buttons on the controller. There used to be controllers with six buttons on the face instead of just four and even controllers with buttons on the underside. Sadly that didn't happen. Microsoft didn't do a damn thing to their controller, they changed the shape but functionally it's identical to the old one, and Sony added a silly little touchpad and changed the buttons from analog to digital. Overall I was not impressed.

Oh, and speaking of which, you aren't limited to the 360 controller on PC. There are drivers and software available to make pretty much any console controller work with PC these days. I use a Playstation 4 controller because I prefer the shape and the symmetrical layout, plus the touchpad can be reprogrammed to effectively function as a bunch of extra buttons.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on October 30, 2015, 09:47:39 AM
The bigger issue with the new consoles is that they just weren't all that revolutionary for when they came out either. Both Microsoft and Sony sold the XBox 360 and PS3 as loss leaders, and both decided not to do that for the next generation, so the end result is that both companies may be on a more sustainable course but the actual console power is a bit on the meh side.

For me, though, the thing that ultimately got me back to only playing on computer (I had an XBone but have since given it away to family) is that the convenience factor just isn't really there anymore compared to PCs. The fun thing about consoles was always that I could walk down to the local EBX or Gamestop, buy a CD, take it home, stick it in my machine and play it more or less immediately. Now, even when I buy the CD I have to wait for it to install all of the latest patches, a step I actually don't have to take when I buy a PC game from Steam (because the download I make is already including all that stuff), so an impulse buy at the store actually means I have to take *longer* to get my gaming fix, generally speaking.

Beyond that, I'm certainly not in the PC GAMERZ 4 LIEF group and would love to play on console if the experience was OK, but with the exception of a very small number of games, what is it that I lose with console games that I can't get back with PCs? Nowadays if I want to throw it up on a big screen TV (which I don't currently own but hey, I've got a Best Buy near me and 2 arms* if I really wanted to do that) that's not that big of an issue. If I want to play with a controller, I still have an XBox 360 controller that I can use just fine with stuff. If I want to watch a movie or TV show, I can also do that just as easily with my PC as I ever could with a console. Off-hand, I can't think of a single thing that leads me to want to play on a console, and about 5 things that lead me to want to use a PC.

*SHUT UP TEETHERING

This is not exactly true.  The XBO may have given you a poor impression, as it is immensely slower in doing installs and updates--basically MS and Sony reversed how they did things this generation.  Last time, MS handled updates, installs, and patches better.  This time Sony does.  You can play pretty much any PS4 game right after you put it in, and before it's done installing (it can perform it in the background). 

I also don't care for the whining about "power" at this stage.  We're at a point where more processing power is not going to change much.  A game will mostly be the same on all three platforms, and it comes down to interface preference.  I've found the XBO's menu system to be clunky and occasionally baffling.  I simply do not find it comfortable to game on a PC.  And the PS4 is both quick and smooth, and in my opinion, the best user interface/dashboard in a console yet--the exact opposite of the shitty PS3 CrossBeam.  PCs are no longer offering something you cannot get on consoles.  As the generation wears on, the graphics will be slightly better on PC, but they will not be some major leap--and graphics do not alter gameplay. 

My home set-up is better to use a console (and I love consoles anyway, having amassed over close to 50), and having an HDMI cable running from my laptop to my TV is going to be a cord running across my living room.  The PS4 handles all my media use right now, and if I decide I want some TV again, will give Vue a shot.  If they can hurry up and release the fucking thing nation-wide.

I thought Steam would bring an end to the old hassles of PC gaming, but most of them remain.  Occasionally complicated installs, odd running issues, and PC versions of major releases almost always have way more bugs and require more patching since the platform isn't as solid as a console.  To my understanding, Arkham Knight might still not be completely functional on PC compared to the console counterpart. 

That said, JohnnySlick, please buy my team's game.  We're finalizing the Steam version now.  It's called GravBlocks.

Coming soon!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: LeavingLasVegas on October 30, 2015, 10:04:10 AM
As much as consumers would not have liked it, I think Sony and Microsoft screwed up by releasing this gen when they did. NVidia and ATI are both going down to 14nm chips and will be supporting up to 32GB of High Bandwidth Memory. I think both thought, "this gen's GPUs are looking great and our boxes are getting long in the tooth." Which, yeah, they were. But the gains from 14nm and HBM RAM is going to be big. It's also why I didn't bother with the recent GPU lineup. NVidia's Pascal and ATI's comparable chipset (can't remember the name of it) are going to be a big step up in performance that will likely be refined quite nicely.

I recently beat Middle Earth: Shadows of Mordor and Bulletstorm.

SoM was great, although that game ate my GTX 660 for lunch. I had to play on 30fps for the pretties, as 60fps gave me 360-like graphics and I was like,  >:( The nemesis system was fun, but the game didn't scale to power very well. About halfway through I was an Uruk-hai slaying maniac. "I'm going to kill you dead!" I don't think so, Pashak The Vile. There was some scripting issues, too. Like you would invade an execution and the Uruk being executed would say, "Come to stop the execution of these cowards?" There's a few other issues, like combat was kind of shallow, but the bones of the game were great.

Bulletstorm was... dumb but fun. The whole leash gimmick is fun but it becomes a lot of the same. Leash someone, kick them into something. The weapons were really cool. The guided sniper bullets, for example. It had some really great visuals for a game that's fairly old. If you can tolerate a script that sounds like it was written by a either a prepubescent teenager or someone channeling their inner prepubescent teenager, then it's a fairly good romp.

Its got to be tough making arkham games. Batman cant kill, create too much collatoral and the baddies have very specific gimmicks (there really arent many good ones either) so I have some sympathy, but they made bad choices.
The game is standard Arkham fare except they have included the batmobile which is not an extra option, but a vital and unavoidable part of the game. You spend most of the time driving Burnout style along pre set paths through the city or in tank battle simukators thatgive zero feeling of being batman. Its funny how on foot, you just point him in a direction and press a button and he does batman style stuff. You sweat the strategy and timing, he sweats the details. In the car though, you micromanage every turn and shot, along really rigid rails rather than having more control over route selection and tactics.
I've heard this from a lot of sources. People either seem to like the batmobile parts or they despise them. I haven't heard a single person say, "it was ok."
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on October 30, 2015, 01:39:57 PM
I also don't care for the whining about "power" at this stage.  We're at a point where more processing power is not going to change much.  A game will mostly be the same on all three platforms

I can't even begin to tell you how wrong that is. If a game is on all three platforms, then yes, it's obviously going to be roughly the same on all three platforms because it has to be pared down to run on the lowest common denominator, i.e. the least powerful of the three systems. That doesn't mean that having more processing power is pointless and games can't take advantage of it. Look at PC-exclusives, such as Star Citizen, to see what's possible with a more powerful system.

Quote
PCs are no longer offering something you cannot get on consoles.

Except much better performance both in terms of price/performance and maximum high-end performance, upgradeability, customizability both in terms of hardware and software, the ability to use any controller or other input method you want (and the resulting existence of game types you just don't see on consoles, such as real-time strategies and hardcore flight sims, both of which require input methods not commonly used with consoles), multi-monitor support, backwards compatibility stretching back decades and including not only old PC titles but old console games as well thanks to emulation, a library of games literally orders of magnitude larger than any console, the modding community that produces some truly astonishing work and that has helped create entire new genres, and last but not least being an actual PC that can be used for other things than just games and media playback.

But yeah, other than these minor details, there's nothing PCs can offer that consoles can't.

Quote
As the generation wears on, the graphics will be slightly better on PC, but they will not be some major leap--and graphics do not alter gameplay. 

Processing power is not only about graphics. More oomph means larger, more detailed environments, more sophisticated AI, more NPCs, better physics simulation, and a host of other enhancements  that absolutely do improve gameplay.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on October 30, 2015, 07:36:14 PM
I made the change to PC gaming a short while ago.
Some games force you to use certain controllers and that was expensive, setting up certain stuff was not that easy either but its done now.
Edit: Oh I told a lie! I just remembered I played my mates PS4 a few months ago. P.T was scary as bejesus. Metal Gear was really awesome. Bloodborne was very meh. I had no sense of motivation and the combat didnt really do it for me.
Steam is ok but I dont like having to run to google everytime I want to know if a game will work on my system and something like Skyrim runs like a dream but certain emulators of ten year old systems arent compatible with my system.
Bleh. Its all gone to shit to be honest. My favourite hobby has become a chore so Im unlikely to play more than three games a year for a while.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on October 30, 2015, 07:55:51 PM
Some games force you to use certain controllers and that was expensive, setting up certain stuff was not that easy either but its done now.

What games would that be? Hardcore flight sims and hardcore driving sims are the only ones that come to mind that would strictly require specialty controllers. It's part of the reason I generally don't play them as much anymore, hooking up all that stuff and then putting it away again when I'm done is too much of a hassle. The other part of the reason is that not many new ones come out anymore.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on October 31, 2015, 05:10:22 AM
Skyrim for one, will only work with an xbox controller. Though the drivers wouldnt work for me despite a day of trouble shooting so I had to fork out for an xbone controller.
I am presuming that if one game can do this then other games will also?
Ive no doubt that there is a super user fix for the issue but the game options clearly state an xbox controller only and my other usb controllers werent recognised.

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on October 31, 2015, 05:21:44 AM
I had a similar issue with Tomb Raider. It wouldn't respond to my PS3 controller. However, when I changed the settings in the MotionInJoy software it allowed my PS3 controller to pretend to be an XBox 360 controller. The only issue: those QTE's aren't so quick when you don't know which button is mapped to which. I could have drawn a diagram but I went back to keyboard and mouse.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on October 31, 2015, 06:17:30 AM
Yep, Starnado hit the nail on the head. Most modern PC games only support the 360 controller, that is true, but there are third party drivers and/or tools to make Windows recognize pretty much any controller as a 360 controller. MotionInJoy works specifically with PS3 controllers, but there's also the SCP series of drivers, which handle PS3 and PS4 controllers and which many people recommend over MIJ; in my experience DS4Windows is the best one of those, at least for PS4 controllers. And then there's 360CE, which can map pretty much anything onto a virtual 360 controller. If you want to go the other way for some reason, Joy2Key can translate controller input into mouse movements and keystrokes.

The only problem is that yeah, you have to learn the new buttons for QTEs and such. Though to be honest the only real difference between an Xbox controller and a Playstation controller is the four buttons on the face. Memorizing the positions of four buttons takes what, two or three minutes tops?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on October 31, 2015, 09:33:23 AM
So thats my only point. I dont like that.
I want to put the game in/install and start playing.

I was pretty goddamn annoyed that I couldnt play skyrim until I had a steam account created and the software installed.
Then fucking around with controller drivers.
Those were an angry couple of days with multiple trips to town. Its currently preferable to this gen of consoles but not the last gen in my opinion.
Ive gone from spending 25 euros a month (at least) on games to a point where I will probably now spend maximum 70 euros a year.
It feels weird because gaming culture has been such a huge part of my life that Im not used to not being able to join the conversations or share experiences or just enjoy the media coverage as something relevant to me.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on October 31, 2015, 05:03:14 PM
I really don't see what the problem is. It's a one-time thing, you install the drivers and then they just work. I guess it's a difference in perspective. I grew up with a Sinclair ZX Spectrum and a 286 PC running DOS, so the fact that things require some configuring is perfectly normal to me. As long as I never again have to type like three different commands into the command prompt to turn on my sound card every time I start my computer, I'm happy.

When it comes to things like this, I prefer having to set things up and then having them work perfectly to not being able to do anything about them working poorly. The idea of a closed gaming system and games that come pre-configured so you don't have to do anything is nice, and I won't deny that it has a certain appeal to it, unfortunately the downside is that the people who set things up often do a very poor job of it and you can't do anything to fix it. It boggles my mind that console manufacturers are only now starting to wake up and implement such basic features as the ability to customize the controls, for instance. Even then you still won't be able to do the things you're able to do on PC.

Let me give you a specific example in the form of GTA Online. It has a feature called the interaction menu, which allows you to do all sorts of useful things, such as summon your personal vehicle, heal yourself with food or armor from your inventory, quickly set GPS destinations, and so on. Unfortunately it's bound as a secondary function of the controller's Back button, meaning that you have to hold it down for like a second or two to open the menu. Simply pressing the button changes the camera, which to my mind is very silly. I can't imagine why anyone would want to change the camera mode so often that it would warrant assigning it to one of the precious few buttons on the controller, let alone as its primary function. The interaction menu, though, that you use all the time. The controls are set up completely backwards, they should be the other way around, or better yet the camera should be relegated to the options menu.

Now if I were playing on console, I'd be SOL. The stupidity of this design would annoy me constantly, I'd keep accidentally changing my camera when I didn't want to, etc. It would be a small annoyance, yes, but due to the usefulness of that menu it would be pretty much constant. Thankfully I'm on PC and using unofficial drivers for my PS4 controller, so I can take advantage of the fact that GTA accepts keyboard and controller input at the same time and changing the camera and opening the menu are bound to two different keys on the keyboard. I can just create a GTA-specific profile for my controller in which the button instead acts as the M key, the keyboard shortcut to open that menu, so now I can just press it to open the menu and I no longer have to worry about accidentally changing the camera. It took me less than a minute to set it up and it saved me countless hours of annoyance. I call that a massive win.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: LeavingLasVegas on November 01, 2015, 09:00:05 AM
Anyone been playing Vermintide? Fairly fun stuff, if a bit simplistic. Plays like Left 4 Dead, except staying together is much more important. Going alone is absolute suicide in Vermintide, whereas in L4D and L4D2 you could mess with the AI director by blitzing far ahead of your teammates. The best part of Vermintide, IMO, is the dialog. Lots of little bits of lore, which is great if you're  Warhammer nerd, and the various dialog interactions between characters makes the game seem a lot more alive. For example, you'll hear one of the characters compliment your melee skills if you fell a bunch of opponents and comment on you needing to brush up on your marksmanship if you miss a shot. There's a lot of dynamic dialog in the game, so you won't always hear the same barks when repeating missions.

The only downsides that I've found is that some of the community is absolutely atrocious to deal with, but that's true of just about every online multiplayer game. And the game can be a bit of "the same old, same old" after a while. But it's definitely enjoyable for a few rounds every couple of days.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on November 01, 2015, 10:03:30 AM
Sordid,
Yeah. Definitely a perspective thing. I have zero interest in computers beyond making them work when they dont.
As a gamer I just want the seamless experiences I got used to on previous consoles. I just want to use a product and forget about it afterwards.
For every extra thing I need to do, my perception of value goes down.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on November 01, 2015, 10:45:35 PM
This is a cheat really. I Didn't play Soma. But I watched Markiplier (https://www.youtube.com/playlist?list=PL3tRBEVW0hiDw27fSMt-Vmd7_JBcbRveM) play through it. What a beautiful interesting game that is. It really puts things into perspective for the mind and our self's continuity. I highly advice anybody that is interested in tense thriller games to play this.

I can't bring myself to play this game though. I can't really play scary games. My anxiety kicks in and I end up not enjoying them, especially those that you can't defend yourself. I like watching others play them though. So that's why I added this here. Cause I wanted to share about this awesome storytelling and world built in SOMA.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on November 02, 2015, 12:24:34 AM
Sordid,
Yeah. Definitely a perspective thing. I have zero interest in computers beyond making them work when they dont.
As a gamer I just want the seamless experiences I got used to on previous consoles. I just want to use a product and forget about it afterwards.
For every extra thing I need to do, my perception of value goes down.

Fair enough. I'm the other way around, every extra thing I can fiddle with to customize my experience makes my perception of value go up. I guess it's a good thing that there's a whole bunch of gaming systems and not just one, so that everyone can pick the one they like best. :)


This is a cheat really. I Didn't play Soma. But I watched Markiplier (https://www.youtube.com/playlist?list=PL3tRBEVW0hiDw27fSMt-Vmd7_JBcbRveM) play through it. What a beautiful interesting game that is. It really puts things into perspective for the mind and our self's continuity. I highly advice anybody that is interested in tense thriller games to play this.

I can't bring myself to play this game though. I can't really play scary games. My anxiety kicks in and I end up not enjoying them, especially those that you can't defend yourself. I like watching others play them though. So that's why I added this here. Cause I wanted to share about this awesome storytelling and world built in SOMA.

I'm in the process of watching Jesse Cox play through it, and yeah, that is a pretty fantastic philosophical game. I do love watching Cox play story-driven games like this, he has a knack for noticing all the little hints and bits of foreshadowing, coming up with crazy theories, and figuring out the plot before it even happens. Watching him and his friends completely destroy Until Dawn was a glorious experience.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on November 02, 2015, 01:36:44 PM
Currently playing Batman: Arkham Knight on PC.
It's great - my PC is strong enough that I don't notice any of the performance issues other people are.
It's a strong finish to a good series - fighting is still excellent and flowing, missions are interesting, characters are up to their full potential and the voice casting as one of the best in the business (given that it's almost all of the same voice actors from the animated series and movies).
I'm only about 15-20% through the main story, but I already suspect that

(click to show/hide)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: amysrevenge on November 02, 2015, 01:40:36 PM
if you're  Warhammer nerd

(http://cdn.meme.am/instances/500x/36339861.jpg)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on November 02, 2015, 01:44:18 PM
I reeeeeally had a lot of fun with the previous Batman games so boy oh boy I hope you're right about Arkham Knights...
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on November 02, 2015, 02:34:28 PM
I've been playing quite a bit of Kingdom (https://www.gog.com/game/kingdom) lately.

It's a 2D sidescrolling roguelike strategy/tower defense in gorgeous pixel art graphics. You ride around on your horse, collect coins, and use them to build buildings, hire peasants, and buy weapons and tools for them. They can then hunt/farm and generate more money for you to invest into further expansion and defense. And defend you have to, since at night the monsters come.

Despite its charming graphics, relaxing soundtrack, and minimalistic gameplay mechanics, there's actually a surprising amount of complexity beneath the surface, and the game is quite hard and very hectic. The game world does have some randomness to it but in general it's broadly the same every time, so the game mostly consists of trying to optimize your build order so that your kingdom can withstand the nightly monster assaults, the difficulty of which ramps up mercilessly.

Overall I quite like the game, though I do wish it were a bit less hectic and a bit more transparent with its mechanics. It will explain the basic controls to you, but that's about it, discovering what everything does and figuring out some of the subtler gameplay mechanics is left entirely up to the player.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on November 02, 2015, 03:27:16 PM
Ascension is a deck-building card game, made by some ex-M:tG pros, and it's pretty great. We played all weekend. My brother has the tabletop version, but you can get the app on iOS and Android. It's free!

I might be addicted.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on November 02, 2015, 04:18:57 PM
I reeeeeally had a lot of fun with the previous Batman games so boy oh boy I hope you're right about Arkham Knights...
I forgot to mention the best part - the bat mobile is actually awesome!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on November 02, 2015, 04:59:02 PM
Killed Diablo last night.  Got Malthael to deal with now.

Diablo III is my first time with the series, and it was slow going in, but as I've gradually ramped up the difficulty while playing, it's gotten a lot more engaging.  The FMVs are also totally worth seeing.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on November 09, 2015, 08:59:11 AM
Finished Diablo III, as in, Malthael is dead, now, too.  Did that last night, just in time for Fallout 4 to launch. 

My son and I started playing through Never Alone together, which is a charming story of an Inuit girl lost in a blizzard, but helped along by a mysterious white fox.  Her village was also attacked by a wandering lunatic searching for the item she happens to be carrying. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on November 09, 2015, 09:09:46 AM
I have ordered Ni No Kuni for Christmas. I know it is only £10 from Amazon but it can be a present for all of us. I hadn't heard of it before so Thanks Dr (evil) Nick. I am really looking forward to playing it.

I have just bought Ocarina of Time on the Wii U virtual console. The boy has it on his 3DS but the big screen is much better. What a classic. What an epic! We are loving it. Unfortunately we are also hogging the TV but at least the gamepad is a realistic option and we can share it OK. Also it makes quite a good spectator sport.

Funny thing about Zelda puzzles is you remember most aspects but never quite enough... except for Windwaker which I have completed maybe 10 times now. And Skyward Sword where the combat was occasionally tricky but the puzzles were not.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ambious on November 13, 2015, 07:47:54 AM
Still advancing in Arkham Knight, and oh boy this is probably one of the best written action games I've ever played.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on November 13, 2015, 08:53:49 AM
Exanima was recently updated and I've been playing through the new content.

The developers claim they've improved the combat system, but frankly I couldn't find any noticeable differences. The movement and attacks are still a clunky, awkward, and frustrating mess. They also added a journal, and by journal they mean Notepad. It doesn't do anything, any journal entries you want you have to type yourself. What they haven't added is a map, so playing the game is still a choice between wandering around in circles in the maze-like levels or alt-tabbing out constantly to map things yourself using Grid Cartographer (or graph paper if you're feeling old-school). The new areas feature a new tileset with diagonal walls, which the developers seem to be very proud of judging by how many of them they use. I'm not so happy about that, because diagonals are a bitch to map in GC. There are new enemies as well, unfortunately they are extremely aggressive and come in groups, which exacerbates the aforementioned awkwardness of the controls. You can't fight multiple aggressive opponents and you can't really run away from them either because you'll just get stuck on the first door frame you try to run through. Separating enemies by closing doors is also extremely difficult, again solely due to the shitty controls. The game was barely playable before, when it was just you versus one brain-dead zombie. With a swarm of hyper-aggressive skeletons and huge demons on your ass it's just hopeless.

TLDR: Avoid like the plague.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on November 24, 2015, 10:44:39 AM
Fallout 4 is my attention-grabber now, but also playing Wolf Among Us on the Vita.  An interesting game, but I'm not all that familiar with the Fables comics on which it's based.  My ex liked them a lot, though.

Replaced the harddrive in my PS4 with a 2TB drive, so I finally reduced the stress of having to do frequent uninstalls in order to play new games.  Currently 1.77 TB of free space. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on December 07, 2015, 09:20:25 AM
Gauntlet: Slayer Edition was one of a pretty nice selection of PSN+ titles this month, and my son and I poured several hours into that over the weekend.  Not really sure what makes it's camera-distant bits of splatter warrant an M-rating, though.  But playing that one together is actually a lot of fun.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on December 10, 2015, 12:00:32 AM
I tried the free demo of Warhammer 40,000: Dawn of War II: Retribution since its on sale for $7.49 down from $29. I played the wargame a few times as a kid. this is how it went.

Boot to Cut scene I don't care about.....  Can't Esc...  Loading..... Cut scene... Cut scene... Loading..... Choose campaign....  Loading..... Cut scene.... choose race.....  Loading.....  cut scene...... Loading..... another cut scene...... go get drink and snacks... still cut scene.... skip tutorial........ Loading.....  finally.... wait, in-game cut scene....... in-game cut scene.....  Ok now?.... move 2 Orks slowly through a dumb map and collect more Orks and kill some stuff.....  Loading..... Cut scene...    Cut scene.... Can't Esc...   I'm over it already,  Ctl Alt Del, stop game, delete local content.  >:D
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on December 10, 2015, 03:03:50 PM
In my never-ending quest to be into whatever was popular 5 years ago (or 25 years ago graphics-wise) , I started playing Realm of the Mad God again.  One of the most addicting and infuriating games I'v ever played.  If you can overlook a horrible trading system and the crippling depression of losing 100+ hour characters, I highly recommend.

Free to play, probably need to donate $10 or $20 to play competitively.  Beware the Zynga effect though, it's incredibly tempting to dump $60 to get all the cool swag.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: stonesean on December 14, 2015, 10:29:54 AM
 Carcassonne  (https://en.wikipedia.org/wiki/Carcassonne_(board_game))

Love it.

If you dig Settlers of Catan, you'll probably like this one too.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on December 26, 2015, 03:07:57 PM
Southpark Stick of Truth.
Like being in a 12hr southpark episode. But a really good one that takes the piss out of RPG genre tropes and game mechanics.
I usually dont like turn based combat but this was cool and if you look at the environment you can win about half the fights without having to go turnbased and summons are essentially fight enders that get you out of annoying battles so you really only NEED to fight the bosses.
Who are hilarious and well well worth it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: gcason on December 27, 2015, 09:00:50 AM
Southpark Stick of Truth.
Like being in a 12hr southpark episode. But a really good one that takes the piss out of RPG genre tropes and game mechanics.
I usually dont like turn based combat but this was cool and if you look at the environment you can win about half the fights without having to go turnbased and summons are essentially fight enders that get you out of annoying battles so you really only NEED to fight the bosses.
Who are hilarious and well well worth it.

I've been playing that game too and I agree with your review. Even the Steam achievements are funny. "Made This for You: You flung a turd of your own creation at an enemy."
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on December 27, 2015, 09:28:58 AM
SushiGo.  A simple card game where all three rounds take a total of 15 minutes.  It's like 7 Wonders, but stripped down to its base.  A great way for people who are good at counting cards and strategy to jsut barely beat out other players, so that everyone still feels like they're having fun.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on December 27, 2015, 04:38:37 PM
Southpark Stick of Truth.
Like being in a 12hr southpark episode. But a really good one that takes the piss out of RPG genre tropes and game mechanics.
I usually dont like turn based combat but this was cool and if you look at the environment you can win about half the fights without having to go turnbased and summons are essentially fight enders that get you out of annoying battles so you really only NEED to fight the bosses.
Who are hilarious and well well worth it.

I've been playing that game too and I agree with your review. Even the Steam achievements are funny. "Made This for You: You flung a turd of your own creation at an enemy."

This is old news, but a goodie if you don't know it yet: a sequel is in the works.

http://kotaku.com/south-park-the-stick-of-truth-gets-a-sequel-1711511872 (http://kotaku.com/south-park-the-stick-of-truth-gets-a-sequel-1711511872)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on December 27, 2015, 09:03:03 PM
Southpark Stick of Truth.
Like being in a 12hr southpark episode. But a really good one that takes the piss out of RPG genre tropes and game mechanics.
I usually dont like turn based combat but this was cool and if you look at the environment you can win about half the fights without having to go turnbased and summons are essentially fight enders that get you out of annoying battles so you really only NEED to fight the bosses.
Who are hilarious and well well worth it.

I've been playing that game too and I agree with your review. Even the Steam achievements are funny. "Made This for You: You flung a turd of your own creation at an enemy."

This is old news, but a goodie if you don't know it yet: a sequel is in the works.

http://kotaku.com/south-park-the-stick-of-truth-gets-a-sequel-1711511872 (http://kotaku.com/south-park-the-stick-of-truth-gets-a-sequel-1711511872)
This is awesome!
Cheers!
I think the game passed me by because of the launch issues that plagued it!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on January 04, 2016, 11:02:29 AM
Finally picked up Tropico 5.  Goddamn addictive is what it is.  I had some frustrations early on but have been gradually modifying my approaches to get some success.  I tend to be constantly in debt and over-budget, but I'm slowly learning how to thrive.  Stopped the main campaign for a bit to do a Sandbox game.  Kept getting invaded by assholes.  Put a stop to that by having a massive military presence right by the docks.  Still trying to get people to STOP BEING FUCKING HOMELESS when there are plenty of empty apartments all over the fucking island!  I have far fewer people unemployed than homeless!  You stupid little Tropicans have fucking jobs! Stop living in shantys!

Played the game so much over the weekend, my brain was playing it when I was trying to sleep.  I don't think I got much actual sleep because of this.  I have now experienced the Tetris Affect with a bloody city builder!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on January 04, 2016, 11:49:56 AM
I've been playing Warframe a lot lately. Holy crap is that game amazing or what. If you want to be a badass cyborg space ninja who spends his time slicing armies of Robocops and Isaac Clarkes into ribbons with his laser katana, this is the game for you. Playing it does require looking up a beginner's guide on youtube, though, since the game does not explain itself at all.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: stonesean on January 05, 2016, 08:10:57 AM
Finally picked up Tropico 5.  Goddamn addictive is what it is.  I had some frustrations early on but have been gradually modifying my approaches to get some success.  I tend to be constantly in debt and over-budget, but I'm slowly learning how to thrive.  Stopped the main campaign for a bit to do a Sandbox game.  Kept getting invaded by assholes.  Put a stop to that by having a massive military presence right by the docks.  Still trying to get people to STOP BEING FUCKING HOMELESS when there are plenty of empty apartments all over the fucking island!  I have far fewer people unemployed than homeless!  You stupid little Tropicans have fucking jobs! Stop living in shantys!

Played the game so much over the weekend, my brain was playing it when I was trying to sleep.  I don't think I got much actual sleep because of this.  I have now experienced the Tetris Affect with a bloody city builder!

It's that music.  Love that music.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on January 05, 2016, 09:45:29 AM
Finally picked up Tropico 5.  Goddamn addictive is what it is.  I had some frustrations early on but have been gradually modifying my approaches to get some success.  I tend to be constantly in debt and over-budget, but I'm slowly learning how to thrive.  Stopped the main campaign for a bit to do a Sandbox game.  Kept getting invaded by assholes.  Put a stop to that by having a massive military presence right by the docks.  Still trying to get people to STOP BEING FUCKING HOMELESS when there are plenty of empty apartments all over the fucking island!  I have far fewer people unemployed than homeless!  You stupid little Tropicans have fucking jobs! Stop living in shantys!

Played the game so much over the weekend, my brain was playing it when I was trying to sleep.  I don't think I got much actual sleep because of this.  I have now experienced the Tetris Affect with a bloody city builder!

It's that music.  Love that music.

Ha, it is surprisingly catchy.

Last night, my Sandbox game started turning around--I hit the Cold War era, suddenly had money and almost had a balanced budget.   Suddenly, I could build casinos and power the island and drill for oil and... then everyone was unhappy with me and I lost the election!  But I had my newspapers working as propaganda machines!  What the hell!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: RumbleFishTwist on January 10, 2016, 03:26:08 PM
I can't speak highly enough of Dirt Rally.
I was looking into getting a wheel and found the Logitech G29 for PC & PS4 on sale for $299 at NewEgg.
I'm excited!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SnarlPatrick on January 12, 2016, 01:39:37 AM
Is it me, or are the  Assasin's Creed games becoming more and more refined versions of doing the same tedious collections over and over again?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SkeptiQueer on January 12, 2016, 05:01:32 AM
Is it me, or are the  Assasin's Creed games becoming more and more refined versions of doing the same tedious collections over and over again?
I don't object to improving on a formula if it's done well. I'm playing through AssScreed: Child Labor Liberator now and the only things I object to are the prevalence of the grapple tool to travel and the soversimplification of combat.

What I really like is a good sneaking or assassination game that let's me get creative. Thief I liked, Splinter Cell always felt clumsy to me, AssScreed: Pirates of the Carribean and AssScreed: Gunshow Cosplay I liked a lot, especially once I got the rope dart. I should read over some reviews for the last Hitman game. I really liked some of the earlier ones. MGS has always been hit or miss, and the over-the-top perving is kind of annoying.

I think I might play back through the Metro or STALKER games soon. Fallout 4 didn't hit the right beats for me in an apocalypse simulator, but I don't have the Internet connection to run any of the ARMA apocalypse mods.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on January 12, 2016, 05:18:38 AM
Is it me, or are the  Assasin's Creed games becoming more and more refined versions of doing the same tedious collections over and over again?


Basically yes. Assassin's Creed always suffered from horrible controls and godawful stealth mechanics. It made up to it by the great historical settings and the parkour gimmick, which worked well until Brotherhood, which did not yet drown under the sheer volume of repetitive and unimaginative side activities. The others weren't so lucky. The pileon continued, the issues weren't addressed, the (weak) overarching story was completely abandoned and, to me, the historical settings became less interesting.

Black Flag is a bit of an outlier, because if you play it as a pirate game, it is pretty damn great. Despite the abrupt and underwhelming ending.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on January 12, 2016, 06:18:26 AM
Yeah... I was kinda hoping they'd continue making pirate games. It's pretty obvious that Ubisoft is playing it really safe with the whole ship thing. First they put a little bit into AC3 to see if people liked it, then they made a whole game centered around it but still within the AC franchise to guarantee sales, and I was kinda hoping a full-fledged pirate game would be next. Sadly it doesn't seem to be the case. They made AC: Rogue, which is basically Black Flag with a Templar as the main character. Which does make it appealing, but not as appealing as a pirate game that doesn't have the whole AC bullshit schtick attached to it for no reason.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SkeptiQueer on January 12, 2016, 06:25:59 AM
I agree the world lacks a good pirate game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on January 12, 2016, 01:40:53 PM
I agree the world lacks a good pirate game.

http://store.steampowered.com/app/3920/
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on January 22, 2016, 03:40:09 PM
TIS-100

It's a good puzzler and to add to my pleasure it lets me observe visually the sort of stuff I work on at my job, which is cool.  You'd think it would mean I'm really good at this game, but it doesn't mean that at all.

Maybe a little overpriced at $7 though.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on January 25, 2016, 10:09:55 AM
Ni no Kuni - Wrath of the White Witch 9.5/10

We are enjoying this game so much that I want to cry little health-giving tears of happiness. It is a thing of beauty, a joy to behold and a pleasure to play. AWESOME.

Thank you forever EvilNick.

For those who don't know, NNK - TWOTWW is an RPG created by Level 5 (Dragon Quest) and designed and animated by Studio Ghibli (Spirited Away etc). It has an adapted real-time approach to turn-based combat. IMHO, it is the best RPG combat system that I have used. It has that real-time feel and proximity based attack damage like Final Fantasy but with the simplicity of Dragon Quest so you can run around and avoid the baddies while chucking spells at them. My eight year old son can play it quite well if that is any indication of complexity. The story is fun and saccharine but also quite deep and moving.

It even has stand-up comedy.

Watch this, n00bs:

https://www.youtube.com/watch?v=tuUCw_ghRUY

Morecombe and Wise, eat your pieces of heart out.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on January 25, 2016, 01:17:26 PM
Dragon's Dogma: Dark Arisen on PC, 9/10

One of the very best games I've ever played. A curious blend of many different games. An otherwise unremarkable hack-and-slash RPG made infinitely more interesting by grafting on bits of Shadow of the Colossus, Fable, Dark Souls, and even Black and White. One point deducted for dated, early PS3-era graphics.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on January 25, 2016, 02:11:47 PM
Ni no Kuni - Wrath of the White Witch 9.5/10

We are enjoying this game so much that I want to cry little health-giving tears of happiness. It is a thing of beauty, a joy to behold and a pleasure to play. AWESOME.

Thank you forever EvilNick.


I don't know what I did.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on January 25, 2016, 02:47:53 PM
Ni no Kuni - Wrath of the White Witch 9.5/10

We are enjoying this game so much that I want to cry little health-giving tears of happiness. It is a thing of beauty, a joy to behold and a pleasure to play. AWESOME.

Thank you forever EvilNick.


I don't know what I did.
You briefly mentioned it and I looked it up. The rest is beautifully drawn history. I also asked if it was ok for the boy and you said, well yeah there is a tragic event at the start but it is mostly ok. Small things. Thanks anyway.  :)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on January 28, 2016, 02:51:33 AM
Warlords Battlecry III

Wile I loved the turn based version of warlords the RTS now available on steam is probably my favorite fantasy RTS.

Lots of different races to choose from, the VO is still entertaining. I always felt that this game blows Warcraft out of the genre.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on January 28, 2016, 06:15:34 AM
Let me just say that the best bang for your buck game wise is (and likely will remain) a deck of playing cards.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on January 28, 2016, 06:19:10 AM
Let me just say that the best bang for your buck game wise is (and likely will remain) a deck of playing cards.

hell yeah! I endorse and support this comment.

I was about to teach the kids Texas hold 'em but I bottled it and taught them contract whist instead.

We already play matching pairs, snap and rummy. Cards are something I really enjoy. Card houses, card tricks and card throwing too.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on January 28, 2016, 07:48:44 AM
Let me just say that the best bang for your buck game wise is (and likely will remain) a deck of playing cards.

hell yeah! I endorse and support this comment.

I was about to teach the kids Texas hold 'em but I bottled it and taught them contract whist instead.

We already play matching pairs, snap and rummy. Cards are something I really enjoy. Card houses, card tricks and card throwing too.

Canasta!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on January 28, 2016, 08:02:06 AM
Let me just say that the best bang for your buck game wise is (and likely will remain) a deck of playing cards.

hell yeah! I endorse and support this comment.

I was about to teach the kids Texas hold 'em but I bottled it and taught them contract whist instead.

We already play matching pairs, snap and rummy. Cards are something I really enjoy. Card houses, card tricks and card throwing too.

Canasta!

Never played it!  I have a great big book of card games - I have always fancied Canasta so maybe I should give it a go. Never played Bridge either  :-[

I have played a lot of Mah Jongg though. It is a fun game and the pieces are just beautiful but the random element is too influential. When I used to play it, we adapted the game to increase the skill and tactical elements. Don't tell China :ninja:

(that is not a racial stereotype ninja: it is me, not telling China that we changed their beautiful and ancient game)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on January 28, 2016, 08:30:13 AM
Bridge is basically contract whist.  It exists on that hearts, spades, bridge continuum. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on January 28, 2016, 12:20:20 PM
I cant stand card games with classic cards, there is not one game I enjoy, they all suck, boring as F. I'm happy to play Chez Geek, Illuminati or similar card games.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on January 28, 2016, 01:37:33 PM
I cant stand card games with classic cards, there is not one game I enjoy, they all suck, boring as F. I'm happy to play Chez Geek, Illuminati or similar card games.

Dude, you have to try Spades.  There is a lot of depth there, but the game is easy to pick up.  Pretty soon you'll be finessing (or pulling) cards to make you queen good, and counting trumps with the best of 'em.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: stonesean on January 28, 2016, 02:09:02 PM
I cant stand card games with classic cards, there is not one game I enjoy, they all suck, boring as F. I'm happy to play Chez Geek, Illuminati or similar card games.

Dude, you have to try Spades.  There is a lot of depth there, but the game is easy to pick up.  Pretty soon you'll be finessing (or pulling) cards to make you queen good, and counting trumps with the best of 'em.

Like poker, super easy to learn, but even after years of playing, you can still learn a thing or two about those games.  Though having quality opponents is an absolute must for "classic" card games.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on January 28, 2016, 03:41:22 PM
I cant stand card games with classic cards, there is not one game I enjoy, they all suck, boring as F. I'm happy to play Chez Geek, Illuminati or similar card games.

Dude, you have to try Spades.  There is a lot of depth there, but the game is easy to pick up.  Pretty soon you'll be finessing (or pulling) cards to make you queen good, and counting trumps with the best of 'em.

Like poker, super easy to learn, but even after years of playing, you can still learn a thing or two about those games.  Though having quality opponents is an absolute must for "classic" card games.

*Yawn* I have heard all this before. Poker is about lying, I don't need boring cards for that, I play mafia. I wish there was a cash betting version.

I have tried spades and variants, still boring, I just cant wrap my head around playing cards.  I will admit that I hate so many different card games that I am usually unwilling to try newer ones, I generally dont like dice rolling games either, they all feel like Yahtzee 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on January 28, 2016, 03:44:19 PM
Poker's much more about being able to quickly read the odds, I think, than it is about reading people. I think a lot of attention is paid on the latter because it's sexier than probability, but the big difference between good poker players and crappy ones (disclaimer: I am not a good poker player) is, as the modern Bard once put it, that the good ones "know when to hold them [and] know when to fold them".
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on January 28, 2016, 04:12:08 PM
My only issue with card games is that the optimal strategy isn't usually too hard to figure out.  That's why I like bidding or partner games where an element of people reading/predicting is involved.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on February 01, 2016, 05:37:52 PM
Playing through* Diablo 3: RoS console edition (Xbox 360). I like the gameplay with a controller, and I like sitting on my couch 100x better than sitting in front of my PC. Everything about the combat seems more intuitive. Inventory management is plagued by the usual problems that consoles face in RPGs. There is a sore lack of an extra button for interacting with stuff (different from the A button, which is your main attack, the left-click on PC).

I think overall it comes out on top, compared to the PC version. Unfortunately, they don't patch it as much, and it's several updates behind; I miss some of the recent quality of life and gameplay improvements I got used to on PC.



*By "playing through," of course, I mean "getting all the achievements," and not just finishing the campaign with one character. This mostly involves getting one of each class to max level, at least one maxed in hardcore, and one with full lv70 legendary gear (in the process of getting those 3, which take the longest, you should have gotten all other achievements naturally).
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on February 11, 2016, 08:45:30 AM
My son has been playing Goat Simulator and Little Inferno.

GS is so freaking wacky, that even after months of playing I still see something new that I didn't see before.

LI is really entertaining and very pleasing and soothing. I wholeheartedly recommend this game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on February 15, 2016, 02:00:44 PM
Playing through* Diablo 3: RoS console edition (Xbox 360). I like the gameplay with a controller, and I like sitting on my couch 100x better than sitting in front of my PC. Everything about the combat seems more intuitive. Inventory management is plagued by the usual problems that consoles face in RPGs. There is a sore lack of an extra button for interacting with stuff (different from the A button, which is your main attack, the left-click on PC).

I think overall it comes out on top, compared to the PC version. Unfortunately, they don't patch it as much, and it's several updates behind; I miss some of the recent quality of life and gameplay improvements I got used to on PC.


I think they patch and update the XBO and PS4 version more frequently.  I saw a new Diablo III update fairly often on my PS4 for a long time.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on February 16, 2016, 01:13:53 PM
Goddamn Diablo 3 and all of its diabloness.  I'm back on the grind.  I can't explain why.  I have a season monk that can solo 58 and make the shiny pieces of loot rain and I keep rebirthing my other characters on the back of his fully upgraded gems and gear.

It has become a puzzle game where you're looking for those gear pieces to click together to push to the next level, but there's really nothing there beyond that.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on February 16, 2016, 03:39:14 PM
Isn't that the case with basically all Diablo-style ARPGs? There never is anything beyond that, it's just a case of "keep improving your build while playing the same content over and over until you're able to clear it on maximum difficulty with ease, then either make a new character with a different build or get bored and play a different game". I think Diablo 3 is actually exceptionally good at that.

Me, I'm still playing Dragon's Dogma, and it's still flipping awesome. Though I can foresee a serious problem. I have no idea what to play once I'm done with it. Dark Souls ruined a lot of other games for me, and unfortunately Dragon's Dogma has now ruined Dark Souls. I was looking forward to Dark Souls 3 quite a bit, now all I can think about when it comes to that game is all the stuff that it's not going to have. It's not going to have jumping and climbing, it's not going to have climbable monsters, it's not going to have AI-controlled companions, it's not going to have an extensive crafting system, it's not going to have silly amounts of character customization options... I wish they made Dragon's Dogma 2. Ditch the Molyneux-esque NPC affection and AI companion behavior learning systems, though.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on February 17, 2016, 05:24:12 PM
I think with some games you actually have to make decisions not just regarding your build but during combat as well.  With D3 that's mostly been taken out, you either faceroll or you die if you climb beyond your level.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on February 19, 2016, 07:43:52 AM
Finished South Park: The Stick of Truth. 9/10.

For anybody that is a fan of South Park, they should definitely play this. If they haven't they should fix it. Quite good RPG in itself and the story is just like watch a very good South Park episode. Full of Easter Eggs all over the game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on February 19, 2016, 07:47:24 AM
Finished South Park: The Stick of Truth. 9/10.

For anybody that is a fan of South Park, they should definitely play this. If they haven't they should fix it. Quite good RPG in itself and the story is just like watch a very good South Park episode. Full of Easter Eggs all over the game.

I have been tempted to break my "won't purchase if it doesn't run under linux" rule for this game.  Very tempting.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on February 19, 2016, 08:40:32 AM
Picked up Firewatch a little while ago. I'd give it a 9/10.

It's an absolutely gorgeous walking simulator set in the Shoshone National Forest. The dialogue is excellent, both its writing and its acting and the tiny little details all around the game are just wonderful. It's a bit short, though, lasting not much more than 4 hours, and you can finish it even faster if you wish. The length is very well-tailored to the story.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on February 19, 2016, 09:44:08 AM
I've been watching Jesse Cox play through it and am tempted to go out and buy it just to support the artist. It's very pretty and a pretty neat story as well.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on February 19, 2016, 10:56:42 AM
Yeah, same here. I really love watching him play through story-driven stuff like this. He has a knack for noticing subtle hints and foreshadowing and for figuring out the story twists before they happen.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on February 19, 2016, 01:25:15 PM
Street Fighter V.

Well, it's Street Fighter.  The roster is a little small.  I'm intrigued by the ability to unlock DLC characters without paying for them, but the game is surprisingly bare-bones at launch.  No Arcade mode?  And the story modes are super short.  I think it's a little too heavily geared towards online play, but at least Versus mode is still there.

But... no E. Honda.*sniff
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on February 19, 2016, 09:07:08 PM
Yeah, same here. I really love watching him play through story-driven stuff like this. He has a knack for noticing subtle hints and foreshadowing and for figuring out the story twists before they happen.
UFO COMMANDER WE ARE THE FUTURE
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on February 28, 2016, 03:45:13 PM
Street Fighter V.

Well, it's Street Fighter.  The roster is a little small.  I'm intrigued by the ability to unlock DLC characters without paying for them, but the game is surprisingly bare-bones at launch.  No Arcade mode?  And the story modes are super short.  I think it's a little too heavily geared towards online play, but at least Versus mode is still there.

But... no E. Honda.*sniff
Whatwhatwhaaaat?
Is that even Street Fighter?!!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on February 28, 2016, 04:01:27 PM
Yeah, AFAIK they basically released only half of the game so that people could practice for some tournament or something. Which would be fine if they'd priced it accordingly, but they didn't. It's basically a full-price AAA early-access title. To which I say "oh fuck off".
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on February 28, 2016, 08:23:50 PM
I saw Jim sterlings piece on it and Id heard it was incomplete but no E.Honda?!
Madness.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on February 28, 2016, 11:10:24 PM
Firewatch
I started playing at around 11pm. Its 4am and I just finished.
Beautiful story. Engaging and warm voice acting, tense atmosphere, an intriguing mystery and beautiful scenery.
The game is fantastic.
Its a first person game with no combat. You hike through the woods and interact with things you find. The map and compass navigation is cool and the simple puzzle solving is very satisfying. Over the course of the summer you find clues and have conversations that unravel a pretty creepy mystery that ends in a very satisfying way. Theres a ton of emotional weight to the game and its well worth the price.
I put it in the "See?! Games are art!!" category.

The high quality graphics were gorgeous but didnt run well on my mediocre laptop so I had to scale down.
I encountered one or two glitches, one of which required a reset.
It does support controller which is cool.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on February 29, 2016, 09:03:44 AM
Yeah, AFAIK they basically released only half of the game so that people could practice for some tournament or something. Which would be fine if they'd priced it accordingly, but they didn't. It's basically a full-price AAA early-access title. To which I say "oh fuck off".

The game is fun, it's still Street Fighter, but it is seriously lacking and I'm not a fan of how the online is set-up.  It heavily pales in comparison to the giant mode-filled Mortal Kombat X we got last year. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on February 29, 2016, 09:05:38 AM
Street Fighter V.

Well, it's Street Fighter.  The roster is a little small.  I'm intrigued by the ability to unlock DLC characters without paying for them, but the game is surprisingly bare-bones at launch.  No Arcade mode?  And the story modes are super short.  I think it's a little too heavily geared towards online play, but at least Versus mode is still there.

But... no E. Honda.*sniff
Whatwhatwhaaaat?
Is that even Street Fighter?!!

Yeah.  I was bummed.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on February 29, 2016, 09:25:23 AM
Can we take a moment though to appreciate how many incredible games have been made in the last half decade that could have run on tech from when we were kids?
Games like Firewatch could be ported to 16bit if you really pared it down to text and basic elements, Nicks game (gravblocks) could probably run on 8bit, flappy bird, angry birds, any number of basic and popular other mobile games that would have been flagship or at least full priced titles in the 90s.
The only limit on all those concepts for decades was the imagination and innovation of designers with tools they already had and a platform like steam to put them in front of people!
Fucking awesome.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on February 29, 2016, 09:34:09 AM
Can we take a moment though to appreciate how many incredible games have been made in the last half decade that could have run on tech from when we were kids?
Games like Firewatch could be ported to 16bit if you really pared it down to text and basic elements, Nicks game (gravblocks) could probably run on 8bit, flappy bird, angry birds, any number of basic and popular other mobile games that would have been flagship or at least full priced titles in the 90s.
The only limit on all those concepts for decades was the imagination and innovation of designers with tools they already had and a platform like steam to put them in front of people!
Fucking awesome.

Ha, thanks man.  GravBlocks might have run on 8-bit, but it was pretty taxing on some Android phones due to all the constant checks.  I'm not sure if we'd have been able to pare it down to that.  But our next title is very much a throw-back to 16-bit gaming in style and genre.

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on February 29, 2016, 09:37:10 AM
Flappy Bird is horrendous but I definitely see your point. In fact, one of the things that I enjoyed about Firewatch was the way it was in many ways a throwback to the adventure games of yore like The Secret of Monkey Island or Full Throttle (which, by the way, the creator of those games is also the guy who made Broken Age, another one of these throwbacky adventures). It definitely isn't the only way to create a good game but it does feel like that whole genre got abandoned for a long while in favor of, well, everything else.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on February 29, 2016, 09:57:54 AM
Oh dont get me wrong, I cant play Flappybird for more than 5min.
But if I had it as a kid I would have spent 8hrs a day at it because...90s, what else are you gona do? Go out and play?! Dont be gross.
Nick- Yeah, Ive no doubt it was hard to program, didnt mean to diminish the work, just meant that the concept is really simple and could work stripped down if it really had to.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on February 29, 2016, 10:14:20 AM
Oh dont get me wrong, I cant play Flappybird for more than 5min.
But if I had it as a kid I would have spent 8hrs a day at it because...90s, what else are you gona do? Go out and play?! Dont be gross.
Nick- Yeah, Ive no doubt it was hard to program, didnt mean to diminish the work, just meant that the concept is really simple and could work stripped down if it really had to.
Well, that's the thing, though... it *looks* simple but, as Nick points out, behind the curtain it's kind of complicated. I'm in the veeeeeeeeery early stages of working on a football game and it's kind of in the same boat. At this point all you see are circles moving around but under the hood I'm putting together a pretty complex "board game" that I'm basing on elements of the Hero System, Burning Wheel, and other fiddly RPGs. The whole thing also runs as an MVC so even the graphics are a little more complicated than normal inasmuch as they're constantly "asking" the board game on the back end to tell it when everything moves or performs an action and then renders the page based on that. There's just no way that you'd have been able to do this 20 years ago. In fact, there is a game that's kind of like the game I want to create that *was* around 20 years ago except that that game (Front Page Sports: Football, still IMO one of the best American football games out there) is all physics and figuring things out in real time instead of going with that MVC model (which has a lot of advantages in terms of expanding it to play games "off screen", collecting reports, and so on).

Firewatch, I think, you'd have to pretty much reshape it as a side-scrolling Tim Schafer type game, which would work for sure but would be a different experience than that "walking simulator" genre that has been able to spring up now that 3D has become relatively easy to do.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on March 15, 2016, 10:59:54 AM
Batman: Arkham Knight 9/10 so far.

It would be a solid 10/10 if they didn't have so many batmobile missions. I like the riddler trophies, but there are way too many to find and you need the batmobile with some of them. I don't think I'll even try.

They do a great job with keeping it dark and creepy. Anyone find the Solomon Grundy shrine? *shiver*
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on March 15, 2016, 01:57:43 PM
Factorio is pretty cool, It looks like shit though and I'm getting tired of that, I dont want to rate it til I have played it a bit more but so far it has been challenging and fun.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on March 16, 2016, 07:35:30 PM
Factorio is pretty cool, It looks like shit though and I'm getting tired of that, I dont want to rate it til I have played it a bit more but so far it has been challenging and fun.

I really like Factorio, but at some point it begins to feel more like work than gaming.  I feel like it needs more campaign and less sandbox.

Then again, it's still early access, so I guess that's fine.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on March 18, 2016, 02:31:39 PM
Mortal Kombat XL.

I almost never buy season passes or DLC, but for the Mortal Kombat games, yes I did.  Finally got the new character set yesterday, and I couldn't be more thrilled to have Cyrax and Smoke back as forms of Triborg.  Never that big a fan of Sektor, but hey, he's there.

Also, this Mortal Kombat allows one to play Alien vs Predator in a way guaranteed to be superior to those movies.

Also, Leatherface vs Jason Voorhees.  Their Leatherface choices were interesting.  One is classic 1974 Leatherface, one is from the 2000's remake, and one is--of all things--Lady Leatherface from The Next Generation (aka, Texas Chainsaw 4).  Yes, the one with Matthew McConaughey and Renee Zellweger.

The Alien has ridiculous reach, and took its DNA from one of Baraka's people, so they added some "arm blade" gameplay back into the title.

Also, I did the Saint Patrick's Day Tower, which featured lucky clovers, obnoxious "drunk controls", beer steins that slow you down, glowing beams that fill the Super meter, and Leprechauns that explode into gold coins.  Mortal Kombat, everyone.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Henning on March 26, 2016, 01:03:29 AM
I got VERY into the Besiege Alpha... for one day. And then I was kinda done. It's so wide open, and the community is going crazy making all kinds of stuff like it's the new minecraft. I really enjoy watching the sandbox creations, and the lovely lovely 'splosions, but it will be interesting to see how the devs reel in the gameplay and make it an actual game again.

Right now I'm playing Life is Strange finally! And finding it amazing, despite a few gripes *...
Thanks again for that rec, EvilNick! (Or was it Ambious?)

*just technical.
Why can't anyone splurge on real facial animation? At least good lip sync?
And engines are good enough these days to handle a few strands of dynamic hair. Why didn't they bother?
Everything else looks soooo good, the lips and the helmet hair are distracting.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Mormegil on March 28, 2016, 11:34:15 AM
Getting back into Elite: Dangerous.  With the consumer version of the Oculus Rift arriving this week, I'm looking forward to an even better VR implementation.

I just got back from my first exploration trip, which took me a couple of weeks based on limited playtime.  About 4000 light-years out, going towards the super-massive black hole in the center of the Milky Way, Sagittarius A*.  I love how the game models every visible star out there and all of the stars in the current star catalogs.

Here's my hi-light video of the trip.
http://www.youtube.com/watch?v=JYsSRLD1FVE
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on March 28, 2016, 01:14:57 PM


Right now I'm playing Life is Strange finally! And finding it amazing, despite a few gripes *...
Thanks again for that rec, EvilNick! (Or was it Ambious?)


Probably Ambious.  I haven't played it yet, but have heard great things about it.  I would like to play it because it's supposed to have some serious feels as it were.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Henning on March 31, 2016, 12:39:43 PM


Right now I'm playing Life is Strange finally! And finding it amazing, despite a few gripes *...
Thanks again for that rec, EvilNick! (Or was it Ambious?)


Probably Ambious.  I haven't played it yet, but have heard great things about it.  I would like to play it because it's supposed to have some serious feels as it were.

Oh yeah, now I remember. The Internet was full of tear-soaked reviews, Ambious said the experience left him emotionally tattered, and we both said "Damn, I gotta play that..."
Well, you gotta play it, dude!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on March 31, 2016, 03:02:48 PM
Borderlands

Entertaining sorta fall out light first person shooter.   Definitely worth the  or so dollars a paid on steam.   Do I love steam, not only do they have a bunch of great deals on old games, they tell me when games I want are also on sale.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SQ the ΣΛ/IGMд on March 31, 2016, 03:29:50 PM
I installed Far Cry Primal about a week ago.
So far I haven't had much chance to play but the little bit I have is quite entertaining.
I tried to kill a mammoth with a club and it didn't work.  :P
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: EvilNick on April 04, 2016, 11:43:44 AM


Right now I'm playing Life is Strange finally! And finding it amazing, despite a few gripes *...
Thanks again for that rec, EvilNick! (Or was it Ambious?)


Probably Ambious.  I haven't played it yet, but have heard great things about it.  I would like to play it because it's supposed to have some serious feels as it were.

Oh yeah, now I remember. The Internet was full of tear-soaked reviews, Ambious said the experience left him emotionally tattered, and we both said "Damn, I gotta play that..."
Well, you gotta play it, dude!

Ha, I'm still planning to buy it.  I want the whole game all at once. 

I actually went back to Fallout 4 on Saturday night after realizing I hadn't just sat and played a game in ages.  Then I played Legend of Grimrock on my new Surface Pro 4 to break in the gaming aspect.  Forgot how amazing that game was and that I need to play it some more.  My girlfriend watched me play it for nearly an hour.  At first, I was showing her how old-school style dungeon crawlers worked, and then we were both kinda into the experience.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 04, 2016, 04:09:19 PM
Axiom Verge

It's basically a love letter to classic 2D Metroid and it's flipping brilliant. Not much more to say about it, really. It looks and plays just like you would expect a classic 2D Metroid to look and play. Run around, jump on platforms, shoot enemies, kill bosses, get upgrades that let you access new areas, rinse and repeat. It controls very nicely and overall it's a joy to play. It's fairly light on the story so far (probably about halfway through the game?), and what little the game did reveal raised more questions than it answered. There are some interesting hints and cryptic clues hidden away in secret areas, so I'm expecting major twists and revelations before the end. If you've a hankering for some late '80s/early '90s platforming action and can't be bothered fiddling with an emulator, this game will scratch that itch perfectly.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 04, 2016, 04:53:54 PM
Goddamn Space Food Truck makes me mad.  It has outlines of an excellent fun co-op game that is totally ruined by ratcheting RNG bullshit, where every bad roll just takes you further away from success with very few recovery tools.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on April 04, 2016, 05:15:35 PM
Knights of Pen and Paper 2.  Played it before and it was okay, since the release there has been a ton of new content added that puts the game from forgettable to solid
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on April 12, 2016, 10:50:08 AM
I have been playing Factorio for quite a while now. I bought it a year ago and stopped playing, but picked it up again now that Steam has it.

I have been enjoying it immensely. I haven't really gotten into the sandbox mode, so, currently going through the campaign.

If anybody here has the game and would like to get on multiplayer, I'd like to try that out.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 12, 2016, 04:43:22 PM
Grim Dawn.  Somewhere between Diablo and PoE, I think I like it more than PoE but less than Diablo.  If you're jonesing for Diablo but are bored of current content, might be worth a shot.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on April 12, 2016, 05:33:07 PM
I jumped the gun and purchased Early Access RollerCoaster Tycoon World. The game has a long way to go and there are some initial problems with downloading user created content I wish they would fix quickly. I see lots of future potential mostly with user created content.  I would wait to spend $50 unless you are a big fan of the series. Despite missing features the game is still fun to play for me.  If they give us constant updates every few weeks for a while ill be ok with the purchase.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 12, 2016, 08:00:45 PM
Dark Souls 3

It's very good. Not quite flawless, and for some reason they undid some of the improvements that DS2 made, but overall it's a great addition to the Souls series.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on April 14, 2016, 01:34:39 PM
Dark Souls 3

It's very good. Not quite flawless, and for some reason they undid some of the improvements that DS2 made, but overall it's a great addition to the Souls series.

I tried to play DS1 when it was first ported to PC, but found it impossible to play with keyboard and mouse. Skip ahead a few years and I've finally bought myself a decent controller. What d'you reckon, should I start with the first part - does it hold up?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 14, 2016, 06:32:34 PM
It's considerably more clunky than the subsequent installments, but I do think it's still worth playing, yes. Be sure to pick up DSFix and PvP Watchdog.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: HighPockets on April 14, 2016, 08:22:43 PM
Like forever and a day ago, I bought a "ultimate collection" of Assassin's Creed I & II in a bargain bin at Target or WalMart or wherever for like nine bucks. I finished the first one and thought OK that was fun, if a little frustrating at times, but really wasn't motivated to jump right in to II. 
Well the other day I was at Target and saw Skyrim V in the bargain bin for like $19.00 and I said to myself, "I still have Assassin's Creed II, I should play that and by the time I'm done I can get Skyrim for like 9 bucks."
So I came home and dug out the install and come to find out I have to have a Uplay account in order to register and use the software. That Kind of pissed me off since AC I didn't need that. so then it took some failed attempts and some googling to figure out how to register this 10 year old game. I finally got that sorted and started to play and got to a cut scene that made this whole rigamarole worth it.
Now I'm not a die hard gamer and I don't follow any of this stuff, so this may have been big news or a crazy shock at the time, or hell maybe not, maybe this is common place in M rated games. but I lost it with this.

https://www.youtube.com/watch?v=A4MYf9ly_TY

(click to show/hide)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 14, 2016, 09:19:03 PM
That is a great cutscene, yeah. :D AFAIK AC2 is widely considered the best of the AC series. It slowly went downhill from there.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on April 15, 2016, 03:39:50 AM
That is a great cutscene, yeah. :D AFAIK AC2 is widely considered the best of the AC series. It slowly went downhill from there.

I would say it started going downhill during AC2...
(click to show/hide)

Though Black Flag was by far the most fun, but it is not really an AC game, and all the AC stuff is just holding it back from being truly great.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on April 15, 2016, 09:26:42 AM
Yeah, that part wasn't that great.

I also really missed
(click to show/hide)

And yeah, Black Flag was awesome fun for the most part, and I agree that its biggest flaw was that it was part of the AC franchise, which by that point had grown extremely stale. I was really hoping a proper age of sail ship game would follow. It seemed like Ubisoft was carefully probing the market to see if it would sell. First they put a little bit of the ship stuff into AC3 to see what people thought of it, then they made a full-fledged ship game but still put it into a franchise that's guaranteed to sell, it seemed an original IP ship game was the next logical step. But no, instead we got AC: Rogue, which is supposedly basically Black Flag with a Templar protagonist, and that was it. Playing a Templar is a little tempting, but I'd have much preferred a game not set in that universe. That I would have bought already. I'm still waiting for Rogue to be discounted enough to outweigh the fact that it's an AC game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on April 21, 2016, 05:55:42 PM
Twilight Struggle

A well put together computer version of the Number One listed game on Boardgame geek (currently number 2 as Pandemic Legacy seems to be charting higher but we will see for how long, Twilight has held that spot for a long time)

I have found the computer to be hard to beat (i think it cheats), and I see some other players with complaints but I have been enjoying the frustration. The comp is up 16 games (not including the games I forfeited early) and I have only won twice, once with handicap, I got close several times . It is certainly making me a better player. I have not tried to play against another human yet and only have experience playing the boardgame twice.  Its a great way to learn the game.

The game itself is worthy of its BG status. Its such a well designed game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on May 16, 2016, 09:32:28 PM
Town of Salem 8/10

Its Mafia in real time. They are on stream for $5 but the game itself is free, Steam offers bonus purchase coins for the $5 and drops the ads. You cab play it directly on the website for free here.

https://www.blankmediagames.com/

The game is fast. In most games you have a list of roles available with only one being random so its harder to lie.  If you are a Mafia player its worth giving a try, one game usually lasts 10-15 min.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on May 18, 2016, 06:28:12 PM
God help me, I sorta went back to playing WoW after years of sobriety.  The madness lasted for only a few days and only because I was peer-pressured into it by a friend, but goddamn all the worst of it seems like it got amplified in my absence.  Every thing I wanted to do with my 15 trial days (I finagled my way into not paying for game time by having my account restored by a GM, it's a long story...) i.e. level up a new character and/or buy heirlooms to make it faster to level to 100 and/or transfer gold from my old character on another realm and/or re-roll on a different realm... everything is a fucking nightmare of either investing a giant fuckload of grind time or paying additional money.  And leveling from scratch is an unbelievable grind still.  I got as far as Stranglethorn and level 28-ish before calling it quits.  The expansion pre-order is $50!  It's insane.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on May 18, 2016, 07:23:34 PM
Arkham Origins (PC)6/10
At its best, its an arkham game. But goddamn if it isnt buggy. I had to delete the file for one of the animations because the game crashed every time I fast travelled, the sound and the videos didnt synch up ever and at one point I fell through a floor and it auto saved so I had to restart and replay 2hrs of gameplay.
The core game though, was really good when it worked and playing as the Joker inside his own head was pretty fantastic. I actually prefer it to Arkham Knight which lost my interest with the batmobile bits.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Drefk2000 on May 19, 2016, 03:46:56 AM
Stellaris [9/10] Grand Strategy with 4x elements, in space

This is the best game I have played in a very long time. It will only continue to get better as it is a Paradox Development Studios game. I don't think there is a company more supportive of it's games post-release.
I have several thousand hours in EU 1-4 and CK 2 (other masterpieces from PDS) and I already know I will invest even more time in this game.

I also love that the tag line for the game is "Make space great again" complete with the red caps :)

https://www.youtube.com/watch?v=shoiYDp7EEA&list=PLqRhPbyFDQWiWmLRwlEDOgU6B54nEP-os
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on May 19, 2016, 08:53:36 AM
Just finished Dead Space 2. 10/10

This is a very very satisfying game. If you have enjoyed Dead Space 1, and haven't tried DS2, then fix that. It improves (if you can believe that) the ambience, sound, and monster diversity. It's a game that seriously keeps you on your toes. I am not to much of a horror genra guy, but this game gives me such a rush.

Seriously, if you have any interest in any horror action game, you should play this if you haven't. Start with DS1 because it's debatable as to which is better. Dead Space 3, I haven't played it, but the most interesting thing of it is that it's Coop but increases the Action, so I am aware that it might not be the same experience as the other two games.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on May 19, 2016, 10:26:09 AM
Stellaris [9/10] Grand Strategy with 4x elements, in space

This is the best game I have played in a very long time. It will only continue to get better as it is a Paradox Development Studios game. I don't think there is a company more supportive of it's games post-release.
I have several thousand hours in EU 1-4 and CK 2 (other masterpieces from PDS) and I already know I will invest even more time in this game.

I also love that the tag line for the game is "Make space great again" complete with the red caps :)

https://www.youtube.com/watch?v=shoiYDp7EEA&list=PLqRhPbyFDQWiWmLRwlEDOgU6B54nEP-os
It's a very interesting game, and one of the things I love about Paradox is that they always strive to improve their titles (and say what you will about the DLC paradigm but they've embraced it and it's caused Europa Universalis in particular to be awesome and amazingly awesome), but for me it's not there yet. It's the usual amount of space 4x fun in the early game but then the mid and late game is a bit on the meh side (which in fairness is a common criticism of nearly all space 4X titles). I'm going to probably wait until the first two patches come out and maybe even the first DLC to really try and get into it, I think.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on May 22, 2016, 03:29:42 PM
I am super stoked for this game.

https://www.rockpapershotgun.com/2016/05/21/west-of-loathing-kingdom-of-loathing/

The writers for this game fit my humor aesthetic quite nicely.  And they know how to build a complicated and deep game.  If it looks interesting, give it a "Yes" on Steam Greenlight.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: RumbleFishTwist on June 12, 2016, 10:44:52 PM
I've really been liking DOOM.
My go to games have all been D's lately.
DOOM
Dirt Rally
Dino D-Day

Rawr!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on June 17, 2016, 09:58:33 PM
I am super stoked for this game.

https://www.rockpapershotgun.com/2016/05/21/west-of-loathing-kingdom-of-loathing/

The writers for this game fit my humor aesthetic quite nicely.  And they know how to build a complicated and deep game.  If it looks interesting, give it a "Yes" on Steam Greenlight.

Wait, how did I never realize that Pants in the SGU forums was Pants in KoL?!

I literally just clicked on this thread to talk about how I'm slowly spiraling into a full-blown obsession mode with Kingdom of Loathing.  It amazes me how about a dozen incredibly simple mechanics integrate together to create a challenging, replayable RPG.  With enough devotion, I think you could write a thesis on the economy of the game, or the decision making/statistics involved in optimizing runs.  It's one of the only games I've seen that the pay-to-play model has truly worked - most casual players do not feel left out for not donating, and most donaters feel like they are getting amazing stuff for their investment.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on June 17, 2016, 10:29:53 PM
Ha.  Pants_o_rama technically.  Or you may know my alt, RNGHeHateMe.  I am not notPants (aka Pantsless)

I have sung the praises of KoL here before, but its an easy game to bounce off of.  Much as I love it, it is hard for people to clear that initial hurdle from funny as fuck game, to surprisingly sophisticated game.

Who are you when you are on KoL
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on June 17, 2016, 11:53:06 PM
Linux support... good good.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on June 18, 2016, 10:43:06 AM
Ha.  Pants_o_rama technically.  Or you may know my alt, RNGHeHateMe.  I am not notPants (aka Pantsless)

I have sung the praises of KoL here before, but its an easy game to bounce off of.  Much as I love it, it is hard for people to clear that initial hurdle from funny as fuck game, to surprisingly sophisticated game.

Who are you when you are on KoL

asawyer in the game.  I'm almost always on a few hours before rollover, and quite a bit on Saturday and Sunday mornings.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on June 23, 2016, 03:31:06 PM
I've been playing Rome Total War.  9/10 but the non-roman factions are kinda light on detail.   Triad the sequel and its a bit to busy.  I just can't get into it, mostly because their are too many choices to make. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: arthwollipot on June 23, 2016, 09:42:31 PM
I've been playing Rome Total War.  9/10 but the non-roman factions are kinda light on detail.   Triad the sequel and its a bit to busy.  I just can't get into it, mostly because their are too many choices to make.

This is what I found with a lot of games, like Medieval: Total War 2 and every Civilisation game beyond 3. I got used to a particular level of complexity and got lost when the game went too far beyond that.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on June 24, 2016, 03:55:44 AM
I have the same experience. With Medieval 2 in particular it's not just that they added a lot of complexity, it's that the complexity didn't really enhance the game, it was just a bunch of busywork. I'm specifically referring to having to crank out and manage tons of merchants if you want to have a decent income. It's just a boring chore.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on June 24, 2016, 10:05:09 AM
I've been playing Rome Total War.  9/10 but the non-roman factions are kinda light on detail.   Triad the sequel and its a bit to busy.  I just can't get into it, mostly because their are too many choices to make.

This is what I found with a lot of games, like Medieval: Total War 2 and every Civilisation game beyond 3. I got used to a particular level of complexity and got lost when the game went too far beyond that.
Wow. Don't even look at Europa Universalis then. Jeezola. FWIW TW: Rome has been panned as not very good for reasons wholly unrelated to its complexity (in fact, the biggest argument levied against it is that there's not a lot of progression and so it gets samey-samey after a while).

The thing that I *like* about these games, actually, is all of the choices you have to make. A panoply of choices means that there is not necessarily an optimal decision and that in turn means that you can kind of RP your way through a lot of these things. In the case of something like EU4 you still need to know a lot about the inner mechanics of the game, from overextension to aggressive expansion to the importance of shock vs. fire in the early and later games on top of all the RP stuff so I can totally understand where that would be completely out of bounds, but the thing about Civ 5 is that every single different country has a different way of playing the game attached to it, and you can win with any of them. Some might be harder than others (Venice is pretty tough if you ask me) but if you're looking for a challenge, that's one way to get it. If you want to constantly be on the attack from Day One, someone like the Zulus or the Huns are pretty awesome for that. If you want to just grow and grow and win with culture, play India. If you want to do something in between, well, there's lots of civs for that as well (I'm partial to Rome because I like to build expansionist civilizations with good infrastructure, and once you get your Legions, you can use them to build roads when you're not at war, which is nice).

The other thing that I really like about these games is that you can make some really dumb decisions and still accomplish what you wanted to accomplish. In fact, I'd say that if there's something that can be learned from a game like this, it's that if you dig yourself into a big hole you can still pull yourself out of it if you persevere. This is way, way different from a game like Overwatch (which several of us on the boards are getting into) where if you're playing, say, Tracer, and you stupidly get yourself into a corner or zap into a location with 3 bad guys and your "rewind time" power is on cooldown, you're dead and that's that. The whole grand strategy genre to me is about trying things out, seeing if they work, and if they don't then seeing why it is they failed.

Anyway, I'm not saying that everyone should play these games; everyone has their own tastes after all (I personally find Diablo style games only occasionally fun and mostly a boring clickfest). I just figured I'd chime in
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on June 24, 2016, 11:29:56 AM
Its possible, I'm just getting too old for new games.  Anyone know of any total war type strategy games in a steam punk setting?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on June 24, 2016, 12:28:49 PM
Its possible, I'm just getting too old for new games.  Anyone know of any total war type strategy games in a steam punk setting?
The latest TW game is in the Warhammer world (the fantasy one, not the 40k one). That's, um, not steampunky at all but it is different at least.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on June 24, 2016, 01:16:05 PM
Its possible, I'm just getting too old for new games.  Anyone know of any total war type strategy games in a steam punk setting?
The latest TW game is in the Warhammer world (the fantasy one, not the 40k one). That's, um, not steampunky at all but it is different at least.
I considered adding fantasy to that questions, so good enough.  I'll check it out.  I think its part of the steam summer sale. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on July 21, 2016, 04:41:02 AM
Inside 9.5/10

Picked it up on Steam for €20 and played through it in a day, but what an experience!!
Its like a cross between Abes Odyssey, an old PSone game called Heart of Darkness and a Cronenberg movie. You play as a silent young boy making his way....somewhere and being chased by people with dogs and flashlights.
Theres no exposition and no text, only contextual clues as to what you are supposed to do and where you are supposed to go and whats actually going on.
The gameplay is puzzle platformer with no combat and some ingenius uses of a two button system.
The visuals are beautiful and atmospheric and the character animations are brilliant!

The main ending is the most out of left field thing Ive ever seen in a game. Its fun, but I was actually hoping for something LESS interesting and thought provoking. My brain kind of wanted a different pay off.

I watched the secret ending on youtube and its worth seeing to try and figure out more of the story, but if I had gone through the work required to get it, Id have been pissed!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on July 21, 2016, 01:41:26 PM
I'm back to Rimworld now that it's on steam.  It's a solid game now with lots more things happening.  It's not quite Dwarf Fortress in its depth (no pun intended) and maybe the current price is a bit steep for a game of that kind, but if you think about it in terms of hours of gameplay you could enjoy, it's probably a bargain.

I can't give it a rating because a LOT depends on whether you like these kinds of games or not.  If you're into Dwarf Fortress and you think DF is 10/10, this is a solid 8/10.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on July 21, 2016, 01:58:33 PM
What if I think DF is 8/10 but the marks down are because its just too damn hard?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on July 21, 2016, 02:35:01 PM
Just finished Saints Row 4 and Sleeping Dogs.

Sleeping Dogs was pretty great, for its time. The combat was way better than GTA 4 (and probably 5 also), and the storline was good also. I enjoyed playing a game set in Hong Kong, rather than fake NYC or LA, for once. Clothing options are way stylish.
8.5/10

Saints Row 4 is the polar opposite of all the gritty realistic GTA clones. It's like Crackdown on steroids. They basically took Saints Row 3 and added superpowers. Good times. Not a big technical evolution, and it got kinda grindy at the end working on those challenges, but it was a good time. Clothing options suck.
7.5/10

Dead Space on Hard is next. So far: pretty damn hard! Not enough ammo.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on July 21, 2016, 02:38:37 PM
What if I think DF is 8/10 but the marks down are because its just too damn hard?

You might actually like Rimworld more, it's more approachable than DF.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on July 21, 2016, 02:57:40 PM
Am I not friends with you on Steam teethering?  Why do you hate me?

Add wastrel333
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on July 21, 2016, 04:04:38 PM
I hate games where I cant look like a bland person in a t-shirt with chucks!
Because thats who I am!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on July 21, 2016, 04:08:25 PM
Am I not friends with you on Steam teethering?  Why do you hate me?

Add wastrel333

I WILL TRY TO LOOK PAST MY HATE

just this once
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on July 21, 2016, 06:06:40 PM
Rimworld sounds unhygienic.
But fun.
Hehe "butt" fun.

K. Im done.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on July 23, 2016, 05:08:10 PM
GTAV - 9/10

Almost all missions are fun to play. Playing randomly is extraordinarily fun. The story is quite good and the connection and play with the three characters is unique and very interesting. I kinda wanted more heist missions.

The game is designed to play the story mission non stop then play the random game. Unlike the other games that were designed to play random and story missions in tandem. I prefer the later due to my playing habits (once I finish the story, I tend to lose all interest in a game).
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on July 23, 2016, 09:57:43 PM
Thea: The Awakening - 8/10

Took me a while to figure out if I liked it.  Frankly, it's pretty opaque starting out, and just kind of throws you in so you can figure it all out.  I was fairly convinced it was something I would enjoy, so I watched a few LPs online in order to get a hang of the mechanics.  Going back after that, what a game.  Strange mix of an RPG and a roguelike and a 4x and a choose-your-own-adventure game a la King of Dragon's Pass.  Beautifully illustrated and fully narrated, and an interesting card mechanic for "combat".  Card mechanic does tend to get a little old, but once your party progresses, you can skip it entirely, which is kind of excellent.

I've just finished the original story line and am progressing through the expansion story line now, and am looking forward to trying it again with one of the new gods.  I do suspect that once you know all the events it will impact replayability, but for the asking price, it's a lot of game.  I just wish it was easier to understand starting out.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sordid on July 27, 2016, 01:07:24 PM
Starbound 1.0, 7/10

Yep, this bloody thing finally came out of early access. I last played the beta what, a year and a half ago? Frankly not much has changed as far as I can tell. They redesigned the entire progression and crafting systems again for no discernible reason and added a bunch of stuff like colony building and randomly generated NPC quests that you have no reason to ever do. The weapons are all bland and uninspired, the enemies are more annoying than challenging, and the planets, while technically unique, are for all practical purposes identical to one another within their terrain type category.

The Novakid race, which was one of the stretch goals of the early access program, has only been implemented in an extremely rudimentary fashion. Yeah, you can play one, but you'll be the only one in the universe. No NPCs, no settlements, no quests, nothing. The story only makes reference to the six original races. If you don't play as one, the Novakid don't exist in Starbound. The state of the Novakid is the same as it was almost two years ago.

Speaking of the story, it consists of six pre-designed dungeons with bunch of mandatory "go out and explore the universe" filler in between. While very pretty and occasionally fairly clever, the dungeons are rather short, and six is just not enough. The story is also exceptionally inane, which isn't helped by the fact that it takes itself very seriously, in a humorless, straight-faced kind of way. Given that the game is bright and colorful, the universe wacky and weird, and the big baddie is literally a tentacle monster, you'd expect the story to be a farcical romp. But no.

Oh, and the game runs like crap now for some reason. It actually runs worse than at any point during development, so much so that the framerate dips into the 30s on my machine and huge chunks of the terrain visibly pop-in as the game loads them. I have no idea how a 2D, sprite-based, pixel-art game manages to run this badly on release.

Overall I am very unimpressed. Part of it is probably the fact that I spoiled the game for myself by playing it in beta. If I played it for the first time after release, my opinion of it would probably be higher, which is reflected in the relatively high score, despite my criticism. Nevertheless I do have the perspective of having watched the game's development process, and it doesn't feel like a game that's been worked on for half a decade. More like a year or two of actual progress and the rest just treading water without moving forward. If you want a 2D block-based Minecraft-alike, play Terraria instead. That game's quality actually reflects the amount of time it's been developed for (which is only a little longer than Starbound at this point).
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on August 08, 2016, 01:29:05 PM
Telltales Batman Steam- Unplayable.

So I meet the minimum requirements for this game and have run all but the latest Arkham games on my system. I also run The Walking Dead on my shitty tablet, so how the hell does this game keep crashing my laptop? It causes me to lose all control over it and just have to sit there while it restarts.
The sound is out of synch with the video and the QTEs pick up my input when they feel like it.
Totally unplayable, total waste of money. I had noticed these problems being reported at launch and they announced that a patch a few days ago was supposed to fix it, so I thought I would chance it.
Big mistake.
Why does every DC property want to piss me off?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on September 21, 2016, 10:19:29 AM
Just played Keep Talking and No One Explodes with a friend!
Absolutely brilliant!
One party has a screen with a 3D image of a bomb. Each bomb is broken down into a series of puzzles.
The other player has a REALLY long and technical PDF instruction manual for solving the puzzles.

So the defuser describes what they can see and the other person reads the instructions and uses the information to suggest which wire's to cut or which passwords to input within the time limit.
Really fun! It could easily work as a board game but the extra visuals of the device make it confusing and overwhelming, which adds to the fun!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: arthwollipot on September 22, 2016, 05:06:31 AM
I watched my son and his girlfriend play that a couple of times. It was intense!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: HighPockets on September 24, 2016, 05:15:13 PM
I just spent 45 minutes watching other people play on Twitch. I'm going to get Zaros to play with me.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on September 26, 2016, 11:38:21 AM
It must be a sign of me getting old, I not really interested in new games anymore, mostly because I don't want to learn out to play them.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on September 26, 2016, 02:43:10 PM
Just beat Dark Souls: Prepare to Die
It would make a great movie or tv series. But jesus christ I hated almost every moment of playing it.
So the level design is amazing and the combat is pretty well figured out. Theres also an intersting story running below the surface if you can be bothered putting pieces together or reading wikis.
Thats the thing though, without wikis and online forums, the game is borderline unplayable for most people. There are points of the game where what you need to do is equip some obscure ring or whatever from your inventory and its usually not at all obvious. Things like how levelling up works  and what each attribute actually does are really counter intuitive and quite obnoxious. Likewise the way you level certain weapons etc.
So the premise is interesting- You are an undead warrior trying to restore order to the world. When you die, you respawn at your last save point and all enemies except bosses are brought back to life.
Likewise, everytime you save or restore health, all enemies come back to life.
What this means is, you play a bit- die a few times- Get farther- Die some more- Get to the boss- die- try to speed run back through the level to get to the boss for another 30seconds of trying to figure out his gimmick- keep going til you beat the game.

This mechanic is supposed to replicate 80s gaming when shit was hard, but its really annoying. The game has the normal little flaws that many games have- Enemies can hit you through walls and cover, they can use large weapoms in tight spaces when you cant and they dont get in each others way when they mob you or shoot at you. This means that you get some really cheap deaths where the game is more at fault than you are and it makes going back through a level really infuriating.
The other thing to hate about the game is the community.
Their answer to almost every question is- Get good.
Nothing is ever the games fault. When actually, I most often found that the answer was to level up either my character, my armour or my weapon and spam the enemy. Not really about getting good as much as levelling up.
They are really unhelpful and dickish (which is actually why I finished a game I utterly hated out of spite) but also, if you are connected to the internet and in human form, they can and will invade your game and kill you to take your shit.
Such.
Bullshit.

But anyway, I finished it. Its done. It can fuck off.
I did discover a great youtube series on the IGN channel though called Prepare to Try where a guy plays through the game with his friends slagging him off and helping him.
Actually really funny and enjoyable.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: moj on September 26, 2016, 03:26:01 PM
Back in on WoW. A few weeks ago my fiancé was out of town for a bit, I was bored and decided to give it another go. I hadn’t played in a few years  so I changed realms and started with the free create a new character and figured I’d get bored grinding before I got to lev 20. Nope, I really enjoy all the little new tweaks and changes. I like that you can pick up quest from adventure guide. Haven’t got the legion expansion yet but probably will. I just solo’d when I played before but have been doing dungeons and battle groups and am enjoying that as well.  Left to my own devices would play it a lot more but have been pretty busy so just play a couple hours a week. While I think guild wars 2 learned a lot from WOW and did a lot of things better, WoW still has an amazing amount of content.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on September 26, 2016, 08:57:55 PM
This Is The Police - 9/10 (possibly to be revised depending on how the rest of the game goes)

If you ever enjoyed adventure games, police procedurals, detective dramas, or cinema noire, you owe it to yourself to play this game.  It starts simply enough, but at every stage when you think you've figured the game out, either a new dimension is added, or there's a massive twist.  Add to the gameplay a brilliant soundtrack, an excellent story, and full voice acting, with exactly the level of grit you want, and I think this one is a winner.  I'm only at day 80, however, so there's more than half the game to come.

I mean first you
(click to show/hide)
, but the real surprise is when you
(click to show/hide)
before being
(click to show/hide)
and when you think things are suddenly calming down ... BAM!
(click to show/hide)
.  And that's not to mention your
(click to show/hide)
and her
(click to show/hide)
...
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on September 27, 2016, 08:53:53 AM
This Is The Police - 9/10 (possibly to be revised depending on how the rest of the game goes)

Sold!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on September 27, 2016, 01:26:31 PM
Hm yeah, I might give it a baton whirl.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on September 27, 2016, 01:49:35 PM
Playing GTA 5. It was on sale. The updates and free DLC downloads took longer than the game itself.

I'm not done with the single-player yet, but it's been fuckin brilliant all-around. Started to fool around in multiplayer. I can see myself losing a lotta hours in LS.

I basically became convinced I needed to buy this because of Acheivement Hunter's Let's Play videos. So, good job, guys.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on September 28, 2016, 12:43:31 PM
Playing GTA 5. It was on sale. The updates and free DLC downloads took longer than the game itself.

I'm not done with the single-player yet, but it's been fuckin brilliant all-around. Started to fool around in multiplayer. I can see myself losing a lotta hours in LS.

I basically became convinced I needed to buy this because of Acheivement Hunter's Let's Play videos. So, good job, guys.

It looks amazing. I really want this game, but I don't think I'll ever put it down. Like how I couldn't with GTA III to San Andreas. Especially since the PS4 is super slow for me to download anything. My PS3 has great connection and speed getting 70-90 Mbps. The PS4 is 20-70 Kbps.

I'll just stick to ps3 AC IV mp for now.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on October 11, 2016, 02:27:47 PM
Mafia 3

I'm going to echo pretty much every review I've read: the story, voice-acting, facial animations etc. are all stellar, but the rest of it is a rote third-person cover shooter and insipid GTA clone. What I really like about the setting (and it's unflinching depiction of Jim Crow-era nonsense) is that it allows me to bounce racist shopkeepers' heads on the tiles whenever they say shit like: "You lost,  boy?" Unlike the umpteenth 'go there, kill that' missions, that doesn't get old.

8.5/10 for the presentation of the story
7/10 for everything else
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on October 11, 2016, 02:29:48 PM
I've heard a lot of negatives about the complete lack of AI for NPC
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on October 12, 2016, 05:28:35 PM
I've heard a lot of negatives about the complete lack of AI for NPC

That's been my experience as well: they're dumb as bricks. If you possess even a shred of a sense of timing, you can just crouch-run around full pelt, choking them out, only waiting occasionally until two goons finish their chat and continue on their patrols.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on November 24, 2016, 04:26:19 PM
Rise of  the Tomb Raider 6/10
Meh. Lacked the punch and immediacy of the last game.
Mechanics that seemed perfect for the story and setting in the first, seemed shoe horned here.
The other characters in the game are mostly really annoying and in the last quarter of the game, theintroduce new mechanics that were never needed before but somehow become overly used. Theres no intro to them, just a "press x here"prompt.
The combat is fairly satisfying though and I like the climbing and puzzles. I just felt no desire to play it for any longer than necessary.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on November 24, 2016, 05:14:48 PM
Played Destiny on 360 without expansions (it was a rental). Great game. Could see myself playing a lot of this once I set up my Xbox One. But getting a group together to do Vault of Glass was a pain in the ass.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: MikeHz on November 28, 2016, 11:31:12 AM
Rise of  the Tomb Raider 6/10
Meh. Lacked the punch and immediacy of the last game.

I very much enjoyed both games, and thought the second was equal to the first.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Andrew Clunn on November 28, 2016, 11:55:05 AM
VEC9... Avenge the USSR!

www.youtube.com/watch?v=rSPixmsLfn4 (http://www.youtube.com/watch?v=rSPixmsLfn4)

Is unconcerned with your capitalist pig rating systems / 10
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on January 01, 2017, 06:18:36 PM
Playing lots of retro games this holiday.
Streets of Rage- Pretty solid actually! As good as I remember. Slightly easier than I remember.

Golden Axe- Harder than I remember. Aged very badly.

Brawl Brothers- Saw this in a magazine when I was about 10 and imagined playing it. The reviewer clearly wasnt bothered and made up a plot and character names that was far more interesting than the game.

Lion Porno 1- A slide show of 16bit porn images that was in my rom folder. Too much butt hair.

Maximum Carnage- Comicbook tie in. Way worse than I remember. Very bad arcade conversion.

Super Mario World- Tightly engineered and a joy.

Super Ghouls and Ghosts- Fucking shit hard. So so hard. Like....enemies just keep respawning!!!


Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on January 01, 2017, 07:42:26 PM
Mini Metro (on iOS, but also available on PC) - 10/10

I spent more time with this game than with my family over the holidays.  That should be enough of a review.

This game will inevitably build in your soul a hatred of circles.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: RumbleFishTwist on January 06, 2017, 12:27:03 PM
I'm really enjoying Rocket League.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on January 06, 2017, 12:35:00 PM
Playing Destiny on the Xbox One. Had rented it on the 360, before, without expansions, so I was capped below the max level.

Now I can access end-game content, and it's cool, but I can see an endless MMO grind before me. It is way addictive. I have my first 350-power weapon, which is pretty cool. I think the random drops get better as your light level goes up? It's kind of a cool mechanic, but it also means your progress is slowed down, and the only time you get a real boost is when you have enough legendary marks to buy high-level items, like my new gun.

But more importantly, the gameplay is so tight. I don't know how Bungie made those guns feel so good to shoot with. Missions and PvP are endlessly interesting.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: HighPockets on January 06, 2017, 07:02:32 PM
Mini Metro (on iOS, but also available on PC) - 10/10

I spent more time with this game than with my family over the holidays.  That should be enough of a review.

This game will inevitably build in your soul a hatred of circles.

I played the hell out of that when it was in beta, I had to walk away because it was such a time sink.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on January 09, 2017, 04:41:26 PM
Transport Fever

7/10

I think it's more like a Transport Mild Cold.  It scratches that Railroad Tycoon itch, but not in a way that's super satisfying.  The sandbox game generates a random terrain that's often infuriatingly difficult to optimize.  The level of difficulty varies somewhat depending on how lucky you were with the generator seed.

These kinds of games tend to be pretty glitchy and there's a fair share of "what the ..." moments when building rails or roads where the algorithm picks a terrible path, especially if you're making really long segments.  But it's more stable than I remember the last Tycoon being, so there's that.

The depth of the stuff you play with, from production chains to transport is a mixed bag.  They have ships and planes which is cool, but the production chains are not particularly varied.  On the other hand that's kind of a blessing given how the random map generator flings steel mills far away from from iron and coal mines sometimes.

The bottom line is that if you just need a Railroad Tycoon game, it'll do.  If you also need depth and polish, it won't.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: moj on February 03, 2017, 11:17:30 AM
I noticed somehow that I have skyrim game of the year edition that I never played. I don't remember buying that version but it's in my steam account and haven't played skyrim in a very long time so have been giving it a go. There's actually different colors! It looks great and has been fun to come back to. My laptop is from 2011 and all I have to game on so till I upgrade can't get into overwatch or fallout 4 yet.  One day...
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on February 07, 2017, 03:33:02 PM
Kicked the shit out of Streets of Rage 2.
Had a go at Streets of Rage 3.
How did these games get worse as they went along?
I love that the game intro tells you the crisis and takes the time to say that the main black character is 'busy'.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SkeptiQueer on February 07, 2017, 04:45:19 PM
Mad Max game on Steam. It's like RAGE but better, really feels like a Mad Max game should. Arkham Asylum-esque melee combat and the vehicle combat is pretty fun too.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on February 07, 2017, 05:08:34 PM
Anyone played Frog Fractions 2.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on February 26, 2017, 05:03:55 PM
MGSV: The Phantom Pain 6/10

The good- Quite realistic gameplay.
VERY well researched.
Some of the ways you can finish a mission are really satisfying.
Best dog side kick in any game.

The bad- Embarrassingly awful and cringe worthy story, dialogue and character concepts.
Intrusive storyline and annoying exposition.
Why set it in the 80s if you are going to give the character super tech on par with todays weapons and computers? Why take his hand away if you are going to invent a bionic arm to replace it with in the first scene?
Why make boss enemies that can defy the laws of physics to the point that it feels SO videogamey to beat them? The game is set up incredibly well with a brilliant combat system, but you cant use it against these invincible enemies and are forced to spam stupid, repetitive actions to get to the next level.
Pretentious storyline
(click to show/hide)
ugh.

Im a completionist so I wanted to finish all the mgs games. Thankfully Kojima isnt allowed to do any more.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SkeptiQueer on February 26, 2017, 05:59:23 PM
Played through the Tom Clancy's Ghost Recon: Wildlands: Open Beta this weekend. If you played the Mercenaries game on Xbox, you might enjoy this one. It really does capture the feeling of massively outclassing enemy fighters in terms of tech and tactics. On the whole, feels like an okay Ghosts game. I dunno, 7/10? Passing grade, not amazing, will pick up on steam sale.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on February 27, 2017, 07:18:16 PM
MGSV: The Phantom Pain 6/10

Heh, I'm totally with you there. I loved the gameplay (and sticking balloons to goats doesn't get old ever), but had to put the game down after a while because of all the infuriatingly dumb shit around it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on February 28, 2017, 09:02:46 AM
MGSV: The Phantom Pain 6/10

Heh, I'm totally with you there. I loved the gameplay (and sticking balloons to goats doesn't get old ever), but had to put the game down after a while because of all the infuriatingly dumb shit around it.
I liken it to getting a blowjob during a really bad movie but where your partner stops pleasuring you to watch all the worst scenes.
The final mission and cutscene is absurd.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Dan I on March 02, 2017, 10:41:14 AM
Started Horizon: Zero Dawn last night. Only about 2 hours into it but REALLY enjoying it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on March 02, 2017, 11:17:09 AM
Breath of the Wild has been dispatched! I am stupidly excited. I will have it in a day or two.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on March 03, 2017, 12:39:57 PM
Started Horizon: Zero Dawn last night. Only about 2 hours into it but REALLY enjoying it.

Man, I want that game. Not going to buy a PS4 for it, though. Exclusives are bullshit. :(

Apparently it's the most expensive Dutch media production in history (something that is only of interest to Dutch people and even then, not to all that many of us, but there you go).
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Henning on March 04, 2017, 01:52:40 PM
i want both... but owning neither platforms yet, that would turn into an $800+ investment.

I thought I was settled on eventually getting a PS4 for zero dawn, god of war, red dead. But man, Nintendo just threw me a curveball.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on March 04, 2017, 07:08:49 PM
Haha, I saw a review and now I really fucking want that, too, but Nintendo's style usually doesn't do much for me.

You know, that and I'm not made of money either.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: barocon on March 06, 2017, 08:15:24 AM
Last week I played 15 hours of Oxygen Not Included alpha. It's a space colony survival simulation / management game.

Right now in alpha I think it's pretty fun for a couple of games but quickly runs out of things to do in late game.

The art style is amazing. Colonists (duplicants) look adorable and make cute high pitched sounds.

I think there are some weird design decisions. The game doesn't have any goals unlike Rimworld or Factorio. So basically you can't win the game and eventually your colony will die from lack of oxygen. Also you can reject accepting more colonists to your colony and you can survive for much longer if you don't accept too many of them.

I love colony sims so I would give the alpha 7/10 score. If they add more content and fix some design issues then it can easily get 8/10.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Eternally Learning on March 07, 2017, 02:52:30 PM
I want Zelda, but don't have a Switch or Wii-u. Was considering getting a Switch but the large amount of hardware problems I've seen reports of has convinced me to wait until they have a chance to adjust production. Especially since Nintendo went and pulled a Nintendo and locked your save files to your Switch so if it does need to be replaced, you have to start over every game you have. Fuck. That. Hell, they even locked SD cards down so you have to wipe it before you can use it in another Switch.

I do have Horizon and damn is it good.  Already plunked 30 hours into it this last week and I never do that anymore.  I'm loving that even as I level up and get better, I can still just accidentally walk into situations where running away is pretty much the best option. Also, I just started playing with the included photo mode (with some surprisingly robust optiins) and I'm having a blast.

(http://i.imgur.com/YIE9zTb.jpg)

(http://i.imgur.com/okrCkyw.jpg)

(http://i.imgur.com/IIlcfRh.jpg)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on March 10, 2017, 01:20:44 PM
I have the same problem, I want mario maker badly but not willing to purchase a system just to play one game. I see the Wi is coming down in price but Im betting it will still be a while before it comes down low enough to justify one game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on March 10, 2017, 07:10:02 PM
I went halves on Zelda with my gaming buddy who has a wii u. So I should have it when he is done.

I dont think the switch is worth buying just yet as there arent enough games.
The thing about exclusives is that if you wait long enough, you can get them when the console generations chage one way or another.
Im catching up on a few years of games now and its very exciting.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on March 18, 2017, 03:40:59 PM
I've been on a big puzzle game kick lately* so I decided to go back and play through Portal 2.  Turns out the story line and dialogue ended up adding to the replay value more than any individual puzzles.  What I was impressed by is how many really strong user generated test chambers exist.  Some of these are fantastic, complete with extra dialogue from J.K. Simmons.  I also played through some of the speed/least portal challenges in the main game, which aren't quite as robust as they were in the first one, but still reveal subtle design decisions that you would never notice with a casual play through.

*and open for recommendations
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Waffle on March 18, 2017, 06:48:21 PM
I got around to playing Horizon. I give zero shits about the story, it's just so uninteresting in the beginning. It kinda picks up speed later but still. Love the robos, they should have just canned the story and made a robos hunting game instead. Would have been tons better IMO.


Also reinstalled Aurora. Can't get enough of dem spreadsheets.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Eternally Learning on March 18, 2017, 11:25:25 PM
I got around to playing Horizon. I give zero shits about the story, it's just so uninteresting in the beginning. It kinda picks up speed later but still. Love the robos, they should have just canned the story and made a robos hunting game instead. Would have been tons better IMO.


Also reinstalled Aurora. Can't get enough of dem spreadsheets.

Aloy's personal journey is OK I guess.  Fairly standard fair for the most part.  I really enjoyed the world building though and really, really liked uncovering what exactly happened to the world and how it got from here to there.  Won't spoil it for anyone, but it was different and interesting.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: starnado on March 23, 2017, 10:45:00 AM
Zelda - Breath of the Wild 9.6/10

I have been wanting to review this for a while but I have so little free time at the moment.
I am going to keep this short.

This is one of the best games I have ever played. I am a massive fan of Zelda games and Nintendo in general but, despite the fact that I enjoyed the other zelda games immensely (WW, SS, TP and OOT - the 3D ones) I always felt like there was something missing, some level of structural realism. They felt like an abstraction, a fairy tale experience with narrative logic holes throughout.

This game, while it is still a cartoon abstraction of real life, at least has geographic and elemental consistency. By which I mean, it is absolutely HUUUGE and stuff behaves mostly like stuff.

The fighting mechanics are glorious. The cooking is wicked fun. The enemies are many and varied and beautifully designed. The only issue is that the boss fights are too easy depending on which weapons you have. This is only a minor gripe.

Overall, my kids and I have had a total blast. Such a fun game.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on April 04, 2017, 12:04:10 PM
My 2 cents on Breath of the Wild 9/10

If not for the brittle weapons and shields I would give it 10/10. It was a huge issue for me and a very poorly executed mechanic.
Everything else is perfect. The world feels huge and alive to the point that I chose mostly not to hunt because the animals were too beautiful. The idea of using flint and steel to light fires and collecting firewood so you can survive a night in the wilds unmolested was very powerful to me. I felt like I was making a perilous journey in a fantasy novel.
The characters were great, I was concerned about voice acting but it was all good.
All of the boss fights/dungeons felt original and fun and the bosses are designed in such a way that you could just beat them if you are smart and quick enough and had enough weapons. Incredibly tight design on that front.
I didnt dally too much in the world and it still took me just under 40hrs to beat.
A hugely satisfying and immersive experienced.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on April 04, 2017, 01:56:19 PM
Seriously considering buying a new console just for that one game. God damn it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on April 04, 2017, 03:57:45 PM
Seriously considering buying a new console just for that one game. God damn it.
I borrowed a wii u to play it. Im sure someone you know would accept a few bucks to let you have theirs for a week or two.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on April 04, 2017, 04:04:00 PM
Seriously considering buying a new console just for that one game. God damn it.
I borrowed a wii u to play it. Im sure someone you know would accept a few bucks to let you have theirs for a week or two.
But what about that HOT portable game pad? I need to play on the toilet metro!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on April 04, 2017, 04:09:40 PM
Im told its better on the wii u for some reason?

But yeah. The switch looks very cool. When it has more than one game it might be worth me diving in.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: teethering on April 19, 2017, 04:56:23 PM
PLAYERUNKNOWN'S BATTLEGROUNDS

One of the most fun games I've played in a long time.  It's early access and has issues and glitches, but man is it a ton of fun.  It's a battle royale FPS on an island with 100 players being paradropped from a plane with no equipment who then have to scrounge around the map for weapons, meds, etc.  There's a mechanic that forces the op area to shrink over time forcing everyone into a confrontation until the last person/team (1-4 players can group up) standing.

So the end result is typically suspense while you're gearing up and looting then cautious running around and hiding ending in usually adrenaline fueled shoot-out.

Hard to rate it, since it's still early access, but it's already a lot of fun.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Johnny Slick on April 19, 2017, 06:58:27 PM
I mean, in practice it's 15 minutes of looting followed by 30 seconds of dying but it's still a fun game! Also I am sooo bad at FPSes. :(
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on April 19, 2017, 07:51:52 PM
I don't own it, but it is extremely watchable on stream


Sent from my iPhone using Tapatalk Pro
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on May 25, 2017, 10:30:09 AM
Prey - 9/10

Been a long time since I devoured a game in the way I did this one.  The best of System Shock/Bioshock/even some Dead Space all mixed together.  With careful play I did eventually reach the "nothing can touch me" point, but thankfully only an hour or so before the ending, so didn't ruin the tension.  That was something to do with the order in which I did some optional objectives - had I done them in a different order, I think you could Superman your way through much of the game.

I did a zero-Typhon ability playthrough, and at some point I will probably do another playthrough.  I fear because the story is relatively linear that it won't be particularly amenable to a replay, but it's well worth the money even for the one time through.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Henning on July 30, 2017, 01:30:22 PM
SUPERHOT ~ 7/10

Finally sat down to it, and then it was over in like 2 hours... I applaud the originality of the concept and the narrative meta-games, but this was just too short for me to remember it in a year.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on July 30, 2017, 01:39:05 PM
SUPERHOT ~ 7/10

Finally sat down to it, and then it was over in like 2 hours... I applaud the originality of the concept and the narrative meta-games, but this was just too short for me to remember it in a year.

Based on the time I've spent on the game, I'd have to give it an 8 or up. For me, the challenge mode triggers the obsessive compulsive part of my brain quite satisfactorily. It's one of those games I can keep pounding away at while half-watching something else.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Eternally Learning on July 31, 2017, 07:56:33 AM
I thought it was an awesome concept in search of a good game. More or less felt like a glorified tech demo to me. Granted, a really fun tech demo, but it never really felt like a full-fledged game. Worth the price though.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on July 31, 2017, 09:52:18 AM
There's a VR version which I haven't played, but which I imagine makes it 7000% better.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on July 31, 2017, 11:07:21 AM
X-Com 2, meh/10.  I'm nostalgic for the original so its cool but I don't think its that great other than that.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on August 28, 2017, 04:32:27 PM
I am basically playing Fallout Shelter (Xbox One edition) every day. Even though it's a glorified phone app. But it's free, and addicting! And feature-heavy! Did I mention it's free?

If you enjoyed the phone version, this the same but better. There is a lot more to do.

Also trying to play through Dragon Age Inquisition. I wasn't sure at first, but it is getting better and better, actually.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on August 28, 2017, 06:13:05 PM
West of Loathing (http://store.steampowered.com/app/597220/West_of_Loathing/) is the shit.  It is an open world RPG parody in a western setting with surprising depth of gameplay.  The soundtrack is boss, the puzzles are great, and way old school.  And at $11 (http://westofloathing.com/), it is really cheap.  If you but a copy, let me know.  I'll send you my spare horse armor (http://knowyourmeme.com/memes/events/horse-armor). 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Mormegil on September 15, 2017, 12:15:45 PM
Been hooked on Echo Arena.  It's sort of like the battle room in Ender's Game in Virtual Reality.  It's Zero-G, you move around by grabbing stuff and pulling, or using small thrusters on your wrists.  You try to get a frisbee into a goal, but can also punch your opponents to stun them.  I've punched my printer and ceiling fan a few times.

http://www.youtube.com/watch?v=yzsFgDxzWIk
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on September 15, 2017, 06:07:04 PM
Lifeline 7/10

Mobile text based game. Spaceship intern stranded on a strange moon starts sending you texts asking for help and advice to survive.
Its fun amd interesting. Theres a cool mystery.
I really enjoyed playing but it missed an opportunity to play up a Martian style scenario and instead gives you an increasingly less lovable character whose decisions and whining dont always endear him.

Honestly, its worth a look. It plays out over 3 days, the character more or less sleeps in real time and its a thing to do when you check your phone.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Louie on September 23, 2017, 03:35:29 PM
Divinity: Original Sin 2 9.5/10

Like Baldur's Gate/Planescape Torment/Pillars of Eternity? Well... then you've probably already read reviews and bought this, and good on ya!

It's an isometric tactical RPG tour de force, stuffed to the gills with quests and different ways to complete them, with excellent writing and voice-acting. And the sheer amount of shit you can do is staggering - the completionist in me squeals in delicious terror whenever I accidentally kill a NPC (they can all die!) and cut off a quest in progress.

Best thing: I've poured 30 hours into this so far... and I'm not even off the 'tutorial island' yet.

Teethering and I played the first one in co-op, which was a lot of fun. Hoping to do that with this one, too, and it's already become clear that's going to be a hundred times better.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: moj on September 24, 2017, 11:37:44 AM
fallout 4  only a few hours in but enjoying it.  Its what I was expecting, but so much more crafting, almost to much.


overwatch   Its free to play this weekend but have already purchased it.  like a pretty tf2 tons of fun.


Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on September 27, 2017, 12:26:09 PM
Divinity: Original Sin 2 9.5/10

Like Baldur's Gate/Planescape Torment/Pillars of Eternity? Well... then you've probably already read reviews and bought this, and good on ya!

It's an isometric tactical RPG tour de force, stuffed to the gills with quests and different ways to complete them, with excellent writing and voice-acting. And the sheer amount of shit you can do is staggering - the completionist in me squeals in delicious terror whenever I accidentally kill a NPC (they can all die!) and cut off a quest in progress.

Best thing: I've poured 30 hours into this so far... and I'm not even off the 'tutorial island' yet.

Teethering and I played the first one in co-op, which was a lot of fun. Hoping to do that with this one, too, and it's already become clear that's going to be a hundred times better.

Very much agree.  I am about 20 hours in, just got my source collar off.  Very, very fun game so far.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on December 09, 2017, 06:07:45 PM
Spelunky HD - 9/10

One of the most addicting action games I've ever played.  Rogue-like platformer with a really sharp learning curve, you'll probably spend the first 10 hours or so just trying to get out of the "easy" mine levels.  The randomization makes the replay value incredibly high, along with progressively crazier Steam achievements and several very intricate secrets to discover.  High tolerance for failure required.

If anyone starts playing let me know if you can pull off a 0 gold run, as that is my current goal.

Oh and hold out for next Steam sale.  This was 90% off over Halloween.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on December 25, 2017, 07:44:11 AM
Uncharted 4- 9/10
Like the others in the series, its an interactive Indiana Jones movie with incredible voice talent and dialogue.
Stands alone as a solid adventure game but really surprises with some seriously emotional and sweet turns.

This could be my favourite series of games ever.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Tassie Dave on December 27, 2017, 02:42:53 PM
Assassin's Creed: Origins.  10/10. Easily Game of the Year for me.

The best AC game since AC:2 and the most beautiful game I've played. I doubt there is a better looking open-world game on any system.

I have put over 100 hours into this game since it came out. Completed everything. Yet I am still eagerly waiting for more content.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: kaizen on January 02, 2018, 03:02:43 AM
I regularly visit your site and find a lot of interesting information.
Not only good posts but also great comments.
Thank you and look forward to your page growing stronger.
Edit: Removed spam link
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: CarloMar on January 02, 2018, 07:30:49 AM
Divinity: Original Sin 2 - 9/10. The game is a masterpiece. It really brings back that old-school RPG feeling. It's got so much depth and width, you literally sink in hundreds of hours into exploring it if you feel like it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on January 02, 2018, 02:14:56 PM
Divinity: Original Sin 2 - 9/10. The game is a masterpiece. It really brings back that old-school RPG feeling. It's got so much depth and width, you literally sink in hundreds of hours into exploring it if you feel like it.

I love the game, but haven't complete it yet.  I need to go back to it, it is so immersive.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on January 11, 2018, 11:56:17 PM
I suspect I've said this for other games here, but if you don't mind throwing a controller or keyboard across the room you should play Cuphead.

Basically 90s bullet-hell platformer combined with 1930s animation and music.  The first level took me 3 attempts.  The next level took about 30.  The majority of the game is big boss fights, each of which has an array of intricate patterns you'll end up memorizing in order to survive.  While you will find tons of people bitching about specific bosses, I've been impressed how "fair" most of the fights are once you've mastered them.

I've put 20 hours in so far and still find the cartoonish look and sounds very charming.  We'll see if it hold up on a 2nd playthrough.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: moj on January 26, 2018, 02:35:37 PM
Bridge connector portal  blah out 10


Never played a bridge game but loved the portal games and this is such a cheapening of it. It tries but falls very short on all the aspects of what I loved about portal. It looks bad, not funny and on a PC the interface is horrible. I'm constantly over clicking the creation of things. Even though it was only 10 bucks feel like I spent to much. I'll play for a few minutes, get made about much of it then quite for a few days. Only to try again thinking maybe I just need to not be a dummy about it but nope, it still sucks. Very surprised it was highly rated in Steam when I got it. I think people are just hungry for more portal content that they will lap at anything with it's likeness.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Tassie Dave on January 26, 2018, 02:56:20 PM
You mean Bridge Constructor: Portal

I'm not surprised it is popular. The Bridge Constructor games are popular and fun.
and it is combined with one of the greatest games of all time (Portal)

What's not to love?  ;) I can't wait for it to come to XBox One.  8)

I can see why a Portal fan coming to this would be disappointed. It's not really what you'd be looking for.
But for a Bridge Constructor fan, this looks fantastic  8)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Soldier of FORTRAN on January 26, 2018, 03:20:30 PM
PUBG 10/10

https://www.youtube.com/watch?v=0HrmtlGpMwk

I am addicted. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SkeptiQueer on January 27, 2018, 12:48:19 PM
PUBG 10/10

https://www.youtube.com/watch?v=0HrmtlGpMwk

I am addicted.
I have a three day weekend this week, we'll have to team up.

On topic, picked up Subnautica on steam and it's my favorite iteration of the survival simulator to date. Moving out off the coast (FL and NC most of my adult and teen life) left me not doing a lot of diving, and I do genuinely enjoy just exploring the reefs. The crafting Discovery and missions are good enough to want to replay as well.

Sent from my SM-J727P using Tapatalk

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on January 29, 2018, 08:35:58 AM
Wolfenstein The New Order

Nazi killing goodness. Bit heavy on the iconography to be honest, and a bit clutzy in its handling of concentration camps, but it was made pre Trump.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: superdave on January 29, 2018, 10:32:17 AM
Doki Doki Literature Club.

It's more of a choose your own adventure comic than a formal game.  And it's very boring at the begging, but if you can get through the first half, it get's really really interesting.  It's free to play.  I recommend it but play it on auto scroll in the settings.

https://ddlc.moe/
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on January 31, 2018, 08:08:32 AM
Witcher 2

7.5 / 10

What a wonderful game. Great characters and great story. I love how there really is no good or bad per say and everybody are assholes.

The gameplay is cumbersome and annoying, and by far the worst thing about the game. (probably the only bad thing about the game) But it is so clunky and unresponsive that makes this game suffer when it shouldn't.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on January 31, 2018, 08:12:57 AM
Witcher 2


Welcome back man.  We missed you.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on January 31, 2018, 10:20:50 AM
Witcher 2

7.5 / 10

What a wonderful game. Great characters and great story. I love how there really is no good or bad per say and everybody are assholes.

The gameplay is cumbersome and annoying, and by far the worst thing about the game. (probably the only bad thing about the game) But it is so clunky and unresponsive that makes this game suffer when it shouldn't.

I started reading this to the tune of Hakuna Matata

Witcher 2. What a wonderful game.
Witcher 2. Ain't no passing craze.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on February 01, 2018, 06:00:54 AM
Witcher 2


Welcome back man.  We missed you.
Yeah Thanks. I'm on a Low SGU Forum diet.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: HighPockets on February 01, 2018, 07:16:04 AM
Witcher 2


Welcome back man.  We missed you.
Yeah Thanks. I'm on a Low SGU Forum diet.

Put everything on ignore except Mafia Games, we need more players.  8)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on February 01, 2018, 08:37:19 PM
Witcher 2


Welcome back man.  We missed you.
Yeah Thanks. I'm on a Low SGU Forum diet.

Put everything on ignore except Mafia Games, we need more players.  8)
Kinda like forgetting the fruits and veggies and taking in all the juicy LDL Cholesterol.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on February 04, 2018, 10:10:29 AM
Uncharted Lost Legacy 9/10
These games hit all my sweet spots.
This one is a shorter  game using the Uncharted 4 engine and the first where you dont play as Nathan but rather as Chloe from Uncharted 2, who is a really interesting character.
She is teamed with Nadine (a villain from Uncharted 4) as they search for an artifact in India during a civil war.
The gameplay is more Uncharted. You like it or you dont. The story is really cool and the chemistry and banter between the main characters and beautiful scenery is enough in itself to make me want to replay it.
The villain is a bit shit but still fun to beat up.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on March 06, 2018, 02:51:03 PM
Braid - 9/10

Gonna go BACK INNNNN TIIMMMMMMEEEEE!

While it doesn't have nearly as much replay value as Jonathon Blow's more recent game, The Witness, this is a nearly perfect puzzle game.  The central mechanic of the game involves manipulating time and causality.  This would seem like a recipe for an incoherent mess of a storyline or glitch-filled levels, but everything is carefully crafted for consistent and satisfying gameplay.  There's four different "flavors" of level, and I think that in each set I got at least one epiphany moment where a seemingly impossible puzzle became clear.  Perhaps the most interesting aspect of the game is something that mirrored the Portal series  - you feel like you understand the rules perfectly, but can never quite get to the point where the physics are truly intuitive.

Storytelling is purposely vague for most of the game until
(click to show/hide)

Minor complaint - one solution for a puzzle could have been taught better.  And one of the "secret" challenges in the game is BS.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: clutzyninja on March 07, 2018, 09:45:24 AM
Heat Signature. 
An insanely fun indie game.  It's a top down shoot 'em up, nothing special graphics-wise, where you can pause or slow-mo whenever you like.  You are a "Breaker."  Someone that invades starships to steal something/assassinate someone/rescue or abduct someone/hijack the ship.  You have a fantastic array of tools and upgrades from swords, guns, teleporters and hacking tools.
The game shines when you use the pause feature to take out groups of guards with orders of magnitude more precision than you could in real time.
Highlight: teleport into a room with 6 guards.  Smack one with a wrench, throw the wrench at another, shoot the third, teleport the gun of the first to your hand and shoot a fourth, the 5th shoots at you, so you use a "swapper" teleporter to switch your position with his, causing him to shoot himself, then turn to the last who you just teleported next to and slice him with your sword. 
"lowlight":  Needing to get the attention of a guard in the next room, so I throw the wrench against the wall, agsint which it promptly bounces off and hits me in the face, knocking me out cold.  The guard comes in, throws my unconscious body out an airlock, I remote control my ship to pick up my body before I suffocate, sneak back in and knock the guard out on his next patrol.

I love this game, lol
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on March 07, 2018, 10:46:05 AM
Into the Breach - 9/10 (Early Access)

Tactical/strategy rogue-like from maker of FTL.  SO GOOD!!!!!!
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on March 07, 2018, 12:47:10 PM
Subnautica 9/10

Probably the finest survival game that has been made so far. Apart from some technical issues, it is simply brilliant. The story is pretty great, the atmosphere and mechanics are great, the graphics are beautiful and the sound design is amazing.

I can wholeheartedly recommend it to anyone.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on March 08, 2018, 04:21:30 AM
Borderlands 2 - 9/10

The first multiplayer online game Ive played in 16 years. The first one Ive put more than 3 hours into.
Its awesome! The world building in this game is absolutely incredible, its a Mad Max/Fallout style world with a pretty tight storyline and some great characters and archetypes to play as. The game is co-operative, which I LOVE and I dont have to play with people I dont know.
The driving sucks but its not a huge part of the game.

The box art put me off this for ages, but its a really great game that makes me wish for a tv show or movie in this world.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: clutzyninja on March 08, 2018, 04:58:47 AM
Subnautica 9/10

Probably the finest survival game that has been made so far. Apart from some technical issues, it is simply brilliant. The story is pretty great, the atmosphere and mechanics are great, the graphics are beautiful and the sound design is amazing.

I can wholeheartedly recommend it to anyone.

Seconded.  Subnautica is incredible.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: moj on April 06, 2018, 10:14:43 AM
Borderlands 2 - 9/10

The first multiplayer online game Ive played in 16 years. The first one Ive put more than 3 hours into.
Its awesome! The world building in this game is absolutely incredible, its a Mad Max/Fallout style world with a pretty tight storyline and some great characters and archetypes to play as. The game is co-operative, which I LOVE and I dont have to play with people I dont know.
The driving sucks but its not a huge part of the game.

The box art put me off this for ages, but its a really great game that makes me wish for a tv show or movie in this world.

I really enjoyed the borderlands games. Some of the quest get really long but a lot of fun.


I'm starting a new build in fallout 4. I never got that far first time around, just got distracted with over watch then had my laptop stolen. This time I'm doing a agility/luck build and using the VAT a lot. My wife is out of town for a week so plan to spend much of the weekend gaming.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on April 08, 2018, 03:12:16 PM
So I just realized I've been on 2d platformer bender for over a year at this point, with 500+ hours according to Steam.  While I don't consider myself a sufferer from depression, this is clearly a sign of masochism and self-loathing that few here can match.   >:D

~~~~100% completion~~~~
Braid - on par with Portal for mind bending physics
Spelunky HD - perhaps the highest replay value thanks to being a rogue-like
Cuphead - Contra-esque bullet hell, plus amazing artwork and music
1001 Spikes - best level designs that are essentially elaborate routing puzzles

~~~~Games I've beat but can't 100%~~~~~
Super Meat Boy - precision wall-jumping that will make your fingers bleed
N++ - slower-paced wall jumper than meat boy but a harder game to beat, mainly because there are 1200 levels

~~~~For insane people~~~~~
I Wanna Be The Guy - everyone has their limits, fuck this game

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: SnarlPatrick on April 16, 2018, 09:45:07 AM
The Long Dark 9/10 - Amazing Canadian Wilderness Survival Game... meaningful difficulty levels... wolves... hypothermia... blizzards... warmth and fire-making... layer clothing for wind and waterproofness... awesome.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on June 24, 2018, 07:36:41 PM
I already mentioned this on the Steam thread, but Stephen's Sausage Roll is perhaps the most deceptively difficult puzzle game I've played.  You roll sausages onto a grill without burning them.  That's it.  No jumping, no strafing, no skewering the sausages and then pulling them (at first), no special powers to levitate a sausage.  Many early levels have only 2 or even just 1 sausage, but they can still take 20+ minutes to solve.

https://store.steampowered.com/app/353540/Stephens_Sausage_Roll/

This is yet another game I've encountered where I wonder if it's possible to "map" the puzzle mechanics to an already existing game, because the physics appear so simple and predictable.  Yet I'm stumped to come up with an analogous game, digital or physical. 

I doubt it's worth the full price, but at $6 I'd recommend it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: gcason on July 07, 2018, 02:44:46 PM
Middle Earth: Shadow of Mordor - 8/10

The game is about 4 years old now, so this review isn't exactly breaking news but I only recently got around to playing. You are a ranger, trapped in a wraithlike state between life and death fighting the Mordor orcs. It can accurately be said that this is pretty much Assassin's Creed set in Middle Earth.
There is enough plot to keep the game moving forward, but the heart of the matter is sniping, stealth killing, and swashbuckling the nasty orcs. Several LOTR characters make appearances, especially Gollum. Combat is fun and somewhat challenging. Sniping orcs from long distances is great fun. There are orc captains that advance throughout the game. Wait for a sale and it's really low-risk.

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: moj on August 01, 2018, 03:43:29 PM
Went back to guild wars 2 after a long time of not playing. There is a lot I like about it. I like how they do a shared bank, crafting, fast travel, local events and grouping just by being around and all the customization. You really can go down a rabbit hole. The make it to easy to get lev 80 boost and find that for the characters I've done that with regretted it. Sure they are leveled up but the map isn't and feel like a lot is missed a lot. I'm kind of a sucker for constantly being able to change skills and traits with out a penalty. There is a ton of content and not paid for the last two episodes and still have stuff to do. I also love that there is no monthly fee and pretty easy to pick up if I have 20 minutes to kill or 2 hours.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on August 01, 2018, 06:09:53 PM
Dwarf Fortress, still weird and incredibly complex. 
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: arthwollipot on August 01, 2018, 07:50:09 PM
Dwarf Fortress, still weird and incredibly complex.

I tried that once. I had absolutely no clue what to do or how to proceed. I had read tutorials and walkthroughs but they didn't help. It was by far the most obscure game I've ever attempted to play. I love reading stories about it though. :)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Billzbub on August 02, 2018, 12:15:25 PM
I wish someone would remake Spore with just a little more oomph.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Ah.hell on August 02, 2018, 12:24:41 PM
Dwarf Fortress, still weird and incredibly complex.

I tried that once. I had absolutely no clue what to do or how to proceed. I had read tutorials and walkthroughs but they didn't help. It was by far the most obscure game I've ever attempted to play. I love reading stories about it though. :)
I need to have the df wiki open in the background to play and keep switching back and forth.  Its actually much easier now*, someone created an ap that does most of the setup for you along with an app thats a sort of spreadsheet for directing your dwarfs.  Just so we are clear, I need 3 additional programs to play. 

*Than it used to be, not actually easy, just less user unfriendly.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on August 02, 2018, 11:01:30 PM
I wish someone would remake Spore with just a little more oomph.

You mean actually making the game as was advertised instead of folding several casual mini games together and calling it a simulation?

I think that topped my all time list of disappointing games, competing with the Atari 2600 version of PacMan.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Tassie Dave on August 03, 2018, 02:59:42 AM
I wish someone would remake Spore with just a little more oomph.

You mean actually making the game as was advertised instead of folding several casual mini games together and calling it a simulation?

I think that topped my all time list of disappointing games, competing with the Atari 2600 version of PacMan.

Agreed. The game that was promised, was not the game that they delivered. I had that on my wish list and never bothered buying when I saw what they served up.  >:(
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on August 23, 2018, 12:19:51 PM
Every once in a while I pick up and play rim world. That is such an awesome game. I love the things that happen in the game. It's amazing how this kind of things happen and how deep the stories can go. I had to sacrifice one of my turkeys cause it lost both legs to frostbite. A while back, one of my best colonists was very old, and kept having heart attacks.

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on August 23, 2018, 12:39:47 PM
Every once in a while I pick up and play rim world. That is such an awesome game. I love the things that happen in the game. It's amazing how this kind of things happen and how deep the stories can go. I had to sacrifice one of my turkeys cause it lost both legs to frostbite. A while back, one of my best colonists was very old, and kept having heart attacks.

I have become deeply saddened by events in that game.  Like, really, in real life ,I became sad at a pawn dying.  It doesn't help that I often name pawns after family members, friends, and pets.

ETA: Was just reminded of one of my favorite stories was of a really old pawn with a ton of injuries who was in constant pain, and due to an old brain injury just barely on this side of consciousness.  She had a chemical interest, so turning off drug use had no effect, and she grew a Smokeleaf habit, but the loss in consciousness ended up putting her down, needing medical attention.  For the next year or so, until she was killed by an escaping prisoner, was spent in a medical bed until the effects of Smokeleaf wore off, only to get up, grab a joint, and be down for the count again, forcing another pawn to save her, and usually have to feed her two because she grabbed a joint before eating.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on August 23, 2018, 02:02:50 PM
I have become deeply saddened by events in that game.  Like, really, in real life ,I became sad at a pawn dying.  It doesn't help that I often name pawns after family members, friends, and pets.
Hahahah, oh God, why would you do that to yourself? It would be like making all your guys in X-Com a perfect likeness of your spouse.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on August 23, 2018, 07:18:57 PM
I love rim world, its one of my goto games when I want to forget about everything else for 2-22 hours  >:D Its fun every time.

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: stretcher on September 07, 2018, 06:01:43 AM
I'm playing Dragon Quest XI, PS4 Pro. It's one of the best turn-based JRPG's I've ever played. The only aspect of it that's poor is the music, which is a tinny MIDI collection of mostly uninspired tracks that don't always match the tone of the scene they're paired with. Otherwise it's fantastic.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on September 07, 2018, 02:34:44 PM
Europa Universalis IV was on sale for $10 so I bought it, installed it, played it for 5 minutes and decided i didn't have 2 months to figure out how to play then opened Planet Coaster instead, they had a new content pack (vintage).  One day I will sit through all the you tube videos it Will take to get the hang of EU 4. by then i'm sure 5 will be out and I will have to do it all over again.

I love Planet Coaster, by far the best theme park simulator/builder ever made.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on September 07, 2018, 03:00:26 PM
Bad part about EU4 is that there is a ton of DLC that greatly expands the game, but it is incredibly expensive to get it all.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: stretcher on September 08, 2018, 06:00:38 AM
Europa Universalis IV was on sale for $10 so I bought it, installed it, played it for 5 minutes and decided i didn't have 2 months to figure out how to play then opened Planet Coaster instead, they had a new content pack (vintage).  One day I will sit through all the you tube videos it Will take to get the hang of EU 4. by then i'm sure 5 will be out and I will have to do it all over again.

I love Planet Coaster, by far the best theme park simulator/builder ever made.

I tried to figure out how to play the latest Europa Universalis after I had already downed several cold ones. I lasted a little long than you, maybe 15 minutes, before I closed it and went back to the sweet embrace of Civilization 6.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Muriel on September 22, 2018, 04:02:24 PM
Spider-Man (PS4) - 9/10

I had heard a Spider-Man game was coming, but seeing as I'm not a huge Spider-Man fan I figured I could let this go. Then I started seeing screenshots online, and all the comments on every image was overly positive.
So I figured I'd give it a shot, because certainly it can't be that good.
Boy, was I wrong. The story was good, the acting good, the villains good, plot twists were good, ending was good. All my Spider-Man experience comes from watching the various movies, which helped a lot because the big baddie was the only disappointment... not in execution, but in predictability.
Earlier today I managed to get the Platinum trophy (get all the trophies on the game).
Even though I'm now 100% complete, I might just play a bit more just for the awesomeness of swinging through the streets of New York City stopping crimes in the very good combat system.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on November 23, 2018, 10:22:35 PM
Bought Keep Talking and No One Explodes, specifically anticipating some long holiday get-togethers.

Played it for 30 minutes so far and it's crazy fun.  I really hope there's time to play it tomorrow at our big family Thanksgiving.

$5 on Steam right now.  https://store.steampowered.com/app/341800/Keep_Talking_and_Nobody_Explodes/


Just please tell me there's bomb serial IDs with the letter "m" in them.  You know, "M" as in "mancy".   :laugh:

https://www.youtube.com/watch?v=_K_WmV50e7c
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: random poet on November 25, 2018, 11:10:31 PM
Bought Keep Talking and No One Explodes, specifically anticipating some long holiday get-togethers.

Played it for 30 minutes so far and it's crazy fun.  I really hope there's time to play it tomorrow at our big family Thanksgiving.

$5 on Steam right now.  https://store.steampowered.com/app/341800/Keep_Talking_and_Nobody_Explodes/


Just please tell me there's bomb serial IDs with the letter "m" in them.  You know, "M" as in "mancy".   :laugh:

I played that game for the first time while fully drunk and tired at 5 am last Friday. We still nailed it. When you're in the zone, you're in the zone.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Harry Black on November 26, 2018, 05:00:00 PM
Spider-Man (PS4) - 9/10

I had heard a Spider-Man game was coming, but seeing as I'm not a huge Spider-Man fan I figured I could let this go. Then I started seeing screenshots online, and all the comments on every image was overly positive.
So I figured I'd give it a shot, because certainly it can't be that good.
Boy, was I wrong. The story was good, the acting good, the villains good, plot twists were good, ending was good. All my Spider-Man experience comes from watching the various movies, which helped a lot because the big baddie was the only disappointment... not in execution, but in predictability.
Earlier today I managed to get the Platinum trophy (get all the trophies on the game).
Even though I'm now 100% complete, I might just play a bit more just for the awesomeness of swinging through the streets of New York City stopping crimes in the very good combat system.
Im at the stage where Im rooting for games to be bad so I dont have to buy them.
Looks like this is going on my list.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on November 26, 2018, 06:36:54 PM
Civ VI is on sale on Steam right now.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on December 06, 2018, 10:07:29 PM
Red Dead 2

I have to get this game. 😂

https://m.youtube.com/watch?v=bycnBAVG6-g


Anyone playing this?
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: arthwollipot on December 09, 2018, 08:40:45 PM
I've been watching a series of YouTube videos (search for Kruggsmash if you're interested) that has rekindled my interest in Dwarf Fortress.

As you may be aware, Dwarf Fortress is known for two things in particular: First, for being one of the most complex and detailed world simulations ever programmed, which it can get away with by having crap graphics, and second for its horrifically steep learning curve. I mean horrifically steep.

But the kinds of stories you can get out of it make it seem worthwhile to try again. The last time I tried, I got as far as creating the world, and then I couldn't work out how to do a single thing. Having seen games in progress I now think I might have a chance of giving it another go.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on March 17, 2019, 10:37:40 AM
My 2018 platformer extravaganza has finally come to and end.  Time to pick up something newer, something with crisp modern graphics, something that doesn't involve jumping off walls and avoiding pits of spikes.   Something like....


Celeste!

Really addictive.  The urge to get all the damn strawberries without googling solutions is going to drive me mad.  And the "Peanuts" voices in the dialog are strangely endearing.

Also add Ori and the Blind Forest to my list of excellent platformers.  Probably sets a record for earliest tear-jerker moment in a video game.  Soundtrack is top notch.  My only complaint is that there's probably one too many movement mechanics to learn, especially if you're playing of a keyboard.

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on March 26, 2019, 09:19:24 PM
My previous comments on Celeste do not fully capture the emotional depth of the game.  Nor the most haunting soundtrack of all time.  Nor how someone managed to make a game around the theme of "anxiety" and design levels as brutally difficult as all the other precision platformers I've played, yet somehow make it so ... calming.

Play it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: arthwollipot on March 26, 2019, 11:01:45 PM
Is anyone else playing Subnautica? What a great game that is.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: TheIrreverend on March 27, 2019, 09:55:05 AM
Is anyone else playing Subnautica? What a great game that is.

Once I got to the late game, I found the grind a bit repetitive and stopped playing it.  I did enjoy it up to then.

Currently absolutely loving Baba Is You.  If you like lateral thinking puzzle games, you owe it to yourself to try this.  Equal parts brilliance, frustration, and that feeling of genius when you figure it out.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on March 27, 2019, 11:28:11 AM
Is anyone else playing Subnautica? What a great game that is.

Once I got to the late game, I found the grind a bit repetitive and stopped playing it.  I did enjoy it up to then.

Currently absolutely loving Baba Is You.  If you like lateral thinking puzzle games, you owe it to yourself to try this.  Equal parts brilliance, frustration, and that feeling of genius when you figure it out.

Baba is You is such a great game.  I've been only doing three or four puzzles per day, to savor the game, and limit some of the frustration the initial attempts at the levels cam create.  I also find coming back to a puzzle the next day, the solution becomes easily apparent when the dya before it seemed impossible.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on March 27, 2019, 12:17:36 PM
Is anyone else playing Subnautica? What a great game that is.

I absolutely adored it and did not find it too grindy. Can't wait for the expansion to be finalised. Probably the best survival game I've ever played.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Eternally Learning on March 27, 2019, 11:59:25 PM
Got some oldies on sale on GOG and considering Roger Wilco has been my avatar since more or less the beginning, I guess it's only fitting I review as I go.

Space Quest I - 6/10

It is honestly really hard to score a DOS game from 1986 that predates the popularization of the mouse, not to mention one that has a serious nostalgia factor for me.  It's funny to me, looking at this now and seeing how much this game really plays like a text adventure with graphics because as a kid who'd played text adventures before this, I don't think I ever made the connection.  The other interesting thing is seeing how this game has simultaneously become much easier for me (considering the last time I played it in earnest, I was probably 8 or 9) but also harder.  I used to have problems typing fast enough or thinking of the correct phrases to use, but that was only ever a problem for me at one or two spots because the game wanted something very specific and much simpler than I was thinking.  For example, an alien gives me an offer to buy a ship I have and I tried typing "tell him no," "say no," "reject offer," "turn down offer," and on and on, but nothing worked.  Turned out all I had to do was type "no."  Don't think I ever would have figured that out if I hadn't looked it up.  One thing that was harder for me now, was looking around well enough to find that one item that you won't use for like half the game, but can proceed without it.  I don't remember having those problems as a kid, and without the internet I must have figured it out somehow.

At any rate, I would say the game is overall an enjoyable experience and a decent and humorous way to see how games used to be considering it only took me a couple hours to beat it and there are walkthroughs online for anything too troubling.  Made me laugh a few times, and they do a good job at telling a silly story about a witless character with very little in the way of sophisticated resources. 

Space Quest II - 7/10

Very much like the first game, but improved in terms of graphics and puzzles.  It's a lot less simple but plays exactly the same.  Also the story follows more or less the same pattern as the story of the first game, but the locales are more varied and interesting and the addition of a main villain really helps sell the story better and raise the stakes a bit.  I would also say that the humor in this one is much better executed than the first with more visual gags instead of just text-based goofiness.  This would definitely be my pick for an introduction to '80s walk and type adventure games.  SQ III, while superior in almost every way, is closer to being in another category of game because of all the interface changes that were made.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: arthwollipot on April 03, 2019, 09:12:30 PM
Is anyone else playing Subnautica? What a great game that is.

I absolutely adored it and did not find it too grindy. Can't wait for the expansion to be finalised. Probably the best survival game I've ever played.

I still haven't been able to find the power cell charger, so I'm not willing to take my Cyclops (which I have course named Polyphemus) out. Some of those really deep places are utterly terrifying. I also haven't been able to find any more of the

(click to show/hide)

so I'm still missing a lot of the good stuff.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Rai on April 04, 2019, 05:05:58 AM
Is anyone else playing Subnautica? What a great game that is.

I absolutely adored it and did not find it too grindy. Can't wait for the expansion to be finalised. Probably the best survival game I've ever played.

I still haven't been able to find the power cell charger, so I'm not willing to take my Cyclops (which I have course named Polyphemus) out. Some of those really deep places are utterly terrifying. I also haven't been able to find any more of the

(click to show/hide)

so I'm still missing a lot of the good stuff.


(click to show/hide)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on April 04, 2019, 08:43:33 AM
The Witness  8/10

I loved the puzzles and the visuals and the environment. But to me it lacked something, cause when I finished the game it felt I needed more information.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on April 04, 2019, 09:18:18 AM
The Witness  8/10

I loved the puzzles and the visuals and the environment. But to me it lacked something, cause when I finished the game it felt I needed more information.

Have you played Braid?  It's also by Jonathan Blow, and has a much more revealing storyline.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on April 04, 2019, 03:13:32 PM
Also since you're all raving about it Subnautica is 30% off right now.  I still have Celeste C sides to finish, but I'll consider putting it next on my game queue.

https://store.steampowered.com/app/264710/Subnautica/

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on April 04, 2019, 03:38:29 PM
Also since you're all raving about it Subnautica is 30% off right now.  I still have Celeste C sides to finish, but I'll consider putting it next on my game queue.

https://store.steampowered.com/app/264710/Subnautica/

Don't post this.  You bastard.  Now I want it.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Boßel on April 04, 2019, 06:17:20 PM
The Witness  8/10

I loved the puzzles and the visuals and the environment. But to me it lacked something, cause when I finished the game it felt I needed more information.

The puzzles are fantastic. Unfortunately, I can only play for a short amount of time. It makes me super nauseated.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: arthwollipot on April 04, 2019, 08:44:01 PM
Is anyone else playing Subnautica? What a great game that is.

I absolutely adored it and did not find it too grindy. Can't wait for the expansion to be finalised. Probably the best survival game I've ever played.

I still haven't been able to find the power cell charger, so I'm not willing to take my Cyclops (which I have course named Polyphemus) out. Some of those really deep places are utterly terrifying. I also haven't been able to find any more of the

(click to show/hide)

so I'm still missing a lot of the good stuff.


(click to show/hide)

I want to keep talking about this but don't want to derail this thread with a whole bunch of spoilered messages, so I'm going to start a new thread, clearly marked spoiler-full so those who don't want spoilers can avoid it. :)
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: wastrel on April 05, 2019, 12:55:38 PM
Also since you're all raving about it Subnautica is 30% off right now.  I still have Celeste C sides to finish, but I'll consider putting it next on my game queue.

https://store.steampowered.com/app/264710/Subnautica/

Don't post this.  You bastard.  Now I want it.

Dammit, if you buy it with (or already own) Don't Starve together, you get an additional 20% off.

Now it is REALLY hard for me not to buy this.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Guillermo on April 05, 2019, 02:37:27 PM
The Witness  8/10

I loved the puzzles and the visuals and the environment. But to me it lacked something, cause when I finished the game it felt I needed more information.

Have you played Braid?  It's also by Jonathan Blow, and has a much more revealing storyline.
Yes, Certainly. I played it back when it came out. Basically one of the few downloadable games I actually bought when I had the 360. Played the demo and was hooked right away.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: gcason on April 07, 2019, 09:14:51 AM
I downloaded Borderlands GOTY Enhanced yesterday. It's free on Steam if you purchased the original version. If you've thought about revisiting Pandora, now's the time. The 4K is beautiful and they updated the minimap.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Captain Video on June 05, 2019, 06:11:38 PM
Convoy - Fuck that game!

But not until I play it a few more times, dammit!   >:D

Its a great game, extremely frustrating in the same way that FTL was frustrating. You cant save properly. You can save and come back to the place you left off but if you die the save file goes away. AAAARRRRGGGGGGGG!!!!!!!!!!!!!

Minor spoiler with helpful game advice

(click to show/hide)

There are some great vehicles you can download. My favorite being the monster truck chainsaw rammer. I'm determined to beat this game at least once but I said that with FTL too and was never able too.
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: PANTS! on June 06, 2019, 08:30:02 PM
We busted that gate doing 98
Said let them truckers roll
10-4
Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: Sawyer on June 09, 2019, 02:05:11 PM
For some reason I got sucked back into the original Doom games.  I played through the new Sigil WAD as well as Hell Revealed 2.  Did a few levels of Plutonia Experiment as well until I finally got tired of it.

I'm amazed how well a game from 1993/94 still holds up so well.  While a feature of the original two games, newer levels do a very good job forcing you to exploit the monster in-fighting mechanic.  There's also a greater emphasis on recognizing enemy line-of-sight, so you can pick off pesky arch-viles from a pack without getting pelted with fire and missiles.  I don't know if I would recommend actually playing all the way through any of the above custom WADs because they are brutally difficult, but maybe watch some of the speedrunner streams first and then attempt the easier levels.

And after 25 years, I *still* find myself physically leaning to the left or right when an imp fireball catches me by surprise.   :-\

Title: Re: Games We've Recently Played (And Wot We Fink)
Post by: arthwollipot on June 09, 2019, 11:43:51 PM
So I got Shadow of Mordor discounted to $15. I tried it, found the controls to be a little non-intuitive and the minimap hard to navigate. I'll probably go back to it soon. While I was there, just for the hell of it I thought I'd also download Fortnite.

This one I'm probably not going to go back to. I started it up and it told me to register. I said nah, and then it told me that if I don't register now I'll never have another chance. Never? I suppose I'd better then. It told me to go to a website and enter a code that's displayed on screen. So I did that, and received a message "invalid or expired code". With the expiry timer counting down from 10 minutes. I stared at that screen for a moment, tried again, with the same result, then quit.

If it's not easy, I don't care enough about it.